Mentions:
@whitee.ofMap 🐞:
the noob filter confused me so much
I quickly looked at some parts and this is what I find 1 NF is annoying, especially without unfreezing. 2 Map does not feel well structured, I think its because you are trying to build a square map. Tp between parts doesn't help either. 3 cus u have this structure easy to find skip, also i find one, both can go up.
That's all for today.
a little bit of indicators would be nice, i got confused while spectating thru map (unless you dont want to add indicators)
cheat + you have the cp no need to change the telecp into a tele
too much spawn again + cheatable as triki mentioned, there is 1 fake kill tile down that doesn't exist in design can use tele 5 instead of having 3 cp for the same spawn for the 2 players the stopper to prevent taking rocket and the shield are useless because there is a shield 1 part later (if we don't count other potential cheat)
forced aled + the parts i already talked about
- bad idea to do a tele that goes into void for the end.
there is too much fly and jump edge, a bit repetiting, with many basic fillers and aled, a bit boring
parts are ok in generale, could be better on some aspect like some bad precise hook etc
imma decline for now, but i think the map have a potential if you are ready to do a big rework and reupload
Mention:
@whitee.of