#Shinjuku
"Shinjuku" by FeaRZ [Novice]
DDNet 10/24/2022 9:59 PM
@FeaRZ

this is your map's testing channel! Post map updates here and remember to follow our mapper rules: https://ddnet.org/rules

DDNet 10/24/2022 9:59 PM
louis 10/24/2022 10:05 PM

another grass_main modern novice with large tunnels from fearz

FeaRZ 10/24/2022 11:10 PM

Nansjd

FeaRZ 10/24/2022 11:10 PM

Some spawns are missing on start

FeaRZ 10/24/2022 11:10 PM

xD

Arrow 10/25/2022 3:10 AM

$rechazado

FightFire 10/25/2022 8:51 AM
FightFire 10/25/2022 8:53 AM

Is this really a novice part?

FightFire 10/25/2022 8:53 AM

oh use laser i see, my mistake

FightFire 10/25/2022 8:57 AM

What are these buffs for?

FightFire 10/25/2022 9:01 AM
FightFire 10/25/2022 9:04 AM

Would it be better to put an unfreeze icon here?

FightFire 10/25/2022 9:07 AM

There are a few freeze tiles that often confuse me, the red circle is true freeze and the blue circle is corner, but they all use the same tiles

FightFire 10/25/2022 9:08 AM

same thing happened with tele

FightFire 10/25/2022 9:09 AM

I don't know if that's a design bug or not

FightFire 10/25/2022 9:10 AM
FightFire 10/25/2022 9:11 AM
FightFire 10/25/2022 9:12 AM
FightFire 10/25/2022 9:16 AM

This is what I just mentioned, I think you also thought it might be confusing so you didn't add corner

FightFire 10/25/2022 9:17 AM

I personally recommend just use a smaller tile for the corner.

FightFire 10/25/2022 9:21 AM

Stopper icon should also be added.

FightFire 10/25/2022 9:22 AM

same

FightFire 10/25/2022 9:24 AM
FightFire 10/25/2022 9:25 AM
FightFire 10/25/2022 9:26 AM
Pipou 10/25/2022 10:38 AM

2MB no sound, no special design

Pipou 10/25/2022 10:39 AM

Drop it down to 400kB

FeaRZ 10/25/2022 10:40 AM

I rrly was thinking about a sound

Pipou 10/25/2022 10:41 AM

Sounds are very heavy, first try to focus on the current size of that map

Pipou 10/25/2022 10:42 AM

If you were to add sounds, try to pick a bitrate that's neither too low nor too high so it's not too heavy and still sounds good

FeaRZ 10/25/2022 10:44 AM

Alright thanks ! And about the overall of the map, has potential

FightFire 10/25/2022 10:45 AM

🥲

Pipou 10/25/2022 10:46 AM
@FeaRZ

Did you test your map without entities on ?

FeaRZ 10/25/2022 10:46 AM
@FightFire

I saw your tests nsnd

FeaRZ 10/25/2022 10:47 AM

Both

FeaRZ 10/25/2022 10:47 AM

well, mostly without

Pipou 10/25/2022 10:47 AM

Are you certain ?

FeaRZ 10/25/2022 10:56 AM

Whats happening there 🤯

FeaRZ 10/25/2022 10:56 AM

grass_main modern novices with large tunnels is life

Pipou 10/25/2022 10:56 AM

I let you check by yourself, shouldn't be hard to find

cyberfighter 10/25/2022 12:49 PM

tp edge?

OR-MAhdiyar 10/25/2022 2:51 PM

ow XD 2mb

@FeaRZ
OR-MAhdiyar 10/25/2022 3:10 PM

i dont like it . its my personal oponion\

Pipou 10/25/2022 5:27 PM

You must be objective

FJP 10/25/2022 5:28 PM

I think the parts are too overused and unoriginal. I've seen them in plenty of other novices and there's no reason to see them again. The bigger parts that were actually thought out can be skipped, even at the novice level. I get the appeal to speedrunners for these types of maps, but to me these maps are getting stale.

FJP 10/25/2022 5:29 PM

both just go right here

FJP 10/25/2022 5:29 PM

both just go right here

FJP 10/25/2022 5:30 PM

I think if the majority of the map consisted of bigger parts like these that were harder to skip, it would be fine, but the majority of the map is brainless filler

cyberfighter 10/25/2022 5:37 PM

oh wtf

Sorah 10/25/2022 6:28 PM

$waiting

FJP 11/01/2022 3:32 PM

just rotate the whole map so it's mirrored and its good

FJP 11/01/2022 3:32 PM

then they have to hold a and see what happens