
Mentions:
@zerohet

Map 🐞:

opp

vena already typing its too late

dont fix

first half have very classic old parts and too tight second half use too much entities and badly

Well designed basic backround, but the hookable being black is the same color as the tela, and almost the same as the freeze, the hookable and the black clash, plus the unhook doesn't look so good, but that is easy color slider fix's

ah gg nice screen

i just seeing cool nice unhook tiles

design is ddmax or ddnext level

but not found one

btw, im see some bad thing in that part

and too much solo are the end

cookie do that part

i mean check some recent maps, the parts need to be more developed the structure is basic and too tight, doesn't feel nice to play to

oldschool not novice

if i'm being honest, I think the map needs a bit more gameplay work, and a bit of color changing, the map would be released like 6 years ago as is

but it needs a bit more nowadays to stand out from the other oldschools

alr im need change map to oldschool?

Still, I like it

im love that style ❤️

but how im can change ahh

no oldschool is a category for very old map, we can't create new oldschool what he mean is : it looks like the older maps in gameplay

this cuz im old player

yes but sadly the gamplay change since the good old time 😦

alr, then im do map some bit better in gameplay

Mention:
@zerohet
xd alr

what did you mean by too much entites? when you put it in decline verson? do you mean it looks to much like entites? or that it has spam blocks

no it mean he use some useless entities or badly used

for example the speeders

the last door cheatable

...

ohhh, so just spaming entites and unsless ones

badly placed

thanks

did you say ddmax? 😼

sorry for saying curse word

=]