#desert_drag
"Desert Drag" by kezo [Dummy]
DDNet 04/08/2020 2:49 PM
@kezo
DarkOort 04/08/2020 6:54 PM

map is not really finish xd

DarkOort 04/12/2020 8:24 PM

lack of creativity and boring hooks

DarkOort 04/12/2020 8:25 PM

we can skip the door and cp3

DarkOort 04/12/2020 8:25 PM
DarkOort 04/12/2020 8:26 PM

i don't need to describe this part c.c

DarkOort 04/12/2020 8:27 PM

super faily

DarkOort 04/12/2020 8:29 PM

looks impractical

kezo 04/23/2020 2:47 PM
@DarkOort

"Here, I fixed problems that you described. Sorry it took so long, I was away for a while. Pls review.

kezo 04/27/2020 8:19 AM
@DarkOort
DarkOort 04/27/2020 9:08 AM

ja ja i'm not 100% committed to testing >.> juste wait for other tester's notice

DarkOort 04/27/2020 9:21 AM

i'm still not sure that the first part is acceptable (gore too take sg)

DarkOort 04/27/2020 9:21 AM
DarkOort 04/27/2020 9:21 AM
DarkOort 04/27/2020 9:21 AM
DarkOort 04/27/2020 9:21 AM
kezo 04/29/2020 1:39 PM
DarkOort 04/29/2020 3:00 PM

what's changed ?

kezo 04/30/2020 1:46 PM

here is what I fixed

kezo 04/30/2020 1:46 PM
kezo 04/30/2020 1:46 PM
kezo 04/30/2020 1:46 PM
DarkOort 04/30/2020 1:52 PM

test server hasn't been updated yet

jao 04/30/2020 4:03 PM

that’s because the map he uploaded has the wrong name

DarkOort 04/30/2020 4:19 PM

Ah yes, My bad

DarkOort 04/30/2020 5:51 PM
DarkOort 04/30/2020 6:55 PM
@kezo

reupload the map, idk if it works if I post by myself xd

DarkOort 04/30/2020 9:57 PM

ah no its done

kezo 05/13/2020 6:57 AM
Qywinc 05/20/2020 6:31 PM

first of all nice gameplay

Qywinc 05/20/2020 6:31 PM

but i dont know about design its really simple but not wrong i guess

Qywinc 05/20/2020 6:31 PM

but doesnt look that well in my opinion

Qywinc 05/20/2020 6:31 PM

there are very few things i found

Qywinc 05/20/2020 6:32 PM

has this a meaning or design bug?

Qywinc 05/20/2020 6:32 PM
Qywinc 05/20/2020 6:33 PM

delete the unnessecary tele and put them on bottom

Qywinc 05/20/2020 6:33 PM

the arrow is kind of irritating it assumes that you have to go to wall and not to jump in, put some marks above the tele so you know where to go

louis 05/20/2020 7:19 PM

fill in freeze under blocks plz

kezo 05/22/2020 12:20 PM

fix

kezo 05/22/2020 12:20 PM
kezo 05/22/2020 12:20 PM
Qywinc 05/23/2020 5:08 PM
Qywinc 05/23/2020 5:08 PM

some missing design

Qywinc 05/23/2020 5:08 PM
Qywinc 05/23/2020 5:08 PM

add some unfreeze there

Qywinc 05/23/2020 5:08 PM
Qywinc 05/23/2020 5:08 PM
Qywinc 05/23/2020 5:08 PM
Qywinc 05/23/2020 5:08 PM

freeze missing

Qywinc 05/23/2020 5:09 PM

why are there even stopper? they look ugly too ._.

Qywinc 05/23/2020 5:09 PM

add some more blocks to hook there its annoying to hit hook there without dj

Qywinc 05/23/2020 5:15 PM

delete the block there, just annoying

Qywinc 05/23/2020 5:16 PM

Otherwise a good map with some nice parts, nothing i get excited about but still well playable.

kezo 05/24/2020 12:58 PM
kezo 05/24/2020 12:58 PM
kezo 05/24/2020 12:58 PM
kezo 05/24/2020 12:58 PM
kezo 05/24/2020 12:58 PM
kezo 05/24/2020 12:58 PM
kezo 05/24/2020 12:58 PM
kezo 05/24/2020 12:58 PM
kezo 05/24/2020 12:58 PM
kezo 05/24/2020 12:58 PM
Lenah 05/24/2020 1:58 PM

Delete 1-2 freeze, so that u can hammer dummy <-, if u drag him from right. dummey doesnt go enough to left side so its hard to hit him with sg.

Lenah 05/24/2020 2:03 PM
kezo 05/24/2020 3:40 PM
kezo 05/24/2020 3:41 PM
kezo 05/24/2020 3:41 PM
Lenah 05/24/2020 3:42 PM

blue one: add 1 speedup to left or make the speeder more powerfull. red one: sometimes u dont bounce far enough. maybe rly make the speedup above more powerful to prevent that or add a speeder there too

Lenah 05/24/2020 3:43 PM

here u see

kezo 05/24/2020 3:55 PM

FIX

kezo 05/24/2020 3:55 PM
kezo 05/24/2020 3:55 PM
Qywinc 05/24/2020 4:32 PM

you can both go upper way so noone is deep, just delete the speedup downways (+ add more speed in the middle its quite slow)

Qywinc 05/24/2020 4:33 PM
Qywinc 05/24/2020 4:33 PM

add some start lines here or make a wall so that you cant skip startline

Qywinc 05/24/2020 4:34 PM

Otherwise good map, like it!

Lenah 05/24/2020 4:36 PM

like it too +1

kezo 05/24/2020 5:10 PM

fIX

kezo 05/24/2020 5:11 PM
kezo 05/24/2020 5:11 PM
kezo 05/24/2020 5:11 PM
Qywinc 05/24/2020 8:35 PM

if you move Freeze layer above hook/unhook/ht you can fill the empty hole in the design, it will look tons better if you fix it

Qywinc 05/24/2020 8:35 PM

wrong sry

Qywinc 05/24/2020 8:40 PM

add freeze everywhere not just this

Qywinc 05/24/2020 9:15 PM

put mark in the middle

Qywinc 05/24/2020 9:15 PM

delete this stopper you dont need it

kezo 05/25/2020 1:30 AM

FIX ALL

kezo 05/25/2020 1:31 AM
kezo 05/25/2020 1:31 AM
kezo 05/25/2020 1:31 AM
Lenah 06/09/2020 2:22 PM

red: usually u use this tiles for unfreeze, but u put it around the weapon. blue: u didnt mark unfreeze there, well its not that important but maybe u just forgot.

Also dunno if this tile is a good choice for unfreeze, cause most ppl use it for something like switch/solo or maybe teleport, never seen it for unfreeze.

Lenah 06/09/2020 2:30 PM

And here u didnt mark solo and unosolo, maybe its intended?

Lenah 06/09/2020 2:30 PM

Apart from the two pictures I didnt find any other design bugs

Lenah 06/09/2020 2:41 PM

Gameplay: I jumped with DJ in speedup and didnt get in tele 5. 😦 Ill try again but that has to be fixed cause I did it usual way with doublejump

Lenah 06/09/2020 2:43 PM

it seems u have to hold jump that it works. But ppl cant know this o:

Lenah 06/09/2020 2:54 PM

I would exchange this stopper with unhook /troughhook block, cause when u hammer dummy -> and hook him, u hook him in the stopper and then u cant hook him up, so u have to get him out and put him in again. o:

Lenah 06/09/2020 2:59 PM

kinda annoying to fail here cause dummy doesnt fly far enough after hammer and u cant even hook him back/no tele.

Lenah 06/09/2020 3:08 PM

Thats all, hope it helps u 🙂

kezo 06/10/2020 6:01 AM

Your wishes are taken into account

kezo 06/10/2020 6:01 AM
kezo 06/10/2020 6:01 AM
kezo 06/10/2020 6:01 AM
kezo 06/10/2020 6:01 AM
kezo 06/10/2020 6:01 AM
Lenah 06/10/2020 8:11 AM
@kezo

upload? o:

kezo 06/10/2020 8:15 AM
kezo 06/10/2020 8:15 AM
Lenah 06/10/2020 8:18 AM

isnt this impossible now? I meant to add in red normal block and in blue u need the stopper to pull dummy up? o:

Lenah 06/10/2020 8:42 AM

and why did u put kill there o the right instead of the block before? lel kinda hard now 1 try up

Lenah 06/10/2020 8:45 AM

blue = maybe unfreeze pink = u forgot freeze tile under block

Lenah 06/10/2020 8:48 AM

I would delete freeze in stoppers, otherwise ppl will often fail here 😦

Lenah 06/10/2020 8:52 AM

u forgot to remove entities or map tiles for blocks

kezo 06/10/2020 1:55 PM

fix

kezo 06/10/2020 1:55 PM
kezo 06/10/2020 1:55 PM
DarkOort 06/10/2020 5:55 PM
Lenah 06/11/2020 12:21 AM

you still didnt fix this. You cant drag dummy up to deactivate switch cause u deleted stopper o:

DarkOort 06/11/2020 12:57 AM

its like this

@Lenah
Lenah 06/11/2020 1:40 AM

Cant even hammer the dummy on this block.

@DarkOort

And pls delete this kill the part is not that easy to do 1. try every time o:

Lenah 06/11/2020 1:48 AM

well by throwing dummy left up, hooking him, and hammering right with jump + in fly i got him once on plattform. But failed 20x before. Dunno if this is intended this far in map o:

Lenah 06/11/2020 1:49 AM
  • i held d with dummy, without d didnt work
kezo 06/11/2020 3:27 AM
Qywinc 06/11/2020 12:48 PM

design issue

Qywinc 06/11/2020 12:48 PM

i do not know if this style is missing on purpose

Qywinc 06/11/2020 12:48 PM

I would make door 1 longer so it looks better

Qywinc 06/11/2020 12:51 PM

I like the map but this new part feels strange (I know how it works but still dont feel comfortable about it)

Qywinc 06/11/2020 12:51 PM

Especially the last hook when you deactivate switch

Qywinc 06/11/2020 12:52 PM

I feel like it destroys the flow from whole map but i guess mapper decides

Qywinc 06/11/2020 12:54 PM

But in total I think map is ready. (Just little fixes that are left over)

Lenah 06/11/2020 3:24 PM

I like the map but this new part feels strange (I know how it works but still dont feel comfortable about it)

@Qywinc

+, same

Lenah 06/11/2020 3:27 PM

https://youtu.be/IAEhmqYT8pY

@kezo

u pro then o: Maybe more ppl should test this part for me its just annoying

Lenah 06/11/2020 3:31 PM
@kezo@Qywinc

I'd do something like this

Its easier yeah, maybe if its too easy u can make it harder but with this u have more space down

kezo 06/11/2020 4:02 PM

fix

kezo 06/11/2020 4:06 PM
Ravie 07/03/2020 6:22 PM

This map isn't up to today's standards. There are some misleading parts, parts that are faily for no reason and overall rather low quality mapping. I don't think it's worth trying to fix this map

Ravie 07/03/2020 6:22 PM

$decline

Qywinc 07/03/2020 7:43 PM

you say low quality mapping and want to release tangerine lmao

Qywinc 07/03/2020 7:43 PM

$reset

Qywinc 07/03/2020 7:44 PM

i think its a real fun map and i was close to ready it but i dont liked the design

Qywinc 07/03/2020 7:44 PM

i have no clue why gameplay is bad in your point of view

Qywinc 07/03/2020 7:45 PM

it has a good flow with some nice parts, i neither understand where parts are somehow misleading

Qywinc 07/03/2020 7:45 PM

there is litually just 1 way to go, sort of

Qywinc 07/03/2020 7:46 PM

imo if the design gets an update this really can be a good map and an enrichment for ddnet dummy

Ravie 07/03/2020 7:49 PM

most faily parts have no reason to be faily, it's misleading in a couple of spots that can be fixed but it's not the main issue

Ravie 07/03/2020 7:50 PM

there are random speeders etc that have no real point

Ravie 07/03/2020 7:50 PM

structure is terrible

jao 07/03/2020 7:50 PM

ye this map is from 2016, it’s obviously not up to current standards

jao 07/03/2020 7:50 PM

$reset

Ravie 07/03/2020 7:51 PM

if it's a 2016 map with 2016 standards then what is it doing here?

jao 07/03/2020 7:51 PM
@Qywinc

please dont randomly undo decisions from other testers

jao 07/03/2020 7:51 PM

$decline

Ravie 07/03/2020 7:51 PM

imo fixing the whole map's structure and making it all well mapped is too much effort tbh

Ravie 07/03/2020 7:52 PM
  • design would need a complete overhaul
Qywinc 07/03/2020 7:52 PM

I had real fun playing the map but if you say so

jao 07/03/2020 7:53 PM

oldschool maps can be fun too

jao 07/03/2020 7:53 PM

doesnt mean they meet our standards

Ravie 07/03/2020 7:53 PM

didn't say it can't be fun, it's just not well mapped

Ravie 07/03/2020 7:53 PM

stuff like missing shotgun can be half-ass fixed with arrows but that's still not really good mapping

Lenah 07/03/2020 11:00 PM

Maybe look over map sooner so that I dont need to test this 3hours for nothing o:

Lady Saavik 07/05/2020 1:27 PM

map isn't THAT bad, just randomly unlucky faily at some spots

jao 07/05/2020 1:27 PM

and dummy needs to move at 1 part

Lady Saavik 07/05/2020 1:28 PM

because you have to know exactly when to hook/jump

Lady Saavik 07/05/2020 1:29 PM

just remove some freeze and let ppl make less preciose movements

Qywinc 07/05/2020 1:30 PM

and maybe place speedups more thoughtfully

Qywinc 07/05/2020 1:31 PM

they feel kind of strange

jao 07/05/2020 1:31 PM
@Ravie

what do u say

Ravie 07/05/2020 1:35 PM

I don't see any counter argument to this being sloppy mapped

Ravie 07/05/2020 1:35 PM

if others wanna release bad maps go ahead

jao 07/05/2020 1:35 PM

well u can say what should be changed to make it good enough

Ravie 07/05/2020 1:36 PM

it's not really an issue of changing 3 tiles and the map is good, then I wouldn't have declined

Lenah 07/05/2020 1:37 PM
@Ravie

there are maps other would consider good that you dont like too. There are ppl who like it and ppl who dont like it. Thats just normal

jao 07/05/2020 1:38 PM

well if its bad mapped then its not about liking it or not

Ravie 07/05/2020 1:38 PM

I didn't say anything about liking or not, all I said is that it's not mapped well

Lady Saavik 07/05/2020 1:38 PM

what makes a map bad mapped? .-.

Lenah 07/05/2020 1:38 PM

I think except 1 or 2 parts map is good mapped

Qywinc 07/05/2020 1:38 PM

+

Lenah 07/05/2020 1:38 PM

So thats the same, some ppl thin kits good mapped other dont

Ravie 07/05/2020 1:38 PM

sure it's technically fixable but it would take more than changing some speedups and placing some arrows

Ravie 07/05/2020 1:40 PM

you would need to fix all random fail spots first of all

Ravie 07/05/2020 1:40 PM

but structure is still bad unless you restructure the whole map

Lady Saavik 07/05/2020 1:40 PM

tthat's not hard

Lady Saavik 07/05/2020 1:41 PM

????????????????

Lady Saavik 07/05/2020 1:41 PM

be precise omg

Lady Saavik 07/05/2020 1:41 PM

I don't understand at all

Lenah 07/05/2020 1:41 PM
@Ravie

maybe screen all parts whereu think its random fail and let

@kezo

know that he can change.

Ravie 07/05/2020 1:43 PM
@Lady Saavik

structure is about how the map feels to move around, how parts connect and how it looks in entities

jao 07/05/2020 1:43 PM

yea for example naufrage has cool structure

Ravie 07/05/2020 1:45 PM

idk I just don't feel like gameplay is great enough to dismiss the other things

Lady Saavik 07/05/2020 1:45 PM

only you

Lenah 07/05/2020 1:45 PM
@Ravie

But thats again your personal opinion. I played the map several times and for me it was good to play, I can see where i need to go and the most parts were smooth dunno

Qywinc 07/05/2020 1:46 PM

I asked some others like Qed too and they say its a good map :/

Lady Saavik 07/05/2020 1:46 PM

you always try to force ppl to agree with you

Lenah 07/05/2020 1:46 PM

I only dont like the recent changes but I posted that before where I see the problems

Lady Saavik 07/05/2020 1:46 PM

you liked this weird short race walk map

Lady Saavik 07/05/2020 1:46 PM

so we have to release it

Lady Saavik 07/05/2020 1:46 PM

now you don't like this map so decline

Ravie 07/05/2020 1:47 PM

no? I said if you wanna release bad maps, go right ahead, but I'm still going to say my opinion

Lady Saavik 07/05/2020 1:47 PM

don't call it bad map then

Ravie 07/05/2020 1:47 PM

great map with big flaws :)

Qywinc 07/05/2020 1:48 PM

no? I said if you wanna release bad maps, go right ahead, but I'm still going to say my opinion

@Ravie

that dont help to improve the map

Lenah 07/05/2020 1:48 PM

But before you decline maybe first tell exactly where u see the problems what he could change and wait for others what they think. If 5 tester say its bad structure map is not good enough and the mapper doenst want to fix or cant fix then I think its okay to decline but not that 1 person decides o:

Qywinc 07/05/2020 1:48 PM

you dont even go in detail

Qywinc 07/05/2020 1:49 PM

you just say its bad structure

Qywinc 07/05/2020 1:49 PM

and decline

Qywinc 07/05/2020 1:49 PM

thats not helping at all

Ravie 07/05/2020 1:49 PM

I already said a shortened version of what's wrong, not gonna waste my time pointing out every tiny flaw

Lady Saavik 07/05/2020 1:49 PM

YOU declined this map and reset tangerine

Ravie 07/05/2020 1:49 PM

I also said what good structure is about

Qywinc 07/05/2020 1:49 PM

Ye but not in this case...

Qywinc 07/05/2020 1:50 PM

you said good structure in generall

Qywinc 07/05/2020 1:50 PM

but not connected to this map

Lenah 07/05/2020 1:50 PM
@Ravie

I dont think they want to attack you, they just want to say that maybe before declining let other ppl look too 😄

Ravie 07/05/2020 1:50 PM

I reset tangerine because mapper reposted it as solo, but enough offtopic

Qywinc 07/05/2020 1:51 PM

Would you now be so nice and tell us where you can see bad structure in this map with specific examples, so we can see your point of view?

Lady Saavik 07/05/2020 1:51 PM

if mapper knew what a good structure is he would map it better and you are like "oh hey fix this map so it's batter and send new version"

Ravie 07/05/2020 1:51 PM

this map has been in testing for a very long time so I decided to do something with it, and I decided that means a decline in this case

Ravie 07/05/2020 1:51 PM

suddenly 10 people jump at me how it's a great map

Qywinc 07/05/2020 1:52 PM

There were recent changes for it

Qywinc 07/05/2020 1:52 PM

It wasnt like it was just laying in dc and nobody is doing smth about it

Lenah 07/05/2020 1:52 PM

We wouldnt test it if map would be bad af in our opinion. So I dont think its necessary to decline when were testing this a lot

Ravie 07/05/2020 1:53 PM

there's nothing stopping you from resetting it now

Ravie 07/05/2020 1:53 PM

map good ravie bad, now move on

Lady Saavik 07/05/2020 1:53 PM

why do you think in this case it's a waste of time to fix this map

Qywinc 07/05/2020 1:53 PM

If you just act childish its not helping

Lady Saavik 07/05/2020 1:53 PM

there are maps that were changed 38698 times

Lady Saavik 07/05/2020 1:53 PM

remapped whole parts

Lady Saavik 07/05/2020 1:53 PM

new designs etc

Qywinc 07/05/2020 1:54 PM

We just want to know where you find the map has a bad structure so we know

Lenah 07/05/2020 1:54 PM

Well

@Qywinc

reset yesterday and

@jao

declined again cause u declined first

@Ravie

. So why can he reset now o:

Qywinc 07/05/2020 1:54 PM

Just send screen or smth

Ravie 07/05/2020 1:54 PM

if you don't understand what bad structure is yourself then you don't understand enough about mapping

Qywinc 07/05/2020 1:55 PM

We know what you mean with "structure" but not coneccted to this map

Qywinc 07/05/2020 1:55 PM

or rather "good structure"

Lady Saavik 07/05/2020 1:55 PM

honestly I couldn't fix this map based on your tips

Lady Saavik 07/05/2020 1:55 PM

idk what's wrong

Lady Saavik 07/05/2020 1:56 PM

so wrong you find it unfixable

jao 07/05/2020 1:56 PM

if you don't understand what bad structure is yourself then you don't understand enough about mapping

@Ravie

but a mapper doesnt have to understand everything about mapping

jao 07/05/2020 1:56 PM

so u need to help him with it

Lady Saavik 07/05/2020 1:57 PM

ppl still don't know/understand basic things, don't blame them

Ravie 07/05/2020 1:57 PM

you need to understand structure to be a good mapper

jao 07/05/2020 1:57 PM

but u dont need to be a good mapper

jao 07/05/2020 1:57 PM

u can be decent

Lady Saavik 07/05/2020 1:57 PM

yes

Qywinc 07/05/2020 1:57 PM

noone is the best mapper when he starts

Qywinc 07/05/2020 1:57 PM

everyone improves

jao 07/05/2020 1:57 PM

true

Qywinc 07/05/2020 1:57 PM

but just with help

Lady Saavik 07/05/2020 1:58 PM

look if you can't make design just use default one noone will force you to draw doodads and stuff

Qywinc 07/05/2020 1:58 PM

and if you dont tell us

Qywinc 07/05/2020 1:58 PM

we cant change

Qywinc 07/05/2020 1:58 PM

or rather the mapper cant change

Lady Saavik 07/05/2020 1:58 PM

we can suggest to idk to change bg and wall colors

Ravie 07/05/2020 1:58 PM

I already said what is bad tho

Ravie 07/05/2020 1:58 PM

👀

Lenah 07/05/2020 1:58 PM

???

Qywinc 07/05/2020 1:58 PM

where?

Lenah 07/05/2020 1:58 PM

Show screens

Lenah 07/05/2020 1:59 PM

You said random speedup. I only know 1 if you dont hold jump. Show me more

Qywinc 07/05/2020 1:59 PM

You said bad structure. But this dont help at all if you dont say where it has bad structure

Qywinc 07/05/2020 1:59 PM

and it dont help if you say : everywhere

Ravie 07/05/2020 1:59 PM

everywhere? xd

Qywinc 07/05/2020 1:59 PM

cause thats not true

Ravie 07/05/2020 1:59 PM

Well it is

Lady Saavik 07/05/2020 2:00 PM

all speedups are too violent here xd

Lenah 07/05/2020 2:00 PM

everywhere? xd

@Ravie

Show us with screen

Qywinc 07/05/2020 2:00 PM
@Lenah

he will make screen of whole map

Qywinc 07/05/2020 2:00 PM

he is not helping at all

Qywinc 07/05/2020 2:00 PM

or not willing to do

Lenah 07/05/2020 2:01 PM
@Qywinc

Maybe but this post is not helping too if u are passive aggressive he will be the same, so we dont get anywhere

Qywinc 07/05/2020 2:02 PM

i asked for like 3 times for examples

Qywinc 07/05/2020 2:02 PM

never get an answer

Lenah 07/05/2020 2:02 PM

Same

Qywinc 07/05/2020 2:02 PM

Just want to know what he is thinking

jao 07/05/2020 2:02 PM

he said the map doesnt feel comfortable to play

jao 07/05/2020 2:02 PM

everywhere apparently

Ravie 07/05/2020 2:02 PM

examples of the whole maps structure being the same lazy one?

jao 07/05/2020 2:02 PM

isnt it understandable?

Lenah 07/05/2020 2:03 PM
@jao

Maybe but for

@Qywinc

and me it was comfortable to play except 1-2 parts (for me). So whos right now

jao 07/05/2020 2:04 PM

ravie

jao 07/05/2020 2:04 PM

if its uncomfortable for him its likely for others too

Lenah 07/05/2020 2:04 PM
@Qywinc

sad that Las Qed liked it too

Lenah 07/05/2020 2:04 PM

said*

Qywinc 07/05/2020 2:04 PM

i coulndt find 1 except Ravie

Lady Saavik 07/05/2020 2:04 PM

this is bad

Lady Saavik 07/05/2020 2:04 PM

weird solo speedups solution

Ravie 07/05/2020 2:05 PM

todo: fix random fail spots, change weird speeders, make some parts work smoother, make better design, restructure whole map to be cleaner and feel better, now good luck

Lenah 07/05/2020 2:05 PM
@Lady Saavik

but it works 100% and its not random

Qywinc 07/05/2020 2:05 PM

And in my point of view to say whole structure is bad is exaggerated

Ravie 07/05/2020 2:06 PM

in 2020 maps should be better than some randomly placed blocks

jao 07/05/2020 2:06 PM

thats true

Qywinc 07/05/2020 2:06 PM

but imo thats not even close the case on this map

Lady Saavik 07/05/2020 2:06 PM
Lady Saavik 07/05/2020 2:07 PM

here just move it so you fall in unfreeze without that weird speedup

Lady Saavik 07/05/2020 2:07 PM

that are examples

Qywinc 07/05/2020 2:07 PM

you can see in some parts how much thoughts he put into it

Ravie 07/05/2020 2:07 PM

you could ignore how structure looks if somehow gameplay is amazing and there are no other issues but this maps gameplay also doesn't blow me away, it's just OK

Lenah 07/05/2020 2:07 PM

Well this speedup works 100% too

@Lady Saavik

but yeah yo ucan make a lot parts without this speedups. Maybe he likes speedups o:

Lady Saavik 07/05/2020 2:07 PM

speedups are bad because their strenght is very unpredictable

Lady Saavik 07/05/2020 2:08 PM

and they are bugged

Lady Saavik 07/05/2020 2:08 PM
@Lenah

honestly?

Lenah 07/05/2020 2:08 PM

Well theres no problem in removing most of them

Ravie 07/05/2020 2:08 PM

that speedup shoots your dummy off when you pull him out

Lady Saavik 07/05/2020 2:08 PM

I thought it was a weak arrow just to put you next to your dummy

Lady Saavik 07/05/2020 2:08 PM

but it shoots you away and you are like wtf

Lady Saavik 07/05/2020 2:08 PM

and you are unfrozen

Lenah 07/05/2020 2:08 PM

it throws u in unfreeze

Lady Saavik 07/05/2020 2:08 PM

and you are like wtf

Ravie 07/05/2020 2:09 PM

you can react but it's still not good to have such surprise

Lady Saavik 07/05/2020 2:09 PM

yes

Lady Saavik 07/05/2020 2:09 PM

just make it simple, you slide off your dummy slowly

Lenah 07/05/2020 2:09 PM

well i can argue against that cause u have plenty of time but as I said I think its easy to change the parts and remove speedups

Lenah 07/05/2020 2:10 PM

So n oneed to decline if ppls like this and test this several days

Ravie 07/05/2020 2:10 PM

it's mostly stupid when you try to pull dummy out and he goes flying

Lady Saavik 07/05/2020 2:11 PM

this arrow is rly strong xd

Lenah 07/05/2020 2:11 PM
@Ravie

I think I know now what u mean with bad mapped but if I understand correctly its not that hard to fix

Lenah 07/05/2020 2:12 PM

But thats not my job dunno what

@kezo

is thinking o:

Lady Saavik 07/05/2020 2:12 PM

yea

@Ravie

is RIGHT you can touch it by accident with your dummy too

Lenah 07/05/2020 2:12 PM
@Lady Saavik

yeah but if u hold hook dummy doesnt fall down so would be no problem but thats what he means with "bad mapped"

Lady Saavik 07/05/2020 2:12 PM
@Lenah

please

Lady Saavik 07/05/2020 2:13 PM

I hate arguments like "wow just don't jump and you won't fail" "oh just hook left wall and not right wall"

Lady Saavik 07/05/2020 2:13 PM

that's not player friendly

Lenah 07/05/2020 2:13 PM

+

Lenah 07/05/2020 2:13 PM

But its no problem to fix this

Lady Saavik 07/05/2020 2:14 PM
@Lenah

99% people hook and JUMP so it's faster

Lady Saavik 07/05/2020 2:14 PM

to pull someone out

Lenah 07/05/2020 2:14 PM

I know I said its easy to fix so wheres the problem? 😄

Lenah 07/05/2020 2:15 PM

just change the part that u bounce on dummy and fall in unfreeze and delete speedup

Lady Saavik 07/05/2020 2:15 PM

the problem is that you said "just stay still and drag your dummy on the floor and it works 100%"

Lady Saavik 07/05/2020 2:15 PM

yes

Lenah 07/05/2020 2:15 PM
@Lady Saavik

I meant that if u jump and hold hook dummy doesnt fall down

Lenah 07/05/2020 2:16 PM
@Lady Saavik

even if he goes in speedup

Lady Saavik 07/05/2020 2:16 PM
@Lenah

idk too many random unlucky fails happened to me ;f EVERYTHING IS POSSIBLE

Lenah 07/05/2020 2:16 PM

Yeah just wanted to say what i found out while testing

Lady Saavik 07/05/2020 2:16 PM
Lady Saavik 07/05/2020 2:16 PM

cries

Lenah 07/05/2020 2:16 PM

bad mapped

Lenah 07/05/2020 2:17 PM

😄

Ravie 07/05/2020 2:17 PM

making structure good enough to match other maps that we release is a lot of work and I don't think we should lower standards for one map

Lady Saavik 07/05/2020 2:17 PM

no, just DON'TR JUMP :)))))))))))))

Ravie 07/05/2020 2:17 PM

just don't fail

Ravie 07/05/2020 2:17 PM

just play good

Lenah 07/05/2020 2:20 PM

Well imo map is good enough and you can fix everything we mentioned so far. I assume he put a lot of work in this map so I would be sad if someone just declines this without telling me what I can change.

kezo 07/06/2020 5:23 PM
ᶰ°Konͧsti 07/06/2020 6:06 PM