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nice map
rls
Wow no one testing it ?
Other maps in testing ^-^' no worries
Changes:
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Fixed weird lines on the background images.
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Added blurry to the water reflection.
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Darkened the lighthouse at the background.
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Put the moon & moonlight behind the big mountains.
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Changed the logo (More clean).
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Changed the startline (thanks to Cøke).
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Changed ground unfreeze design to a thinner, so its not similar to the "air" ones.
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Changed the long hookthrough part.
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Changed one hard part more novice style.
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And i put bushes and bridges design "HD"
i think you can skip this but i suck at the game
everything is fine pop
fps is pretty bad, how do you always manage this QuiX xD
idk ! tho maybe i do my sizes of the images wrong? (when i export them i always try to reduce the pixels so it reduces kb, idk if thats the problem) xD i cant really tell since i got a gaming pc +144 hz so everything works smooth for me
yeah I think some images are too big, as a rule of thumb just look at how big the quad is (in tiles) and multiply by 64 pixels and use as few quads as possible, if it's still laggy then let it be
i will try ^-^'
Ok, for images, are hills & hills blurry images needed ? I'm sure you'll see no difference in game The image of boat is waaay too big, you can reduce it by 75% Mountains can be reduce by 50% Lighthouse can be reduce by 50% I think you can optimize moon.png, but that's not the priority for the moment You can optimize the image Multiverse Star You can optimize shadow1.png When I say that you can optimize the images, it means that the image have a lot of empty space for nothing
it looks way cooler and realistic with blurry image, i said add it
yes i like it too blurry as its water reflection
Ok sorry, you can leave it for now
hills are 20 kb max what u mean i can reduce them :c
I didn't say to reduce the hills
"Mountains can be reduce by 50%" mountais are 10 kb xD
all images are less than 60kb but thats not the problem there are maps with more kb the problem is the sizes 100%
"image have a lot of empty space for nothing" i can show u they dont, i will send u in pm
dw i will try to do that all later
bigger quads = less fps even if the quads are invisible
beautiful piece of art
$ready 3
$ready 3
updated
make sure its the proper version when released
I apologise, Coke wanted to fix a possible block spot, this should be final 👍
done