#Linear_Grenade
"Linear Grenade" by MTJ [Solo]
DDNet 02/25/2026 10:43 AM

Mentions:

@mtj_1234
DDNet 02/25/2026 10:43 AM
DDNet 02/25/2026 10:43 AM

Map 🐞:

le_cannabis 02/25/2026 10:46 AM

For a second, I really thought it was the "linear" map but with Rocket.

mtj_1234 02/25/2026 11:19 AM
mtj_1234 02/25/2026 11:19 AM
DDNet 02/25/2026 11:20 AM
DDNet 02/25/2026 11:20 AM
mtj_1234 02/25/2026 11:20 AM

why still missed

mtj_1234 02/25/2026 11:25 AM
DDNet 02/25/2026 11:25 AM
mtj_1234 02/25/2026 11:25 AM

ok

ramirok_ 02/25/2026 11:40 AM

Yes

ramirok_ 02/25/2026 11:40 AM

Xdddd

gorp_tw 02/25/2026 9:05 PM
gorp_tw 02/25/2026 9:05 PM
@l._ouis
gorp_tw 02/25/2026 9:05 PM

huh it really isnt linear though

gorp_tw 02/25/2026 9:06 PM

troll name

ramirok_ 02/25/2026 11:08 PM

I think he put linear bc the rocket don't fall

ramirok_ 02/25/2026 11:08 PM

Is a linear shot

gorp_tw 02/26/2026 12:29 AM

ic

ramirok_ 02/26/2026 1:53 AM

I cow

mtj_1234 02/26/2026 3:02 AM

the grenade fall in my demo, which should be a bug.

mtj_1234 02/26/2026 3:04 AM

like this

ramirok_ 02/26/2026 3:34 AM
#bugs

report this too xD

12944qwerty 02/26/2026 3:38 AM

known, tunes don't work in demos

mtj_1234 02/26/2026 4:55 AM

made part10 wider

dekael 02/26/2026 3:47 PM

this looks soooo cool

dekael 02/26/2026 3:48 PM

andb i love the simple yet aesthetic design

pioooooo 02/26/2026 10:11 PM
pioooooo 02/26/2026 10:19 PM
pioooooo 02/26/2026 10:25 PM

I spent 30min on tp 4 and other parts aren't really too difficult. If the tele at 4 is shortened a bit, it should allow a less precise hit midair, which I did multiple times before actually passing it. Other parts aren't anything close to tight at all, so I would suggest cut some difficulty there.

mtj_1234 02/27/2026 5:15 AM

fixed

mtj_1234 02/27/2026 8:45 AM

move the grenade to show the spawn

comebackplay 03/04/2026 7:56 PM

ok i test ur map and say its good map but 1 annoying things it have. this is non standart rocket map, its mean u cant use your experience. u just dont know what do to. this map give u too much freedom what is bad in one side cus u need find spot where shoot and witch angle need too shoot what is annoying. my solution its mark all thoose spot somehow. From and explosion spot. this map not about find a way like puzzle, thats why it help.

i played 1-3 parts also i think gap between 1 and 2 too big. 2 part way harder then 1.

comebackplay 03/04/2026 8:00 PM

one more u can fly like this and i dont think u need punish for this with tp, i think u need allow fly like this.no need force too much ur way. so some times freedom is fine, some times its bad.

comebackplay 03/04/2026 8:04 PM

also why u need mark spot is that i though 2 part same start as 1 part. 1 shoot 2 shoot and if u calculate well enough u will have so much speed where u can ez swing around. i thoughts this way until watch ur video.

comebackplay 03/04/2026 8:05 PM

idk i feel like 2 dosent fit here, cus 1 and 3 part have same logic start.

mtj_1234 03/06/2026 8:20 AM

do i need to mark in entities? or just put a "TURN OFF ENTITIES" there. i ask coz i cant find any suitable tiles to mark it.

mtj_1234 03/06/2026 8:21 AM
@comebackplay
pioooooo 03/06/2026 8:54 AM

turnoff should be fine

mtj_1234 03/06/2026 10:31 AM
mtj_1234 03/06/2026 10:33 AM

i marked every part

mtj_1234 03/06/2026 10:33 AM

maybe too much

comebackplay 03/06/2026 1:35 PM

i tihnk u can it mark like unfreeze and unfrezze or smth else

comebackplay 03/06/2026 1:47 PM

I think 2 and 3 are a bit overmarked, but the first is great. The first is fine because of the exploration part. You can only keep what's on screenshots.

mtj_1234 03/07/2026 10:31 AM

deleted some unnecessary marks.

mtj_1234 03/07/2026 10:33 AM

the following parts were also dealt with.

comebackplay 03/11/2026 10:51 AM

undeep feels weird better unfrezze i tihnk. idk feels like need mark from too. upd:i mean mark 2 spots from/explosion

mtj_1234 03/11/2026 11:32 AM

both r marked with unfreeze

comebackplay 03/11/2026 12:51 PM

like i said 2 part dont fit with 1 and 3 part

comebackplay 03/11/2026 12:51 PM

i tihnk u need to with that

mtj_1234 03/11/2026 2:14 PM

hmmm

mtj_1234 03/11/2026 2:15 PM

idk how to mark

mtj_1234 03/11/2026 2:15 PM

maybe remake part2

comebackplay 03/11/2026 4:26 PM

Also, in Entiles, it's not readable. Tips need to be changed or made clearer.

kebscs 03/11/2026 10:14 PM

linear

comebackplay 03/13/2026 7:39 AM

Okay, I played the first three parts of your map again, and I have some feedback. 1) With marks, it's way better to play because you can base your shots and explosions on them. I think you need a mark for every shot and explosion on the map because based on these marks, you can prepare accordingly. For me, with marks, it's much more enjoyable.

2) By watching your video, I confirm that the swing in the second and third parts has broken timings. If you look at your movement while swinging, you will notice that you force yourself to slow down for 0.5-1 sec. Slowing down always breaks the flow, and it's annoying to always be "too fast." To solve it, you need to play with the tune (but you can break the rest of the parts), or do a rework similar to the fourth part with a different angle.

3) The tolerance room rule. You made a good change in the third part, but if you notice, you have the same problem in the second part. If you watch your video, you will see that you almost touched the roof, which is bad, so you need to fix all similar mistakes like in the third and second parts.

comebackplay 03/13/2026 9:50 AM

also if u touched shields without cp its gg.

comebackplay 03/13/2026 9:50 AM
comebackplay 03/13/2026 10:24 AM

It's mean. With a double rocket, it will not be possible to pass because it's not high enough. But an explosion + dj will be enough.

mtj_1234 03/13/2026 12:03 PM

u mean i need remove the shields?

mtj_1234 03/13/2026 12:26 PM

btw, what do u think about this mark? i use it coz when i was marking cp7, i found i cant put an unfreeze in a freeze.

mtj_1234 03/13/2026 12:27 PM

this is cp7

pioooooo 03/13/2026 1:28 PM

you can just also add grenade at the previous cp

mtj_1234 03/14/2026 7:16 AM

remade part2 and 3. bug fixed

comebackplay 03/19/2026 9:00 AM

i again played first 3 part and say here i mean smth like on screen cus rm its look like u need jump and shoot.

i feel like run and shoot will be more flow than stay and shoot

comebackplay 03/19/2026 9:11 AM

i know ur way is green but to be sure everyone will try red one cus its more intuitive, i think its bad. idk smth like this will prevent red way

this change not necessary but i report cus i think u need to know

comebackplay 03/19/2026 9:12 AM

the swing on 2 part is perfect, good fix. very enjoyable 2 part. wp

comebackplay 03/19/2026 9:18 AM

I'm so satisfied to one-shot second part because it's really well made.

comebackplay 03/19/2026 9:24 AM

i feel smth weird here, i feel like first rocket is too precises. 1 often cant reach this hookable 2 but if i reach i going like this

i feel like i did smth wrong but this part feel not smooth for me. maybe video?

comebackplay 03/19/2026 9:29 AM

4 part are fine. instead of shields did u think about

?

comebackplay 03/19/2026 9:30 AM

also its blue mark is weird cus look like u need move backward what is bad.

comebackplay 03/19/2026 9:44 AM

i think start on 5 need to be same as here

comebackplay 03/19/2026 9:46 AM

ye i guses u need also rework 6 like walk and shoot.

comebackplay 03/19/2026 9:55 AM

SO yes 1,6 need to be walk and shoot instead shot while not moving.

comebackplay 03/19/2026 9:57 AM

also parts like 1,5,6 need more tiles minimum +2 ||but i pref +3|| beetwen edge and totele on playble side.

comebackplay 03/19/2026 10:05 AM

this one feels bad mapped. 1 speed too big with no reason? u dont use it idk. 2 u need add this or 3 wall and it will be better.

imho i tihnk keep all the same and add 3 wall is best way to fix. but its regular rocket wall. Overall, I think your tunes are useless here. You should remove this part and create something new, because your map has a unique mechanic.

comebackplay 03/19/2026 10:08 AM

This is so annoying! I think it's the same mistake. You need to remap it to walk and shoot. Also, I think the marks are wrong. But I think this problem is due to an inconsistent start. When you rework it to walk and shoot, it will be more consistent.

comebackplay 03/19/2026 10:11 AM

first part where shoot and walk, but like i said here need +3 tiles

comebackplay 03/19/2026 10:16 AM

got 8 part its good) like it only start fix, 9 part start again bad cus not moving shoot. also marks are lie idk.

comebackplay 03/19/2026 11:00 AM

i a bit play with mapping and what i decide 1 wall for better setup shoot down 2 some times if u didnt release fast enough space-bar u accidently jump after tp ||i move tp 1 block higher|| 3 move close to edge cus 2 4 add save platform if u miss double rocket 7 add tele for fix skip also its show u didnt have enough speed for swing if didnt over fly 5 need move it <<< about 10 tiles cus almost touch it 6 add five tiles cus sometimes i did part well enough but fail. ||was too punishable with no reason||

comebackplay 03/19/2026 11:00 AM

here is map with that part if u wanna try ||no ignore plz i spend on this 40 min.||

DDNet 03/19/2026 11:01 AM
comebackplay 03/19/2026 11:09 AM

i didnt figuret out how to od last part until watched ur video i tryed smth like this

comebackplay 03/19/2026 11:14 AM

i didnt expect boring triple nade(

comebackplay 03/19/2026 11:15 AM

ok test is done) gl with map, i hope u will fix all correct)

mtj_1234 03/22/2026 8:23 AM

thank u for testing! i will try my best.

mtj_1234 03/27/2026 4:50 AM

maybe move this channel to WAITING?

DDNet 03/27/2026 7:18 AM
cyberfrighter 04/02/2026 10:51 PM

anyone else not a big fan of the map because the tune seems to change the timing for a good rocket jump

ohn0_ 04/12/2026 3:58 AM

can skip this grenade

mtj_1234 05/09/2026 2:21 PM

holy shit i'm gonna give up this map. it's so hard and annoying to make good gp and i'm super busy. i'm sorry and i appreciate your efforts for this map, but i'm really annoyed.

@comebackplay

specially sorry to u.

can u decline this map pls? sorry again.

DDNet 05/09/2026 2:25 PM

Mention:

@mtj_1234
ninja25226 05/09/2026 2:40 PM

u can upload it again in some time, since the map is cool (if u want). Take ur time tho :D

comebackplay 05/09/2026 4:34 PM

Sorry( but I think you've already done 80%. You've already done parts 1, 2 and 4, which means you've found the key. Wherere finding the key is the hardest part. You just need to make a few small fixes. If u need any help i can help u cus this is good map, u can ping me any time.