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add 'motivation got from silex maps' on start
jk
WOWOWOOW
xD
RLS
f3
Big map
Quick Test = Quick feedback - Map looks very well, some nice parts with good ideas but a bit hard bec u need to know how some parts work. And some points should be marked I will send some screenshots. All in all gud map
good map liked it
Pretty design and creative parts but the one swing part is too random
cool map but add silex as 3. mapper
jk
Go map ur own maps
We are waiting
yeah we wait for bit 3
thanks for good feedback guys I'll change theses tomorrow. thanks again ^^
missed thx to pipou logo
nothing hd
?
you forgot to add design layers to hd
- Fixed first part's design bug
- Changed Weirdflex's first screen
- Made first swing a bit easier
- Fixed HD
- Added a platform on the last fly for big team
- Fixed other minor bugs
wym bro
i was thinking
@DarkOortknow what i mean xD
Fixed gay part đ
when add or delete unused image
solo front spawn
added marks
what is this spam
- Changed ht color (wait for feedback)
- Changed "gay" part
- Fixed bug
- Removed marks
- Removed unused image
new ht looks way better
+1
Changes :
- Changed the first candlestick (added a chain)
- Fix one part where you could skip
- Changed some stained-glasses
- Fixed some design bugs
little cheat
All in all cool map, I like it
after 2 hours testing map. so:
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every part really good
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every part mapped very well
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enjoy to play. +creative
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u think about t0 and teams.
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most fillers annoying.
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most fillers boring
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fillers do ur map really long
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fillers no creative
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fillers are problem on this map
or this screen if u dont know part 95% fail, it is not hard it is not faily u just dont know. ppl look only first half part and think part is over, BUT u wrong and gg. give chance to comeback and fix yourself misstake. ppl like comeback. hope u understand what i mean.
Thanks for parts im enjoyed.
massive thanks for testing
@triki@Cøke, I will fix theses as soon as I can. đ
ur welcome
is the skip worth to fix
its even more faily than the normal way
Fixed almost all screens.
well, im not really agree with you about that
@triki, but as I said it's a team 0 map so even if you need to know parts, I wont put comeback parts because other tries (because its team 0), other players will be able to save you by knowing the part after first fail. I feel like fillers aren't a problem at all, its just hammerhit with sereval tees and in my opinion its necessary to leave theses fillers like that, and its not as if it fills the whole map.
thanks đ
btw, i would like to know what others think about fillers
if u want this cheat, it can stay for speedrun
I fixed it^^
add srv command : sv_pauseable 1
here are some places where unfreeze would not hurt
Changes :
Cøke fix : Pic 1 : fixed Pic 2 : Didn't change that because it's not a classic speedfly Pic 3 : I'll change that later, but it's a filler, it's not supposed to be very interesting Pic 4 : Fixed that cheat and I await your feedback on the new way of doing the part
triki fix : Global sorry for fillers part :x If other players think it's a big problem I'll change them as best I can Pic 1 : This unfreeze is reachable, I put it here because I don't want the unfreezes to be too easy to reach Pic 2 : It's a brutal map and in my opinion player don't have to rush the map without spectate parts before. And it's not really hard to save players down Pic 3 : I didn't get it at 100% but I will answer the same thing as for pic 2 :x
Cøke fix Pic 1 : Fixed Pic 2 : Fixed Pic 3 : Didn't add infos but makes starting way more clear, but I've made sure that the places where we start are the clearest Pauseable_1 : Don't think it a good think to add spec, unless I am mistaken, no parts needs it Pic 4 : This freeze is not annoying, you just have to dj from left to pass it easily Pic 5 : The player on the left is not supposed to move at all, so there is no need to add hookthrough, he just needs to position his hook at the beginning Unfreeze's Pics : Don't want to add easy unfreeze in the map, it is not the style of the map. However, I will add more but they won't be easy to reach
- Added in the second gore a more interesting filler I hope
- Added way to save player in the freeze after the swing in the second gore
Thank you for your tests of course !
@DarkOortIf other players think it's a big problem I'll change them as best I can
No need change, need remove. imho nobody like fillers.
50% time for fillers and 50% for part. maybe fillers more then 50%.
Aah
thats how i see
blue lines very cool parts. red boring sh*t.
some filler is ok to have
5 sek for filler is okay.
Changes :
- Changed two parts
nice to play but dont like the design :x xd
The design is really good
â¤ď¸â¤ď¸
Changes :
- Fixed two parts
release now?
xd
If Hamilton win the Thurk race,it was release
YEAH HE STUGGLED
Change :
- fix t0 cheat on the second dummy drag (during the gores)
Changes :
- Made one cheat harder
- Fixed two more cheat
this rgb glass is very ugly
u are ugly
The glass is very pretty
u are pretty
Gay
No u
Why me snail wrote it
third screen not worth to fix, if its as easy as you think, show me
for the killtiles parts they are just obvious, unless you brainless
i will fix 2first screens
thanks for test
indeed it looks really similar
xD
When fix
then rdy?
Changes : Ravie's screen 1 : fix, you can save the tee from the right Ravie's screen 2 : fix Ravie's screen 3 : fix, change the part a bit and remove the unfreeze Ravie's screen 4 : fix, make the part clearer Ravie's screen 5 : Didn't touch it Other small fix :
- One changes at the second dummy drag
- Some design bugs
- Fix one gameplay bug
this has got to be the most creative and most well made hammer hit map
I tested it with some friends
The map is really interesting unless like weakhold 1-3
Me like. I want. Release now! Or Report...
i love you
no u
Omg say yes u
đ¤
Changes:
- Deleted unfair killtiles
- Changed the reversed drag, now you can hold a
- Fixed/Changes small design things
Rls
its ready imo
rls
good map
thanks bro
references in the map were done well, as they aren't the exact same
i think the kill tiles on ht would look better if they were the same colour as ht
Fixed the two last comments
$ready
$ready 4
I played through the map multiple times and itâs 5 star in my opinion, compared newly released brutal 4 hammer hit maps this is way harder
I might be wrong though ^^
at least for 2p it's 5stars
3 tester voted 4*
I think it's fine, between 4 and 5 stars are only 3 points đ
yeah all good, no need to mind about points
making 38946983 kill tiles around finish is very mean of you
and nice way to block others, hook them into kill
Oh man, you can't trust anyone, not even if a tester has mapped it.
$reset
đĽ˛
Changes: Fixed everything mentioned up
I'm fucked up
$ready 4
removed invisible design tiles (16119)
WR
mh?
the maps I uploaded on 23.02 had a bug, fixed them 2 days later and forgot this one. now all are fine
ok