
Mentions:
@wee.tw



did you use tentrom as an inspiration?

wtf looks nice

In terms of gameplay - probably not. The only thing i liked is the "spikes" for freeze, but tried to no to copy the style tho, used a different variation of it.

alright, i just got tentrom vibes instantly, both from the "spike" freezes and some parts

OH I REMEMBER THIS!



thanks, lol, editor said everything is alright when i did it :/

i mean, it was green




first u used specials tiels which one easy replace to regular one , and also doesn't fit map styling.

Ok i think enough for me. i think this map close to waiting, but not enough. btw u really did good work with first 20%.



the space here is not good, the solo is not great + it's something already mentioned in the past declined




V


k nvm the end of the part is not what i thought


some stopper are for anti cheat but not even sure you can cheat that

timing press is back, i died on this press left when i saw the arrow

space bad, the block and freeze blocking the throw



parts are creative but few problems, sometime a bit unbalanced, or some flow problems added to problems mentioned

some of the things already mentioned on the first decline are not fixed + need a biggest rework, so decline

Mention:
@wee.tw
test more the map, having impossible parts is not normal. try to make it cleaner in entities, many are useless, or can be replace, and some can be with a better placement or inside another entities (like shield in unhook (care for cheats) or cp in undeep or timecp ...)

also the tele should mark where you respawn (in general spawn don't need mark but here the spawn is used in the part)

i scrolled for so long

Oh i know its map

Its insane :0