#Nowhere
"Nowhere" by Lubek [Brutal]
DDNet 05/24/2024 8:11 AM
@lubek._.

this is your map's testing channel! Post map updates here and remember to follow our mapper rules: https://ddnet.org/rules

DDNet 05/24/2024 8:12 AM
vena6080 05/24/2024 1:24 PM

for stopper, u need to use "r" to rotate or it will create problems

vena6080 05/24/2024 1:29 PM

starting with giving a laser for 2 shots then shield is meh then all those part are mostly soloable and boring/not interesting

vena6080 05/24/2024 1:30 PM

then classic boring dummy drag, and the part have some random mapping, random space without freeze, 1 teleport for safety but it's useless at this points and not well place, the platform at start way to short

vena6080 05/24/2024 1:33 PM

turn off entities for no reason the activate switch is useless (maybe for t0, but the problem is more the way the part is created) boring classic switch part (and they is many copy of this part in the map)

vena6080 05/24/2024 1:35 PM

again a laser for 3/4 shots and not interesting parts

vena6080 05/24/2024 1:35 PM
vena6080 05/24/2024 1:40 PM

part is not smooth, and feel randomly done, with some space without freeze. teleport not well place, and they is an unbalance with the second player who doesn't play.

vena6080 05/24/2024 1:46 PM

rly unconfortable first hook avoid mapping with stoppers, they is many way to do the same thing without stoppers feel like all the part have the same tricks, classic and boring

the boosted hammer on the left is terrible

vena6080 05/24/2024 1:47 PM

already mentionned, repetitive, boring, and green switch is not needed

vena6080 05/24/2024 1:47 PM
vena6080 05/24/2024 1:50 PM

this part is more interesting, just this hook wich is useless, the start can be done in so many way, the HT is confusing and the middle of the part a bit tight

vena6080 05/24/2024 1:52 PM

cheatable deep, dont put freeze in the deep and undeep + turn off entities is only when they is a specific thing in design that we can't see in entities (not the case here)

vena6080 05/24/2024 1:53 PM

what happend to the undeep ? and the unfreeze is not well marked in design

vena6080 05/24/2024 1:57 PM

this first hook kinda break the flow, but the part is interesting, but maybe mapped a bit to tight and need more testing from you, in the middle the HT is not needed, and the stopper can be change for a better flow ... at the end the stoppers mark are missing

vena6080 05/24/2024 1:58 PM

clearly not well made, and repetiting with other deep and switch part

vena6080 05/24/2024 1:58 PM

they is too much problems in gameplay

vena6080 05/24/2024 1:58 PM
  • in design
vena6080 05/24/2024 1:58 PM

$decline

lubek._. 05/24/2024 3:38 PM