#Gravityless
"Gravityless" by 1001230021 [Solo]
DDNet 07/25/2024 9:48 AM
@wo_bushi_ai114514

this is your map's testing channel! Post map updates here and remember to follow our mapper rules: https://ddnet.org/rules

123r__ 07/25/2024 10:01 AM
123r__ 07/25/2024 10:01 AM
123r__ 07/25/2024 10:01 AM

👎

123r__ 07/25/2024 10:01 AM

map so bad

f0rtishka 07/25/2024 10:03 AM

please, only leave constructive feedback

wo_bushi_ai114514 07/25/2024 10:04 AM

not my map😇

.cammo. 07/25/2024 10:19 AM

cool concept, pain to view in entities

.cammo. 07/25/2024 10:20 AM

teleports should be on the ground or have a dj refill in them

.cammo. 07/25/2024 10:23 AM

possible to skip finish

mirfay123 07/25/2024 10:50 AM

if its possible to skip finish, who cares, its not like you gotta do it. if you really wanna beat the map then cross the finish i guess, no need

.cammo. 07/25/2024 10:51 AM

???

mirfay123 07/25/2024 12:13 PM

so if you really want to finish, dont skip it. it is your problem if you do

mirfay123 07/25/2024 12:13 PM

like who cares then

pipou_tw 07/25/2024 6:02 PM

Why would you use server tiles?

vena6080 07/25/2024 6:04 PM

concept is interesting, but clearly not developed enough, the parts are not smooth, the spawn is not well place (you go instantly cause you are in the air) same with respawn in teleport you are above the freeze when you play (you should be behind) kinda sad when you are obliged to play in design

pipou_tw 07/25/2024 6:10 PM

The map will be declined but I'll still share a few things to improve for the next time:

  • teleport should be above the tee and nor under
  • the hookable is not well displayed, the tileset seems broken (it's cut)
  • don't use such low gradient with a quad (it leads to color banding it's better to import an image with a gradient instead or change the gradient)
  • be careful to empty layers and groups
  • look for unused images
  • mark everything
  • add a logo (and your name)?
DDNet 07/25/2024 6:14 PM
@wo_bushi_ai114514

Your map submission has been declined.