#Koule_13
"Koule 13" by Intercity, Broken & Bee [Oldschool]
DDNet 10/07/2022 7:17 PM
@Broken

this is your map's testing channel! Post map updates here and remember to follow our mapper rules: https://ddnet.org/rules

DDNet 10/07/2022 7:17 PM
Pipou 10/07/2022 9:03 PM

Remove all the unused images

Patiga 10/07/2022 9:13 PM
@Pipou

you can automatically remove unused images and sounds by doing

Pipou 10/07/2022 9:13 PM

Oh nice to know 😮

Pipou 10/07/2022 9:14 PM

I'll do that, thanks

@Patiga
Patiga 10/07/2022 9:17 PM

you can do

to see what else you can do

Pipou 10/07/2022 9:17 PM

$help

DDNet 10/07/2022 9:17 PM

Use

for more info on a command. You can also use

for more info on a category.

DDNet Status ddos find Github build_status MapTesting add_tester change decline edit optimize ready released remove_tester reset waiting Memes angry clown drake happy ohno sleep teebob teeward Misc about avatar commandstats emojis invite time weather Profile hours map points profile total_time Votes kick ​No Category help

Pipou 10/07/2022 9:19 PM

$help edit

DDNet 10/07/2022 9:19 PM

$edit [args...]

Edits a map according to the passed arguments

Pipou 10/07/2022 9:19 PM
@Patiga

D:

Patiga 10/07/2022 9:20 PM

oop

Patiga 10/07/2022 9:21 PM
Pipou 10/07/2022 9:22 PM

$edit --help

DDNet 10/07/2022 9:22 PM

An internal error occurred

Patiga 10/07/2022 9:22 PM

hmmmmmmm

Pipou 10/07/2022 9:22 PM
Patiga 10/07/2022 10:06 PM

Extends all tilemap layers downwards

Extends all tilemap layers left

Extends all tilemap layers right

Extends all tilemap layers upwards

Moves cosmetic layers out of the physics group into separate ones, keeping the render order

,

Mirror the map (switches left and right), applies before rotating

Save output map in the 'MapDir' format, a human readable format which uses json, png and opus files

,

Rotate the map clockwise, this flag can be used multiple times

Removes all unused layers, groups, envelopes, images and sounds

Removes all unused envelopes

Removes all unused images and sounds

Shrinks all tilemap layers (all but quads layers) as much as possible without changing tile placements. Note that this might move the world border and thereby change floating point behavior

Shrinks all tiles layers as much as possible without changing anything

Patiga 10/07/2022 10:08 PM
@Pipou

here are the available commands, if you want something new that can be automated, just message me :)

Pipou 10/07/2022 10:25 PM
@Patiga

Ok, that's awesome thanks 🙂

Broken 10/07/2022 10:32 PM
triki 10/08/2022 6:27 AM

this is possible for map uploader?

Patiga 10/08/2022 8:21 AM

no, currrently only testers

triki 10/08/2022 8:32 AM

sad(

Pipou 10/10/2022 12:23 PM
Pipou 10/10/2022 12:23 PM

Flying tile

Pipou 10/10/2022 8:34 PM

1*

Pipou 10/10/2022 9:18 PM

$ready 1

snail 11/20/2022 3:47 PM

$released

snail 11/20/2022 3:48 PM

$reset

snail 11/20/2022 3:48 PM

$ready 1

uronfire 11/20/2022 8:38 PM

$released