#Vwoop
"Vwoop!" by Welshi [Novice]
DDNet 11/18/2021 5:39 PM
@Welshi

this is your map's testing channel! Post map updates here and remember to follow our mapper rules: https://ddnet.tw/rules

Vwoop.map
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DDNet 11/18/2021 5:39 PM
Welshi 11/18/2021 5:55 PM
FJP 11/18/2021 6:29 PM

Cool idea for a map, however I think it is too short even for a novice

FJP 11/18/2021 6:29 PM

Mainly due to the fact that the majority of the parts are skippable with telegun

FJP 11/18/2021 6:29 PM

this part feels much harder than the others

FJP 11/18/2021 6:30 PM

this part can be skipped even if the other person isnt on the edge (because shooting someone with telegun always puts them on top of you)

FJP 11/18/2021 6:32 PM

I think there are too many telegun tiles, which not only makes it easier for better players to skip parts, but also harder for newer players to understand what they are supposed to do. With refinement, and some additional parts I think the map could be good 🙂

FJP 11/18/2021 6:34 PM

You might also consider taking away the telegun in certain sections if you want to force a part (just an idea though)

Welshi 11/18/2021 6:35 PM

Brain cogs just work and I have an idea to fix this

Welshi 11/18/2021 6:36 PM

Will try to make it easier somehow then !

Welshi 11/18/2021 6:36 PM

Will try adding psrts but knowing myself it probably won’t be a lot of parts

Welshi 11/18/2021 6:37 PM
Welshi 11/18/2021 6:37 PM

Ty for the feedback will work on it a bit later

FJP 11/18/2021 6:38 PM

good luck on it 🙂

Welshi 11/18/2021 7:38 PM

Fixed part cp 5 to be easier and made the drag a bit less cheatable. Im aware you can solo make the drag with teleport gun still

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Welshi 11/18/2021 7:39 PM

Also wanna add I know you can cheat tp 1, which I'll try to fix later by using hookthrough tiles instead of unhook teleport tiles

Welshi 11/18/2021 7:40 PM

You can do teleport 3 with 2 gunshots by shooting full left and one full up, this one I think Im just gonna keep, but I can make the full left wall hookthrough if needed, or some other fix if anyone comes up with it

Welshi 11/18/2021 7:41 PM

And Im also aware that, altho hard, you can get thru the stoppers by shooting the corner where they end while holding d (I only managed to do it once when testing tho)

Welshi 11/18/2021 7:43 PM

also I just realized you can skip tp 6 by shooting dummy thru corner lemme fix that

Welshi 11/18/2021 7:46 PM
Vwoop.map
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Welshi 11/18/2021 7:48 PM

also added corners and stuff

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Welshi 11/18/2021 7:54 PM

visual bug fix

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Welshi 11/18/2021 8:01 PM

more fix

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FJP 11/18/2021 8:06 PM

well its not just shooting the wall, you can literally just stack on top of the freeze

FJP 11/18/2021 8:09 PM

i think it might be cool for the deep part to have to hammer your dummy for them to use telegun to get through the stoppers

FJP 11/18/2021 8:14 PM

Other than that, I like the fixes you made to cp5 and the drag part

Welshi 11/18/2021 8:21 PM

:0 that sounds cool as shit

Welshi 11/18/2021 8:21 PM

I didnt even think you could do that

Welshi 11/19/2021 4:15 AM

fixed a few skips

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Welshi 11/19/2021 4:17 AM

oops forgot to move something

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Welshi 11/19/2021 4:24 AM

more skip fixes

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Welshi 11/19/2021 4:27 AM
Vwoop.map
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Welshi 11/19/2021 4:30 AM

more changes woo

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Welshi 11/19/2021 4:35 AM

quality of life changes

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Welshi 11/19/2021 4:39 AM

oop

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PapotaV 11/19/2021 5:08 AM

2 skips

PapotaV 11/19/2021 5:08 AM

1 at first part and 1 at last part

cheeser0613 11/19/2021 9:45 AM
cheeser0613 11/19/2021 9:49 AM

confusing

cheeser0613 11/19/2021 9:52 AM

maybe its good to have unfreeze here

cheeser0613 11/19/2021 9:58 AM

idk is this speedrun skip is ok for you or not (not a must to fix since this is novice map, just point out you can do this)

Welshi 11/19/2021 1:10 PM

So I know of this one and I’m fine with it

Welshi 11/19/2021 1:11 PM

No clue what to do ab this tho I’ve debated over placing some no collission tile somehow but na wouldn’t work

Welshi 11/19/2021 1:17 PM

Tks for feedback tho! I’ll add the unfreeze and maybe try adding a hammer indicator somewhere for the deep part lol ^^

Welshi 11/19/2021 5:46 PM

added the unfreeze

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Arrow 11/21/2021 12:21 AM
@Welshi

por qué tan grande los letreros?, recuerda que tienen que ir detrás del tee no delante

Welshi 11/21/2021 1:03 AM

Siento que el unico demasiado grande es el de gg al final

Welshi 11/21/2021 1:04 AM

Y okei dsps lo edito

Welshi 11/21/2021 1:04 AM

Pa ponerlos atras

Welshi 11/21/2021 1:06 AM

Y demas

Arrow 11/21/2021 1:09 AM

just put telegun where is needed not everywhere

Arrow 11/21/2021 1:10 AM

and put a better design to where to shoot

Arrow 11/21/2021 1:10 AM

something similar to pogchy

Arrow 11/21/2021 1:10 AM
Arrow 11/21/2021 1:11 AM

and obviously not the same colour just put whatever fits map design

Arrow 11/21/2021 1:13 AM

1.- u can just swing to unfreeze 2.- or shoot above, even just tower

Arrow 11/21/2021 1:14 AM

the deep sign isn't accurate at all try something else here

Arrow 11/21/2021 1:21 AM

here u just have to shoot to there and avoid the other telegun spot which imo u should try to force it so the map isnt that short and more interactive, also make the part more interesting... idk

Arrow 11/21/2021 1:23 AM

i think its more funnier shoot at least 3 times(red) to do that part than just swing, and skip all that and shoot (yellow)

Arrow 11/21/2021 1:25 AM

you should move the red square like 3 or 4 tiles to the left bcs meanwhile you are dragging your dummy u can fall without notice that there is dead

Arrow 11/21/2021 1:27 AM

this part is too hard for novice

Arrow 11/21/2021 1:28 AM
@Welshi

try to make the map more interesting but easy u know

Arrow 11/21/2021 1:29 AM

i dont see the reason of putting ht and tele gun in the unhook there again just put telegun when is needed

Welshi 11/21/2021 1:30 AM

So far all unhook has been telegun

Welshi 11/21/2021 1:30 AM

It’s more of a style choice to follow the style of the rest of the map

Arrow 11/21/2021 1:31 AM

yes is consistent but its just unnecessary

Welshi 11/21/2021 2:07 AM

Well, I'll go over what you've sent me and try to come up with solutions, ty for the feedback!

Welshi 11/21/2021 4:33 AM

btw I dont understand y u think this is too hard its literally just shooting the platform from the other side

Arrow 11/21/2021 4:34 AM

ops

Welshi 11/21/2021 4:34 AM

currently doing the changes tho ^^

Arrow 11/21/2021 4:34 AM

cool

Welshi 11/21/2021 5:09 AM

not everything has been fixed from what arrow asked for but I felt like I should send this in case I forget to send anything. I also know I need to add text for the deep part cause it's gotten a bit harder. Also harder to explain tho so uhhh

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cheeser0613 11/21/2021 5:11 AM

not hard but confuse for novice imo

cheeser0613 11/21/2021 5:11 AM

the deep part

cheeser0613 11/21/2021 5:18 AM

you can try to make this part unalignable like this or something to prevent that stack

cheeser0613 11/21/2021 5:30 AM

consider to make this hole wider, a bit annoying when you keep taping a and d but cant get in (feels like you cant plug in usb in first try)

cheeser0613 11/21/2021 5:33 AM

or you make it a wall also can

Welshi 11/21/2021 5:34 AM

can still stack with wall in this case but I get it Ill try to make solution

Welshi 11/21/2021 5:34 AM

I actually really liked that fix too that one was hitting me hard in the head lol

cheeser0613 11/21/2021 5:35 AM

didnt take time to test is it still wallable, just try to tell you that you can fix in this way

Welshi 11/21/2021 5:36 AM

yeye

cheeser0613 11/21/2021 5:38 AM

also maybe freeze at redbox? because they can just jump in and skip first hook

cheeser0613 11/21/2021 5:38 AM

not a big problem but maybe you would like to fix it

Welshi 11/21/2021 5:42 AM
@cheeser0613

what do you think of this?

Welshi 11/21/2021 5:43 AM

I might be overdoing it with speedups

cheeser0613 11/21/2021 5:53 AM

try to not let novice player worry about the stupid die, either remove this platfrom and let bottom freeze longer or add tele on it

cheeser0613 11/21/2021 5:55 AM

and also about the edge you can just let tele 1 block longer beside of using speedup (more nice to look)

Welshi 11/21/2021 5:57 AM

alright!

Welshi 11/21/2021 6:00 AM

boom

Vwoop.map
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Welshi 11/21/2021 6:02 AM

it should still be possible to shoot the guy as he falls down and avoid the part

Welshi 11/21/2021 6:03 AM

Wait gotta fix the entities

Welshi 11/21/2021 6:04 AM
Vwoop.map
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cheeser0613 11/21/2021 6:12 AM

move the telegun enable after the start touch, otherwise player will not count as running and get time if they just tele to right

cheeser0613 11/21/2021 6:15 AM

corner

cheeser0613 11/21/2021 6:16 AM
cheeser0613 11/21/2021 6:17 AM
cheeser0613 11/21/2021 6:18 AM
cheeser0613 11/21/2021 6:19 AM
cheeser0613 11/21/2021 6:20 AM

for some block like this maybe you would like to put tele or freeze behind it to let it more nature

Arrow 11/21/2021 6:28 AM

you can still back and do the same, so put untelegun+telegun

Arrow 11/21/2021 6:29 AM
@Welshi

ill send u the fixed block of this generics

cheeser0613 11/21/2021 6:38 AM

already doesnt matter after player touched the start, because they wont run for nothing

cheeser0613 11/21/2021 6:40 AM

as long as they get the finish

Arrow 11/21/2021 7:05 AM

idk if still available but im sure i read that the finish line shouldn't be skipable due cheats

cheeser0613 11/21/2021 7:14 AM
Welshi 11/22/2021 6:40 AM

for starters, just changed unhook and ht to the version of generic arrow sent me

Vwoop.map
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Welshi 11/22/2021 6:40 AM

woah thats like so many less kb did I miss a part

Welshi 11/22/2021 6:42 AM

added a few that I missed + added the telegun to be after the start line

Vwoop.map
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Welshi 11/22/2021 6:44 AM

also wanted to add cheeser u're a goat for finding all those corners holy shit tysm

Welshi 11/22/2021 6:49 AM

added missing corners

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Welshi 11/22/2021 6:57 AM

some more quality of life changes

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cheeser0613 11/22/2021 7:09 AM

just some ptsd on my old map

cheeser0613 11/22/2021 7:24 AM

not fixed

cheeser0613 11/22/2021 7:25 AM

same here

cheeser0613 11/22/2021 7:26 AM

and also why

cheeser0613 11/22/2021 7:31 AM

this will be better if you want to give them tips

cheeser0613 11/22/2021 7:35 AM

depend

Welshi 11/22/2021 5:27 PM

Was more of a ppaceholder cause my brain at 2 am couldn’t find the hammer :’)

Welshi 11/22/2021 7:25 PM

couldnt find the hammer thingy but fixed corners

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cheeser0613 11/22/2021 7:27 PM

use other tile set

Welshi 11/22/2021 7:28 PM

added something arrow said a while ago, and ight

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Welshi 11/22/2021 7:36 PM

decided to use a quad saying hammer them instead

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Welshi 11/22/2021 8:43 PM

more changes, this time some I didnt do earlier that cheeser suggested

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Cøke 11/26/2021 10:29 PM

the colors doesnt match at all

Cøke 11/26/2021 10:30 PM

u want to keep this?

Cøke 11/26/2021 10:32 PM

not a good idea, just make the freeze longer and remove the hook blockers

Cøke 11/27/2021 12:20 PM

$waiting

cheeser0613 12/24/2021 6:36 AM

actually why not to let it be double-way stopper

justFlippo 01/02/2022 2:17 AM
@Welshi

you still fixing?

Welshi 01/02/2022 3:56 AM

slowly, if Im honest I haven't touched much, and while I do plan on working on it it might be worth it to just decline and have me resubmit when I rework it

justFlippo 01/02/2022 10:56 AM

Aight.

justFlippo 01/02/2022 10:56 AM

$decline