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ddnet testers playing the 700th short and precise by destoros https://c.tenor.com/z4Pjus3zEcsAAAAM/dad-coraline.gif
xDD
Why don’t use 🩳&🤏🏻 7(….)100 and do a longer solo :/ or idk
It wouldnt be 🩳 then
and this will probably be the last solo map I label Short and Precise
depends, may I come up with some new ideas, which fit well with this theme, but for now this should be the last one in the series
I meant use those ideas to create a new concept of map
Okay 😄
🥶
Well this is too short i guess
i'm hyped for the 2 points :D
the fact that you gave a serious answer to this question really made me do a double take
xDD
- created one additional part because the map would be really short otherwise
- fixed some small graphic bugs
last door here isnt needed?
no but I want the player to act somewhat quickly on the top left platform
ah alright
- small change to last (new) part
- changed the last part entirely, I didnt like it anymore
- small design change
Maybe stop accept this maps?
Really just annoying maps short and precise
maybe stop spamming the testing channels
u never say anything of substance
if u have something negative to say u need to point it out and describe it, not say "really just annoying"
I've removed him from the testing category
s / removed / banned
thx
i really like this map series, except one of them. Keep going!
Thanks konsti!
❤️
and louis!
and jao
- small design change
- changed first part and cp3 a little to push the player towards the intended solution
Stop over 23.0
map looks nice
pls make these parts a little more unique (and better flow for the first one)
toe taps can utilize different toe taps (the third toe tap in that part is nice) but the other two are just plain ones
for the first part in that ss, the last jump is p meh so try to add smth else there
$waiting
- changed the mentioned parts
- small design change
👍
- changed the last part to something which feels less random
- fixed some small graphic bugs which were visible when turning High Details off
this one just seems a lot harder to me for some reason
just small things if you wanna take a look
otherwise map looks readyh
I tried many different setups to get it as easy as possible, I dont think I can make it easier
Im fine with that. The jump gets rather easy if you simply hold space near the edge and let go of d
sometimes u can bump that wall even if u clip the corner correctly
which i think is not good, because it technically means you did a better clip since you're going faster
I will fix that
and Im absolutly on your side, you shouldnt fail a part because you did too good
- first part is unbumpable
removed the stone you can bump against
$ready 2
thinkin bout making it 3 since this ones pretty hard, so ill do a vote
I feel like sap 1 was way harder than this
I think you feel like that because you played each part here 20 times
$reset
$ready 3
huhh
$ready 3
drunk
$reset
$godHelpUsPls
$ready 3
$thankYou
and thanks for testing louis! 🙂
Is it still possible to fix some small graphic bugs?
sure (
@murpii assume its ok? gameplay doesnt change )
Yes!
no gameplay changes
only those few corners
Thanks 🙂
Done
how to make this jump?
very bad part, almost broke my space bar and still can't xD
lul
its the easiest part
İ can’t press jump so fast, almost impossible for me
I DID IT