Mentions:
@vrp_twMap 🐞:
Yeah do bunch of edges/tiptap manover with spikes
I'd like to remind you that we had at least two killedge maps before which looked similar gameplay wise, so this is the brutal way of trying to release a map

He is going to brute force the map to be released
Watch it
What should i do if my computer can record videos only at 5 fps
If i send demo to someone, can he see it?
You don't need to provide a showcase if that's your issue
You can also render a .demo into a video within the client - if you need help ask in
#questionsso we can keep it clean here :)
okay
I just don't understand what kind of errors there are in my map
I tried to follow all the rules of mapping
is this better? without clouds, moon, nerf 3rd and 4th jumps, small design changes
thank you, but i deleted clouds in new version, is this bug fixed now?
the error message is a bit bad, it would be helpful if it would show the group that creates it e.g.
or something like that. Also clipping is diabled, so this doesn't matter at all
map looks better without the clouds and moon
I'd argue that it already lacks a lot of details and I'd keep them in, but maybe mark them as details
so you can disable them by turning details off 😄
- true, but the logging there doesn't have that context rn, so no quick fix
- I want the warning to show in order to reveal bugs, it should not be possible to set it to a negative value
I wonder if we should prevent this in map io 🤔
but what to do if i already delete clouds
and i so bad at envelopes
you can download the older version here from the channel
oh
so i will be recreating desing changes
i will get good in envelopes
Next I'd give envelopes a name, because nobody looking at it knows what each envelope does 🙈 makes it hard to help you
is it very bad that i use rocket and laser only once
•new rocket use •new laser use •small design changes
oh
i forgot
•4 parts more •new death tiles •unfailable hard parts
oh
i forgot the finish line
bruh
•visual bugs fixed •added finish line •no death tiles on last part •fun gameplay...(i thought) •added 'pro' room for fun •i found no skips
•unstable toe taps fixed •added some time cps •unused part fixed
okay so i just had a good look at your map.
the map doesn't contain any good or outstanding gameplay, most of the parts are either "practice em or you're dead". and the jetpack section + the "pro botter room" are just troll.
overall the entire map feels lazily mapped
its a category (killtile toetaps) - which we declined before and the maps we declined were better mapped than this. It would be plain unfair to the mappers of the other submissions.
to stay consistent with our own rules we enforce during testing, i'll decline this.
Mention:
@vrp_twi wasnt throughout with my gameplay testing, if you want more or more precise feedback please let me know
but let me assure you that accepting this would be a punch in the face to the more experienced mappers who mapped similar
Okay, maybe my next map would be better, it's a good experience of mapping, i understand all mistakes. Thank you for testing
idk why i add this troll room
and for transparency, here are the testlogs of the already declined maps ( i know off ):
https://ddnet.org/testlogs/show/KillToe https://ddnet.org/testlogs/show/Killtaps
❤️
Thx