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all the design is problematic, can't see the diff between block in design, it doesn't show a real hitbox (like i'm flying on unhook), the explanation with arrows and checks mark are confusing, and sometime it's just random, you put points and it can be anything.
Those points have a real meaningful tile nearby, But OK I will change them.
About the hitbox I have the idea: Deeps could be a long line because the real judgment range is smaller than the whole tile, And I can redraw the picture of Unhks and Hks.
For the hammer icon under and I also painted it in the entitles
the hammer on the left is not even needed, putting the hammer like this is useless
Ok
So I should remove all the timecps
Make The left of the Startline seems uncheatable at all
for time cp : -not needed for dummy
- every part or 2 parts but no need at finish (giving the timer before you hit the final timer is useless
Ok
it is, with triple hammer, or stacking people, the button bugs and you can in team without a deep
talk with mapper in game
$decline
XD
have luck next map
you where to fast again :c
We hope to see you soon again
@shengyan1256top mapa