#The_Last_Void
"The Last Void" by Fonker_QWD & nixlav run [Brutal]
DDNet 01/20/2026 9:05 PM

Mentions:

@blaiszephyr
DDNet 01/20/2026 9:05 PM
blaiszephyr 01/20/2026 9:05 PM

let me see if i can transfer ownership

DDNet 01/20/2026 9:05 PM
blaiszephyr 01/20/2026 9:06 PM
@gipigi2_40414

that should work, idk why the bot is a bully

gipigi2_40414 01/20/2026 9:06 PM

when i did my first map and upload here u said that bot missed my map

gipigi2_40414 01/20/2026 9:06 PM

;c

.cammo. 01/20/2026 9:20 PM

1.53mb

gipigi2_40414 01/20/2026 9:24 PM

XD

blaiszephyr 01/20/2026 9:24 PM

No optimizing before a gameplay test, this is an order

.cammo. 01/20/2026 9:24 PM

but.. unused images

blaiszephyr 01/20/2026 9:25 PM

No optimizing!

gipigi2_40414 01/20/2026 9:25 PM

should i just wait?

blaiszephyr 01/20/2026 9:25 PM

also play the map yourself, and fix things that you may find yourself until a tester wakes up

blaiszephyr 01/20/2026 9:26 PM

Approximately this year, sometime

gipigi2_40414 01/20/2026 9:26 PM

i did it

gipigi2_40414 01/20/2026 9:26 PM

maybe i forgot to delete some files

gipigi2_40414 01/20/2026 9:26 PM

as cammodude said i forgot to delete unuses images

gipigi2_40414 01/20/2026 9:33 PM

i checked

gipigi2_40414 01/20/2026 9:33 PM

every picture is used

.cammo. 01/20/2026 9:34 PM

blue ones arent used

gipigi2_40414 01/20/2026 9:36 PM

show me

manikoo 01/20/2026 9:54 PM

omg i thought melon made map

manikoo 01/20/2026 9:54 PM

dont scare me like that next time

manikoo 01/20/2026 9:55 PM

to be honest

manikoo 01/20/2026 9:55 PM

insta $decline

manikoo 01/20/2026 9:55 PM

but we will see what testers say

gipigi2_40414 01/21/2026 12:00 AM

XD

ne_smotri_suda123 01/21/2026 6:44 AM

this part is skippable

ne_smotri_suda123 01/21/2026 6:44 AM

these aleds arent any fun

ne_smotri_suda123 01/21/2026 6:50 AM

how this supposed to be played? couldnt get any normal throw

ne_smotri_suda123 01/21/2026 7:01 AM

and watafak is this part bro

ne_smotri_suda123 01/21/2026 7:05 AM

no undeep, and very not fun part to play

ne_smotri_suda123 01/21/2026 7:14 AM

then u just can take jetpack and skip the whole map

ne_smotri_suda123 01/21/2026 7:15 AM
@gipigi2_40414@nixlav

hope i was helpful

gipigi2_40414 01/21/2026 10:56 AM
gipigi2_40414 01/21/2026 10:57 AM
  • fixed part skip
gipigi2_40414 01/21/2026 10:57 AM
  • fixed jetpack skip
gipigi2_40414 01/21/2026 10:58 AM
  • undeep added
gipigi2_40414 01/21/2026 11:11 AM
gipigi2_40414 01/21/2026 11:11 AM

a design bug has been fixed

gipigi2_40414 01/21/2026 11:12 AM

the last point was slightly simplified

ililja 01/21/2026 3:35 PM

overall i dont like the way you added difficulty, just by making the throws tight adding hard mechanics and stuff, try to first map your idea to be fun then try to keep the fun while adding difficulty

axel628 01/22/2026 8:07 AM
@gipigi2_40414

Hey try optimize your map. 1.5mb is too much.

  • delete unused images
  • try going through your map and see if your images is a high filesize and try make them smaller with some website tools.
.cammo. 01/22/2026 8:41 AM

nope not allowed, melon prohibits

axel628 01/22/2026 8:46 AM

MELON!!

axel628 01/22/2026 8:46 AM
gipigi2_40414 01/22/2026 8:56 AM

Oh ok :0

gipigi2_40414 01/24/2026 12:23 PM

Optimized the map

gipigi2_40414 01/24/2026 12:23 PM
gipigi2_40414 01/24/2026 12:24 PM

1.57MB-> 1.04 MB

le_cannabis 01/25/2026 5:12 PM

I would start like this, because throwing the tee to > is easy, but giving dj and trying to climb up to revive the tee is difficult, or you can put unfreeze on the other side, it

le_cannabis 01/25/2026 5:14 PM

unfreezing would be better

le_cannabis 01/25/2026 5:18 PM

This part here is too small for two players, and if it's t0, it's even worse.

le_cannabis 01/25/2026 5:19 PM

Using 3 jumps for just one part is kind of bad. Besides, you can just do an upward throw and keep hooking the

le_cannabis 01/25/2026 5:23 PM

possible pass solo

le_cannabis 01/25/2026 5:30 PM

I thought it was a bit generic.

le_cannabis 01/25/2026 5:32 PM

poor spacing

le_cannabis 01/25/2026 5:33 PM

That's all I found on the map, good luck!

le_cannabis 01/25/2026 5:35 PM

Whether you put a platform or not, making it difficult to get out just makes it more annoying.

gipigi2_40414 01/25/2026 8:36 PM
gipigi2_40414 01/25/2026 8:36 PM
  • Remake
  • Part 1 was simplified
  • More space was added for the part with hh
  • Skip part was removed (gameplay of the part was slightly changed)
  • Non-generic part was rebuilt
  • "part with platform" was slightly simplified
gipigi2_40414 01/25/2026 8:39 PM
@le_cannabis

now its ok? how do u think

le_cannabis 01/25/2026 8:57 PM

I'll see and let you know

le_cannabis 01/25/2026 9:16 PM

All parts that are drag use only 1/2/3 hooks, which is kind of bad. If you want a good part, make that part have several movements, hammer, go to the right,

manikoo 01/25/2026 9:17 PM

i would wait for any tester to actually check this map

manikoo 01/25/2026 9:17 PM

until this, go through check list and solve problems, but don't check youself

le_cannabis 01/25/2026 9:18 PM

uh

le_cannabis 01/25/2026 9:19 PM

In addition, it has some very small parts, it seems that this map was designed only to pass the pseudo, and not to make a common hammer fly or hammer hit.

le_cannabis 01/25/2026 9:20 PM

I haven't seen any testers for a few months, except for Louis.

le_cannabis 01/25/2026 9:21 PM

very small space (why do you use switches as a way to mark the teleport?) it would be good to have a teleport so you can go back

le_cannabis 01/25/2026 9:23 PM

This part focuses on hook, walk to the right, hook, walk to the right.

le_cannabis 01/25/2026 9:28 PM

another part where you only use the weapon once

le_cannabis 01/25/2026 9:29 PM

the image doesn't need to be that big

le_cannabis 01/25/2026 9:29 PM

that weighs down the map

le_cannabis 01/25/2026 9:30 PM

the map has a lot aleds unnecessary

gipigi2_40414 01/25/2026 9:31 PM

why should i make [Brutal] map easier?

gipigi2_40414 01/25/2026 9:31 PM

there are 1-2 skips that are on any brutal map

gipigi2_40414 01/25/2026 9:31 PM

right?

manikoo 01/25/2026 9:32 PM

there should not be skips on map

gipigi2_40414 01/25/2026 9:32 PM

but on new brutal maps there are a lot of skip :0

manikoo 01/25/2026 9:33 PM

read rules to understand better

le_cannabis 01/25/2026 9:33 PM

Because skips are not intentional, every brutal map has a skip. Why don't they consider the possibility of a skip? If there is a skip, then why bother with the normal part?

manikoo 01/25/2026 9:33 PM

if its a skip it should be mini

gipigi2_40414 01/25/2026 9:33 PM

do this one skip is so risked

manikoo 01/25/2026 9:34 PM

not every haha

manikoo 01/25/2026 9:34 PM

its always better to have no skips on your map at all

le_cannabis 01/25/2026 9:34 PM

Do whatever you want, but that part doesn't even work.

gipigi2_40414 01/25/2026 9:35 PM

so

le_cannabis 01/25/2026 9:35 PM

always allow skipping when skipping is fun

gipigi2_40414 01/25/2026 9:35 PM

i have to delete skip right?

manikoo 01/25/2026 9:35 PM

nah

gipigi2_40414 01/25/2026 9:35 PM

dont need to make map easier

gipigi2_40414 01/25/2026 9:35 PM

its brutal

manikoo 01/25/2026 9:36 PM

there shouldn't be pikes of difficulty on your map

manikoo 01/25/2026 9:36 PM

its same across all lenght or its going up from start to end

le_cannabis 01/25/2026 9:37 PM

I think you should improve some parts. There are parts where you literally just walk to the right and hooka once or twice.

gipigi2_40414 01/25/2026 9:37 PM

There are no parts on the map that are more difficult than others, you can of course mark the one where there are 3 jumps, but this is necessary for the solo part

le_cannabis 01/25/2026 9:37 PM

and increase the tunnel spaces, and remove some aleds and add some parts in their place, or something like that.

gipigi2_40414 01/25/2026 9:38 PM

ok!

le_cannabis 01/25/2026 9:38 PM

The problem with the 3 jump (and weapons) is that you only use it once. If you made more parts where you use it more often, it would be useful.

gipigi2_40414 01/25/2026 9:40 PM

Why do you think the part with the weapon is bad, it's not used much, but the part where it is was designed to be used specifically for weapons. There are no other places with weapons on the map except that location

le_cannabis 01/25/2026 9:41 PM

Why do you only use it once, and badly at that? When you pick up a rocket, you only use it to get to the other side.

gipigi2_40414 01/25/2026 9:42 PM

Why not, this is a challenge that requires visual skills weapons

le_cannabis 01/25/2026 9:44 PM

It's because you only use the rocket ONCE, that's the problem. Why don't you create several rocket parts to make the rocket worthwhile? Besides, you can only pass with a jetpack.

le_cannabis 01/25/2026 9:44 PM

and I thought the spacing for the throw was very poor

gipigi2_40414 01/25/2026 9:46 PM

I didn't see a rule that forbids using another weapon only once. I'll rebuild the other parts

le_cannabis 01/25/2026 9:46 PM

Okay, that's your prerogative, but I think it's bad, and I've already been warned about it.

le_cannabis 01/25/2026 9:47 PM

why stopper?

le_cannabis 01/25/2026 9:48 PM

I would move two-thirds of the tiles to the left to make it easier to hook the tee

gipigi2_40414 01/25/2026 9:48 PM

there are laser part

le_cannabis 01/25/2026 9:49 PM

but if I can't knock down the tee with a laser, then I don't have a laser

le_cannabis 01/25/2026 9:50 PM

and I thought the laser part was kind of bad

le_cannabis 01/25/2026 9:50 PM

Place the laser teleport where the laser part is located.

le_cannabis 01/25/2026 9:51 PM

edge 😄

gipigi2_40414 01/25/2026 10:04 PM

ok

gipigi2_40414 01/25/2026 10:04 PM

i check whole map

gipigi2_40414 01/25/2026 10:05 PM

make a LOT OF part more easy, make more space and less aleds, remake skip part at all

gipigi2_40414 01/25/2026 10:05 PM
gipigi2_40414 01/25/2026 10:05 PM

😄

gipigi2_40414 01/25/2026 10:05 PM

oh

gipigi2_40414 01/25/2026 10:05 PM

and make fly more easy

gipigi2_40414 01/25/2026 10:06 PM

In short, I listened to all your comments except for the ones you said about weapons.

gipigi2_40414 01/25/2026 10:06 PM

so

gipigi2_40414 01/25/2026 10:07 PM

there are any problems rn?

le_cannabis 01/25/2026 10:07 PM

weapons

le_cannabis 01/25/2026 10:07 PM

🤣

le_cannabis 01/25/2026 10:07 PM

I'll check the map and let you know.

gipigi2_40414 01/25/2026 10:08 PM

what

gipigi2_40414 01/25/2026 10:08 PM

i think

gipigi2_40414 01/25/2026 10:08 PM

weapons part is good

gipigi2_40414 01/25/2026 10:08 PM

idk why u dont like it

gipigi2_40414 01/25/2026 10:08 PM

i played a lot of map where weapons uses once a part

manikoo 01/25/2026 10:11 PM

but you should not do it like that

manikoo 01/25/2026 10:11 PM

at least for 2-3 parts

manikoo 01/25/2026 10:11 PM

but not 1

gipigi2_40414 01/25/2026 10:12 PM

jetpack use to take rocket

gipigi2_40414 01/25/2026 10:12 PM

rocket use to go throw freez twice

gipigi2_40414 01/25/2026 10:12 PM

then laser use to unfreez after freez wall

le_cannabis 01/25/2026 10:12 PM

This part is kind of random, it's literally < fly, aled, <

le_cannabis 01/25/2026 10:12 PM

very random

gipigi2_40414 01/25/2026 10:13 PM

i can do it from 1 try :/

gipigi2_40414 01/25/2026 10:13 PM

its so easy

le_cannabis 01/25/2026 10:13 PM

Furthermore, the form he uses is somewhat generic.

gipigi2_40414 01/25/2026 10:13 PM

fr

le_cannabis 01/25/2026 10:13 PM

I said random, not that it's difficult.

manikoo 01/25/2026 10:13 PM

its not good for your map

manikoo 01/25/2026 10:13 PM

random spike of difficulty

gipigi2_40414 01/25/2026 10:13 PM

it is bad?

gipigi2_40414 01/25/2026 10:13 PM

oh

le_cannabis 01/25/2026 10:13 PM

yes

gipigi2_40414 01/25/2026 10:13 PM

ok

gipigi2_40414 01/25/2026 10:14 PM

just make it easier?

le_cannabis 01/25/2026 10:14 PM

bro, no

gipigi2_40414 01/25/2026 10:14 PM

huh

manikoo 01/25/2026 10:14 PM

you have to play this game more

manikoo 01/25/2026 10:14 PM

and get experience

manikoo 01/25/2026 10:14 PM

read rules few times

manikoo 01/25/2026 10:15 PM

now you just don't understand why we say "its bad"

le_cannabis 01/25/2026 10:15 PM

You can do something like this, not just hammerhit, make the part have a purpose to do.

manikoo 01/25/2026 10:16 PM

yeah! it's the best alternative for aled

le_cannabis 01/25/2026 10:16 PM

too

gipigi2_40414 01/25/2026 10:16 PM

double aled 💀

gipigi2_40414 01/25/2026 10:16 PM

jk

gipigi2_40414 01/25/2026 10:16 PM

i check rules

gipigi2_40414 01/25/2026 10:16 PM

theres no anything about brutals or random gameplay

gipigi2_40414 01/25/2026 10:16 PM

but ok

gipigi2_40414 01/25/2026 10:16 PM

i will change part

manikoo 01/25/2026 10:16 PM

see, if player wants harder route, he does double aled

manikoo 01/25/2026 10:17 PM

there is

le_cannabis 01/25/2026 10:17 PM

'-'

gipigi2_40414 01/25/2026 10:17 PM
gipigi2_40414 01/25/2026 10:17 PM
manikoo 01/25/2026 10:17 PM

mapping rules

gipigi2_40414 01/25/2026 10:17 PM

theres no!

manikoo 01/25/2026 10:20 PM
manikoo 01/25/2026 10:20 PM

read this

gipigi2_40414 01/25/2026 10:23 PM
gipigi2_40414 01/25/2026 10:23 PM

i changed this one

gipigi2_40414 01/25/2026 10:24 PM

first there are fly, then aleds, then throw

gipigi2_40414 01/25/2026 10:24 PM

its better now? :c

le_cannabis 01/25/2026 10:28 PM

I don't think you should use fly in tunnels like this. Fly is usually used when you need to fly over something, so you can just do hammer hits and throws.

le_cannabis 01/25/2026 10:28 PM

Furthermore, if you only use freeze as a form of part, it's horrible.

le_cannabis 01/25/2026 10:28 PM

It's only good in some parts, but in your case, it's just pillars of freezes.

gipigi2_40414 01/25/2026 10:29 PM

you need to use fly to reach the wall

gipigi2_40414 01/25/2026 10:29 PM

OK!

gipigi2_40414 01/25/2026 10:29 PM

I WILL CHANGE

le_cannabis 01/25/2026 10:29 PM
gipigi2_40414 01/25/2026 10:30 PM

should i just delete some freez or do this part to use fly more

gipigi2_40414 01/25/2026 10:30 PM

?

le_cannabis 01/25/2026 10:30 PM

so that all these aleds 🙁

gipigi2_40414 01/25/2026 10:30 PM

look new map that i sent

gipigi2_40414 01/25/2026 10:31 PM

there are only 2 aled

le_cannabis 01/25/2026 10:31 PM

Think about it this way: people will do a simple hammer hit, right? You can make a part where you only use the hammer hit, and don't have to do any flying or anything like that, so they'll see a place where there's no floor, and then they'll think, “Wow, maybe I should fly.”

gipigi2_40414 01/25/2026 10:31 PM

ok!

gipigi2_40414 01/25/2026 10:32 PM

just make spikes everywhere 😄

gipigi2_40414 01/25/2026 10:32 PM

joke

le_cannabis 01/25/2026 10:32 PM

send the correct version

gipigi2_40414 01/25/2026 10:32 PM

1 sec

gipigi2_40414 01/25/2026 10:35 PM
gipigi2_40414 01/25/2026 10:35 PM

ure so strict

gipigi2_40414 01/25/2026 10:36 PM

i like it

le_cannabis 01/25/2026 10:36 PM

If it were a tester, they would have seen your map and immediately rejected it, told you what was wrong, and that would have been the end of it.

gipigi2_40414 01/25/2026 10:36 PM

so

gipigi2_40414 01/25/2026 10:37 PM

What's wrong with the map now?

le_cannabis 01/25/2026 10:39 PM

There are a lot of LEDs on this map. The problem isn't that obvious, but rather that there are too many LEDs, some of which are unnecessary (of course, I only took a screenshot of the LEDs, and there are some good ones, like the one in the first screenshot).

le_cannabis 01/25/2026 10:40 PM

very little space to throw

le_cannabis 01/25/2026 10:41 PM

skip

gipigi2_40414 01/25/2026 10:42 PM

um i know its harder way to do part

le_cannabis 01/25/2026 10:42 PM

i hate this hooks

gipigi2_40414 01/25/2026 10:42 PM

there are also 2 way to do part 1- go down 2-throw left

gipigi2_40414 01/25/2026 10:42 PM

will be fixed

le_cannabis 01/25/2026 10:43 PM

Yes, and if I want to throw, the space is too small, besides, for many people, this spawn is noisy.

gipigi2_40414 01/25/2026 10:44 PM

there are enough place to throw

gipigi2_40414 01/25/2026 10:44 PM

its ok

gipigi2_40414 01/25/2026 10:44 PM

should i make more place or no

gipigi2_40414 01/25/2026 10:44 PM

it fr so easy

gipigi2_40414 01/25/2026 10:45 PM

also there are aled cuz there are 2 ways to do part, and theyre same difficult as for me

gipigi2_40414 01/25/2026 10:46 PM

I mean it doesn't matter if you go down or up, they are equally difficult.

le_cannabis 01/25/2026 10:50 PM

The problem is when there are several teams (in HH maps there are always more players) with 10 to 12 players in that small space, everyone will kill each other.

gipigi2_40414 01/25/2026 10:50 PM

ok

gipigi2_40414 01/25/2026 10:51 PM
gipigi2_40414 01/25/2026 10:51 PM

Now!

gipigi2_40414 01/25/2026 10:52 PM

i deleted a lot of aleds or make gameplay easier

gipigi2_40414 01/25/2026 10:52 PM

and make more space to throw

gipigi2_40414 01/25/2026 10:52 PM

what next 😄

le_cannabis 01/25/2026 10:57 PM
  1. When I say to increase the space, I don't just mean increasing it sideways; the place needs to be comfortable, where I can move freely.

  2. meh part

  3. climb the 2 hooktroughs and unfreeze

4.5. 1 hook part

  1. If the bottom tee is weak, should it reset so it can knock down the tee? You could push the freeze to the left so the bottom tee can knock it down. Besides, that part is kind of meh.
le_cannabis 01/25/2026 10:58 PM

It would be nice if you could move that part of the edge to the side.

gipigi2_40414 01/25/2026 11:00 PM

wdym 2. meh part

le_cannabis 01/25/2026 11:01 PM

The two of them only use a hook to pass the part.

gipigi2_40414 01/25/2026 11:01 PM

and 3. can i show u on test server how to do part?

le_cannabis 01/25/2026 11:02 PM

If you send a video, it would be more feasible.

gipigi2_40414 01/25/2026 11:02 PM

sec

le_cannabis 01/25/2026 11:05 PM

Ahh, 1 hook part ;-;

gipigi2_40414 01/25/2026 11:05 PM
  1. even if tee with weak hook he can hammer tee from the bottom
gipigi2_40414 01/25/2026 11:06 PM

it was harder! but u said to make platform easier because its annoyng

le_cannabis 01/25/2026 11:06 PM

That may be true, but it's very precise and the part is still bad.

gipigi2_40414 01/25/2026 11:06 PM

ok i will remake

gipigi2_40414 01/25/2026 11:06 PM

4, 5 not 1 hook part

gipigi2_40414 01/25/2026 11:06 PM

hook and hammer

gipigi2_40414 01/25/2026 11:06 PM

😄

le_cannabis 01/25/2026 11:07 PM

It would be possible to do it without a platform, but besides being uncomfortable to do the throw there, the part is still bad. The issue is not having less hook and the part being more faily, but rather being fun. If there is more hook, there is more movement, thus making the part fun.

le_cannabis 01/25/2026 11:07 PM

1 hook, 1 hook and hammer

gipigi2_40414 01/25/2026 11:08 PM

ok sec

gipigi2_40414 01/25/2026 11:17 PM
gipigi2_40414 01/25/2026 11:17 PM

OK

gipigi2_40414 01/25/2026 11:17 PM

NOW

gipigi2_40414 01/25/2026 11:18 PM
@le_cannabis

Haven't you run away from me yet?)

le_cannabis 01/25/2026 11:23 PM

I didn't find it amusing

gipigi2_40414 01/25/2026 11:24 PM

Is this the last part you're unhappy with?

le_cannabis 01/25/2026 11:26 PM

Not much to do, I froze twice and had to wait for the freeze to end, very small space.

gipigi2_40414 01/25/2026 11:31 PM
gipigi2_40414 01/25/2026 11:32 PM

I await your verdict.

le_cannabis 01/26/2026 12:18 AM

Even if you fixed this map 20 times, I don't think it would be releasable. The structure and layout are very strange. I'll leave it to the testers.

pioooooo 01/26/2026 6:42 PM

Hi, thank you for your first submission but the map is going to be a decline. Spacing is bad for a hh map in multiple places. Weapons and powers used only single time. And there are no interesting or unique parts. Instead of putting together sections very similar to those from other maps, coming up with original and unique parts will have higher chance of release. We're looking forward to your future submission.

DDNet 01/26/2026 6:43 PM

Mention:

@gipigi2_40414