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tele red color looks too bright, you could lower brightness a bit

please name each layer so it will be easier to test

also i see unused envelopes

imo map size big for it overall look

you can lower it up by deleting unused tiles from your tileset and exporting logo in white color

entirety of noobfilter should be contained within the solo

the hook tele thing is kinda jank, single hookteles generally aren't a great idea

this is kinda plain for a filler part, and the tunezone setup for this is also a little awkward

interesting idea here, but unfortunately tunezone/tele just isn't sophisticated enough to make a part like this work smoothly

I think the whole map sorta has this issue - tunezones are fun to play around with, but when it comes to actual parts, they can get pretty annoying pretty fast

for your first map, try to work on gameplay that uses less special tiles and special tunezones

because it's very hard to make a good map with lots of tunes/special tiles

take a look at recently released maps to get some inspiration

$decline

OK, thank you for your test. I will use fewer tunezones and new things. I will use more levels that have already appeared to form a new map instead of difficult levels that have not been seen before. Please forgive me for machine translation and incorrect syntax

no worries

i'm not sure if it is because of the translator, but don't use already existing parts from old levels

just study them and get some inspiration, so you can make your own parts