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tele red color looks too bright, you could lower brightness a bit
please name each layer so it will be easier to test
also i see unused envelopes
imo map size big for it overall look
you can lower it up by deleting unused tiles from your tileset and exporting logo in white color
entirety of noobfilter should be contained within the solo
the hook tele thing is kinda jank, single hookteles generally aren't a great idea
this is kinda plain for a filler part, and the tunezone setup for this is also a little awkward
interesting idea here, but unfortunately tunezone/tele just isn't sophisticated enough to make a part like this work smoothly
I think the whole map sorta has this issue - tunezones are fun to play around with, but when it comes to actual parts, they can get pretty annoying pretty fast
for your first map, try to work on gameplay that uses less special tiles and special tunezones
because it's very hard to make a good map with lots of tunes/special tiles
take a look at recently released maps to get some inspiration
$decline
OK, thank you for your test. I will use fewer tunezones and new things. I will use more levels that have already appeared to form a new map instead of difficult levels that have not been seen before. Please forgive me for machine translation and incorrect syntax
no worries
i'm not sure if it is because of the translator, but don't use already existing parts from old levels
just study them and get some inspiration, so you can make your own parts