#AledAledovi4
"AledAledovi4" by cokolad.ja, legendo, xworen & nizik [Brutal]
DDNet-Testing 06/17/2026 3:32 PM

AledAledovi4

by cokolad.ja, legendo, xworen & nizik ยท @Hamlord565

Server: ๐Ÿ’ช Brutal Preview: testmaps


Submitted โ€ข 2026-06-17

๐Ÿ‘ 1
DDNet-Testing 06/17/2026 3:32 PM
๐Ÿ†™ 2
โค๏ธ 1
.unluck261 06/17/2026 3:39 PM

nice map

ramirok_ 06/18/2026 1:09 AM

Bro do a render of map

ramirok_ 06/18/2026 1:09 AM

This is not 4mb map

.cammo. 06/18/2026 7:34 AM

bruh

โค๏ธ 3
.cammo. 06/18/2026 7:37 AM

you used chatgpt to generate an image that someone could manually make in 5 minutes while making it look much better with a much smaller filesize

ililja 06/18/2026 7:48 AM

has there been any official announcement about the ai thing

ililja 06/18/2026 7:48 AM

cus ive got no clue ifi ts allowed now

essigautomat 06/18/2026 7:56 AM
.cammo. 06/18/2026 8:05 AM

35kb

ililja 06/18/2026 8:09 AM
  1. theres so many unused images and as cammodude mentioned and a large ai generated file
  2. this map is basically filler only with parts that play weirdly
  3. theres some real spacing issues
  4. difficulty is all over the place with these aleds and stuff (i mean fly aled into a fly is definetly harder than the parts before)
  5. parts with no real setup making them somewhat random
  6. no space for t0 to wait anyway i dont wanna continue testin imo this is a decline
ivanverba 06/18/2026 9:33 AM
  1. The decor of the map is pretty simple it's shouldn't be 4mb. Try optimize your mapres as much as possible before it become blurry.
  2. Not a big fan of this freeze shapes, it's confusing [image 1]
  3. There is a large imbalance between different parts of the map
  4. It's bad idea to put 3 aled in a row in brutal HH map [image 2]
  5. Map doesn't have place where people can wait in T0
  6. Map doesn't look like something complited, for me it's just filler after filler than part without any connection between them
  7. For me parts really boring and don't have anything special or interesting. [image 4 ]
  8. These and other kill tiles in the bottom don't markered in design.
  9. A lot of unused mapres [image 6].
  10. The last section isn't fair and much harder than other parts on your map.
  11. The map overuses [ice/element], which isn't really a good practice. It gets especially annoying near the end of the map: after spending so much time getting there, it's way too easy to fail and lose all progress. It just feels frustrating [image 7]
  12. As mentioned above, avoid to use AI contend in your maps.

Overall: Although the map has a core idea, it is currently declined because of major problems with optimization, gameplay flow, and balance. Right now the map feels unfinished and looks like a series of boring fillers with no connection between the parts. Technically, a 4MB file size is way too big for such simple design, mostly due to many unused mapres that you need to optimize

The gameplay also has a huge imbalance between sections, and the last part is completely unfair and much harder than the rest of the map. Choices like placing three aleds in a row on a Brutal HH map and confusing freeze shapes, make the map frustrating rather than challenging. Finally, the map lacks necessary features like a waiting area in T0. To fix this, you need to rework the transitions, balance the difficult and clean up your mapres. Good luck with your next updates!

Also to increase your chances of getting a map released, please read and apply the mapping rules and guidelines before submitting: https://ddnet.org/rules/ https://ddnet.org/guidelines/

If you have any question about mapping or with editor , feel free to ask in โ https://discordapp.com/channels/252358080522747904/746534464984973323.

Thanks

@ililja

for helping out and for your feedback above

ivanverba 06/18/2026 9:41 AM
DDNet-Testing 06/18/2026 9:43 AM

โŒ Submission has been declined.

@Hamlord565 Unfortunately, your map submission has been declined. Don't worry though -- take a look at the feedback from our Testers, and consider playing our latest releases to gain more experience.

tensithefox 06/18/2026 3:26 PM

the worst map ive ever seen...

catseyenebulous 06/18/2026 3:28 PM

Please stay respectful.

๐Ÿ’€ 1
โค๏ธ 3
๐Ÿ‘ 1
axel628 06/18/2026 5:20 PM

create better map

axel628 06/18/2026 5:23 PM

map ngl doesnt look that bad. create some intressting parts 2. this map looks like only filler parts. and create some dynamics. its very straight atm at start and then its just going freestyling. Look on some recent hh maps(hammerhit) and ask questions in

#meta-testing

or

#mapping