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Map :lady_beetle: : Debug output is too long, see attached file.

Map :lady_beetle: : Debug output is too long, see attached text file.

fixed

test your map before posting, map not finishable

$decline

This command was not found.

Your map submission has been declined.

why

test it

alr i'll test then try again

shotgun is not working, also when you making solo maps add
server setting

tysm

the purple "no hit" tile makes the map impossible (i think)

yes

fixed

also the unhook when it's hookable in design

This map is kog with aim structuring and glass box package

i removed all that purple things

and you still didn't test your map



map impassable rn, i forgot to app hookable boxes in one part


yes, its not a bug

and


and thats bad because the map has to be balanced (parts can be harder/easier but not by much)

also none of the tps have unfreeze inside of them so after each fail you have to sit 3 seconds in freeze

it's a problem

i'll fix it

dont understand what u mean


a

this not a bug

why you need this jump refill in the first place

what is it

перепутал))

а чо там должно было быть?

я не знаю как тебе на англ объяснить, для того чтобы во время прохождения этого парта небыло дабл джампа

он знает русски

я ответил уже

хмм

keep this channel in english please

alr

u can do ur idea like using switch to change jumps count or something like tunezone to jump power 0

If you want the player to have 0 jumps you will have to use a special block in the "Switch" layer, because your current method doesnt work

XD

so i tested my map and fix all bugs, i should wait when this channel will be deleted?

you can put your map here


Include a changelog alongside your map updates (preferably with screenshots).

can i just answer "fixed" to message with bug or something

Better than nothing.

alr

fixed

fixed

2 parts reworked

edited part 5

tested xD

fixed

most parts are gores like parts and for me it didnt feel good to play them, because they are difficult, because small sections of them are tight. i suggest to take a look at kog maps or the gores sections of some newer t0 maps to understand what type of gores gameplay is fun. however, i don't know if you can make a unique map with only gores parts for the solo section, so maybe try to make some more creative parts, that are more than gores.

check out airtemple map