#Olymp
"Olymp" by StorмPʜöɴix [Moderate]
DDNet 10/25/2020 3:46 PM
@StorмPʜöɴix

this is your map's testing channel! Post map updates here and remember to follow our mapper rules: https://ddnet.tw/rules

DDNet 10/25/2020 3:46 PM
StorмPʜöɴix 10/25/2020 3:47 PM

Heayo, after quite some time ive made it to finish some map x) Criticism and improvments are wellcome.

StorмPʜöɴix 10/25/2020 3:48 PM

Hope you enjoy. Ah yeah an easy Moderate probably 1-2*

den pa 10/25/2020 4:05 PM

very pretty

FrosTribe 10/25/2020 4:30 PM
StorмPʜöɴix 10/25/2020 4:51 PM

thanks guys ^^

Ravie 10/25/2020 4:54 PM

cool map but design is very messy

Ravie 10/25/2020 4:54 PM

and why is there stuff from crimson woods

Marcell_HUN 10/25/2020 4:59 PM

Ononono ravie mad

StorмPʜöɴix 10/25/2020 5:01 PM

tell me whats yours and ill delete it, froid did most of the design

Ravie 10/25/2020 5:05 PM

bridge, sign_5 and tent

StorмPʜöɴix 10/25/2020 5:33 PM

Deleted those

StorмPʜöɴix 10/25/2020 5:40 PM

and ups, did see that, fix will be in the next version when some more bugs will be found

StorмPʜöɴix 10/25/2020 5:49 PM

Did some fixes + put most stuff into HD

Genex 10/25/2020 7:34 PM

Nice map ^^

Yto 10/25/2020 8:07 PM

This mistake is in all the map, Check again your map

Yto 10/25/2020 8:08 PM
Yto 10/25/2020 8:08 PM
StorмPʜöɴix 10/25/2020 9:56 PM

Fixed Background, Fixed some Freezcornors, Fixed that one Part, Fixed the Teleport

StorмPʜöɴix 10/27/2020 1:37 PM

Did a Test with Coke, thanks for the Logo. Fixed overall a few things

StorмPʜöɴix 10/28/2020 2:01 PM

Thanks to Coke. Did some fixes

zelda. 10/28/2020 2:29 PM

i like this map, nice to play but can you maybe change the design? it is a bit exhausting to play with

StorмPʜöɴix 10/28/2020 6:12 PM

hmmm i can make the design simpler i guess, any suggestions?

StorмPʜöɴix 10/28/2020 6:15 PM

https://discordapp.com/channels/252358080522747904/769949971780206632/770016066210234368 part still soloable

@Cøke

oh ofc, im dumb i totatly didnt see you can hook down there.

StorмPʜöɴix 10/28/2020 6:30 PM

Fixed that skip, and reduced the design + deleted the chains

DarkOort 11/04/2020 11:37 PM

I liked the map, the parts are very original, it was late so I didn't notice all the problems, just a few design issues that I will share tomorrow that I could see Just there is the image of the chain is unused

DarkOort 11/04/2020 11:41 PM

Also, the file is too large, the problem comes from an image that is too large for nothing

DarkOort 11/05/2020 11:59 AM
DarkOort 11/05/2020 11:59 AM
DarkOort 11/05/2020 12:00 PM

There are sometimes hook blocks behind unhook blocks that can be seen, it's not really important, but just to keep the map clean if you want

StorмPʜöɴix 11/05/2020 6:40 PM

Thank you alot DarkOort! Wíll work on that. Gonna delete chains. "from an image that is too large for nothing" could you explain that in more detail for me, like which one? ^^

DarkOort 11/05/2020 10:54 PM

For example I see that you have a picture that is 1824 by 780 (the fog), is that it will not be possible to reduce the size by half (see more). As it is a background image to create a "blur" effect on the background scenery, I don't think it will be a visible repercussion For example, just by reducing the image by half I went from 459 Kb to 126 Kb (1457 Kb to 1134 Kb for the map)

DarkOort 11/05/2020 10:54 PM
DarkOort 11/05/2020 10:55 PM
DarkOort 11/05/2020 11:02 PM

You can try to do the same with jungle_midground_quad_2 I think

StorмPʜöɴix 11/07/2020 11:46 AM

Here we go, thank you DarkOort for helping out 🙂

Cøke 11/13/2020 12:31 AM

$ready 3

Lady Saavik 11/14/2020 12:24 PM

some of the layers are 500 tiles too big in Height

Cøke 11/14/2020 1:05 PM

okay

Cøke 11/14/2020 1:05 PM
@StorмPʜöɴix

maybe fix it before rls

Cøke 11/14/2020 1:05 PM

$reset

tux 11/14/2020 3:38 PM

nothing important but this tunnel felt so boring, would at least add more hookable since your mate is faster anyway

tux 11/14/2020 3:44 PM

the only part that is hard with dummy, would be sad to hinder dummy runs just cause of that, don't you think so?

tux 11/14/2020 3:45 PM

gameplay is way better than the design but it's okay

tux 11/14/2020 3:46 PM

cool map overall, stormy

Marcell_HUN 11/15/2020 2:28 PM

Hookfly is ez with dummy

StorмPʜöɴix 11/15/2020 3:13 PM

Alright, everything having the same size now. Added a few Hooks on that tunnel. And well if you play with dummy, you know what they say, get gud 😉

Cøke 11/15/2020 3:39 PM

i think not every map has to be dummy friendly, for dummy friendly maps there is the dummy server 😄

Cøke 11/15/2020 6:23 PM

and the part is now also not the hardest dummy part... is already feasible

StorмPʜöɴix 11/17/2020 10:45 AM
StorмPʜöɴix 11/17/2020 10:46 AM

Changed the Design a bit and changed a part slightly

Cøke 11/17/2020 5:14 PM

do I have to find the part or do you say what was changed

StorмPʜöɴix 11/17/2020 6:38 PM
StorмPʜöɴix 11/17/2020 6:38 PM
StorмPʜöɴix 11/17/2020 6:38 PM

Yeah sorry my bad

StorмPʜöɴix 11/17/2020 6:40 PM
Cøke 11/17/2020 6:46 PM

StorмPʜöɴix 11/18/2020 2:19 PM

Okay should be ready now

StorмPʜöɴix 11/18/2020 3:08 PM

after coke s sharp eye some fixes

Dragere 11/18/2020 4:18 PM

I just found one minor visual bug. Otherwise its a very nice map.

StorмPʜöɴix 11/18/2020 5:00 PM
StorмPʜöɴix 11/18/2020 5:00 PM

yo there you go

gamertyp 11/18/2020 5:02 PM

Cool map! Didn't understand what CP18 is for tho. Nub way? Also Cp 27 can be skipped, but isn't really a big thing.

gamertyp 11/18/2020 5:06 PM

I mean it's not something which makes it easier or shorter.

StorмPʜöɴix 11/18/2020 5:25 PM

Yo thank you for you feedback, now that i think about it cp 18 really a bit unnecessary if the "skip" is too easy. So i made the skip harder. About Cp27 i dont really understand what you mean with skip tho, if you want to you can help me understand x)

StorмPʜöɴix 11/18/2020 5:25 PM
StorмPʜöɴix 11/18/2020 5:27 PM
gamertyp 11/18/2020 5:45 PM

You can go up with both from CP27 and skip the bit of drag at the bottom. But it doesn't really help to do so.

StorмPʜöɴix 11/18/2020 5:46 PM

ah yeah, im aware of that. like you are right, it doesnt really matter x)

StorмPʜöɴix 11/18/2020 5:47 PM

alright then, i really think that should be it. x)

Cøke 11/19/2020 1:47 PM

$ready 3

Ama 11/19/2020 2:31 PM

good that i dont test maps 😄

Ama 11/19/2020 2:31 PM

they look so fun to play

Ama 11/19/2020 2:32 PM

just catch a random on release date and play it

StorмPʜöɴix 11/23/2020 4:31 PM

Did some last change, since a few people thought the last solo was a little plain i made it more interesting

StorмPʜöɴix 11/23/2020 6:42 PM
Olymp.map
970.46 KB
StorмPʜöɴix 11/23/2020 6:50 PM
Olymp.map
970.5 KB
DarkOort 11/24/2020 10:00 AM

Can you make teleport a bit transparent ? It looks like a solid texture without transparency

StorмPʜöɴix 11/24/2020 11:56 AM
Olymp.map
970.5 KB
StorмPʜöɴix 11/24/2020 1:21 PM

Alright, thanks to ravie the design looks diffrent now. everyone should be fine with that. should be done now

Olymp.map
645.98 KB
StorмPʜöɴix 11/24/2020 2:47 PM
Olymp.map
645.98 KB
Pepe 11/24/2020 2:47 PM

Ready?

StorмPʜöɴix 11/24/2020 3:24 PM
Olymp.map
646.02 KB
Ravie 11/24/2020 3:25 PM

$ready 3

Lady Saavik 11/28/2020 12:12 PM

you can miss CP 9 and still have CP 8 or 10

Lady Saavik 11/28/2020 12:33 PM

very cool map

Cøke 11/28/2020 1:30 PM

hm i think it doesnt rly matter?

Cøke 11/28/2020 1:31 PM

no teles in next part

Cøke 11/28/2020 1:31 PM

and then cp11

Lady Saavik 11/28/2020 1:35 PM

I think it does

Lady Saavik 11/28/2020 1:36 PM

but in previous part..

Cøke 11/28/2020 1:37 PM

hm i think its ok like that

Lady Saavik 11/28/2020 1:49 PM

it's not ok

Lady Saavik 11/28/2020 1:51 PM

imagine 5 tees playing, guy with CP 8 goes to the next part but wants to go back for someone and fails

Lady Saavik 11/28/2020 1:51 PM

and he spawn at CTO8, wow

Lady Saavik 11/28/2020 1:51 PM
@StorмPʜöɴix
Lady Saavik 11/28/2020 1:52 PM

I don't unerstand why you don't want to add CP there, what would be logical

Lady Saavik 11/28/2020 1:52 PM

and prevents strange 'fails'

Lady Saavik 11/28/2020 1:53 PM

right now it's kinda rnaodm if you have CP 8 9 or 10

Cøke 11/28/2020 1:53 PM

he did not say anything about it, I only said that I did not think it was necessary

Lady Saavik 11/28/2020 1:53 PM

who?

Cøke 11/28/2020 1:54 PM
@StorмPʜöɴix
Lady Saavik 11/28/2020 1:54 PM

what? ._.

Cøke 11/28/2020 1:54 PM

maybe just wait for answer xd

Lady Saavik 11/28/2020 1:55 PM

why are ytou talking about him

Lady Saavik 11/28/2020 1:55 PM

I am waiting for his reaction

Cøke 11/28/2020 1:56 PM

xD

Lady Saavik 11/28/2020 1:56 PM

so funny

Lady Saavik 11/28/2020 1:59 PM

is that your second account, Welf?

maggi323 11/28/2020 2:27 PM
@Lady Saavik

you just misunderstood coke, i got what he said. Also what about applying as tester if you wanna have smth changed?

Lady Saavik 11/28/2020 2:41 PM

my sugegstions don't count without fancy color?

Lady Saavik 11/28/2020 2:41 PM

maybe some day it will be more encouraging and fun

Silex 11/28/2020 3:48 PM

🧂 charged up

StorмPʜöɴix 11/28/2020 4:30 PM

wow, alright sure i can add that cp, i mean it doesnt really matter tooooo much, but yeah there might be some wierd fails, and its moderate and not brutal so people tand to be dumb there

StorмPʜöɴix 11/28/2020 4:32 PM

Here we go once again

Olymp.map
646.02 KB
StorмPʜöɴix 11/28/2020 4:32 PM
Cøke 11/28/2020 4:34 PM

$ready 3

Lady Saavik 11/28/2020 4:53 PM

it was ready

wsike >.< 11/28/2020 4:54 PM

everytime when mapper repost his map, it automatically resets

Lady Saavik 11/28/2020 5:27 PM

cool

StorмPʜöɴix 11/28/2020 6:55 PM

arent as usless this time arent ya