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Like the concept
thanks 🙂
use shorter freeze time
also the parts dont flow well
its just do it until you get it
and 4 parts wont cut it if they are this type
if the parts would be extremely unique that no one has seen before maybe it would be releasable
$waiting
I added some more parts, but it is still quite a short map compared to other solo maps on DDNet since this is the theme of the map
1 unfreeze in 1 totele enough
there are many bugs, check whole map again
$waiting
i find it disrespectful to not even test a map myself and just post it in there
The arrow in the overlay points to the tile which should be hooked to get the part consistent. Looked like a good fit to me and I already saw it in some other maps.
Regarding the bugs: I assume you mean the lack of teleport tiles and some freeze tiles which are in a wrong spot. The freeze tiles first: I used "Game tiles" to automatically assign the Freeze tiles and the one you pointed out got converted to a freeze because of this tile (see picture). I didnt consider them as buggy, so I left it this way. But I can see why I should change it.
Why the teleport is not visible is a mystery to me. It seems I changed the Alpha value of the "Teleport" layer to 0 just before I uploaded the map, making them invisible. I didnt mean to be disrespectful and Im sorry you felt this way.
Everything should be fixed now
I think if u know how to do the other parts, u don't need a arrow at the wall xd u should understand how easy the swing work idk
it doesnt harm anyone, I would like to keep it
Kinda senseless but ok
can edge there and die
its just gores unlike a unique move like the rest of the parts
same with the part afterwards
it doesn't really fit the map
I deleted the "parts afterwards" and created new ones, which fit the map more. The beginning is also new.
👍
Thank you : ) and fixed it
the design is horrible and looks like from 2010, revise it again
im sure u can do it better
but when u need help, just ask
$waiting
to be honset, my 3 artistic brain cells merged for this map together to create this design and I dont think I can do better^^
I freakin hated artistic subjects in school
so I would ask for help
seems reasonable for a map called short and precise^^
I would like to keep the 'part' optional.
Bcs u can fail? Maybe add tele at the ground + make it lower
No because it feels clunkly
The first part now more precise
i tried it a few times and found a good way
why do you want this part to be mandatory?
bcs i like it and its kind of precise too
precise a and d pressing xD
a tele behind the puller should be enough
u can also make it higher as u can see 😛
see xd
The last part is now also mandatory and more precise
there is no need to create something new just take inspirations from others maps, some have really cool design
Thankfully, Coke takes care of the design for the map
if you want to do the design for both maps u can just do it, i don't know exactly when i will find time for it
lemme put both maps as waiting, till i did a new design for it.
$waiting
alright, thank you 🙂
$reset
doesnt work 😦
Only mapper can upload new version of the map ?
yes
not true
tester can upload too
troll
i cant
wrong name
is it now my version?
no its the old version from destoros
Fixed: - added a whole new design - fixed some entitie bugs - placed some cps different - added time cps - reduced map size
and forgot spawn
yes
still found some bugs...
Map is now yours again^^ If there are any bugs, fix them :p
alright^^
- fixed some small bugs
- made the first part a little easier
- fixed some small bugs
- another small fix
$ready 2
$optimize