#Pseudraw
"Pseudraw" by HSBS [Brutal]
DDNet 08/15/2023 9:48 AM
@aleksandrreprintsev

this is your map's testing channel! Post map updates here and remember to follow our mapper rules: https://ddnet.org/rules

DDNet 08/15/2023 9:48 AM
aleksandrreprintsev 08/15/2023 12:06 PM
nezox1 08/15/2023 6:13 PM

delete noobfilter

aleksandrreprintsev 08/16/2023 5:08 AM
b0mf 08/16/2023 2:08 PM
b0mf 08/16/2023 2:08 PM

plz fix ur deisgn

b0mf 08/16/2023 2:09 PM
b0mf 08/16/2023 2:09 PM

and this is way too bright

b0mf 08/16/2023 2:09 PM
  • missleading cuz those blocks arent actually there
b0mf 08/16/2023 2:09 PM

if this goes to waiting i think needs a complete redesign

b0mf 08/16/2023 2:11 PM

in my eyes i see it as we already have "just pseudo fly"

b0mf 08/16/2023 2:11 PM

so why do we need this also

b0mf 08/16/2023 2:11 PM

u dont even need pseudo for this map

b0mf 08/16/2023 2:15 PM
b0mf 08/16/2023 2:15 PM

this sucks

b0mf 08/16/2023 2:16 PM
b0mf 08/16/2023 2:16 PM

?

gazebr 08/16/2023 2:27 PM

pseudo aled moment 💩💩💩

aleksandrreprintsev 08/16/2023 3:03 PM
wartoz_ 08/17/2023 2:17 AM

I want your physical layer.

b0mf 08/17/2023 6:38 AM

My entities skin?

coke1465 08/17/2023 9:03 AM

It's t Client

gazebr 08/17/2023 9:11 AM

entity textures are just comfort pack which is an option by default, the outline is t client so you cant do this with normal ddnet

wartoz_ 08/17/2023 10:23 AM

tater client

wartoz_ 08/17/2023 10:23 AM

oh i know

wartoz_ 08/17/2023 10:24 AM

yes

b0mf 08/17/2023 10:24 AM

i use comfort which is a default option

b0mf 08/17/2023 10:25 AM

and then i use freeze outlines

b0mf 08/17/2023 10:25 AM

this map should be $decline btw just make a new one

wartoz_ 08/17/2023 10:26 AM

oh~

wartoz_ 08/17/2023 10:26 AM

thank you

b0mf 08/17/2023 10:26 AM

np :D

steinchen99 08/17/2023 11:05 AM

hall of shame

b0mf 08/17/2023 11:58 AM

Unlucky

vena6080 08/23/2023 5:39 PM

tested with nehr the fly have no flow, and have irregularity sometime it's tight and some time they is huge space, the structure of the map is good for unhook at start and at the hh part but the structure of the kill tile is totally another style the style of the map itself is weird, it's a fly map, but they is a part in the middle of the map for no reason + the part is bad forcing aled 4 or 5 times with no setup is annoying (even more for the 2 aleds up) the part cp 3 is rly weird, they is 2 aled and a speedfly (need to keep dj with pseudofly aled or somehow) they is unhook tile for the speedfly (or throw rehook i dont know what you want us to do) and the part in bottom right is horrible to play, tight with the kill tile, the hookable with weird position and the "part" itself is bad it's clearly a decline from nehr and me

vena6080 08/23/2023 7:37 PM

$decline

coke1465 08/25/2023 8:32 PM

$archive_imm