#aruarian
"Aruarian" by Im 'corneum [Dummy]
DDNet 11/18/2018 1:06 PM
@Im 'corneum

"Aruarian" by Im 'corneum

DDNet 11/18/2018 1:06 PM
Im 'corneum 11/18/2018 1:07 PM
Silex 11/18/2018 9:05 PM

a weird dummy again .. great ..

Kicker 11/19/2018 4:39 AM

bad

Im 'corneum 11/19/2018 10:50 AM

i sory

Kicker 11/19/2018 5:06 PM

no

Rockus 11/19/2018 6:45 PM

remove first part holy shit that's extreme cancer. the rest looks really cool

Im 'corneum 11/20/2018 7:30 AM

i already made hammer stronger u noob

jao 11/20/2018 7:41 PM

be nice

jao 11/20/2018 7:41 PM

say it again in a respectful way

Silex 11/20/2018 7:47 PM

Or

Cellegen 11/20/2018 8:15 PM
@jao

wat is respect

Rockus 11/22/2018 4:07 PM

karma

Ravie 12/07/2018 3:41 PM

If dummy holds jump during the first part it becomes much easier

Ravie 12/07/2018 3:59 PM
Ravie 12/07/2018 4:00 PM
Ravie 12/07/2018 4:11 PM

can skip the weird grenade

Ravie 12/07/2018 4:19 PM
Ravie 12/07/2018 4:21 PM

hook tele markings are hard to see, make them opaque in a fitting color

Ravie 12/07/2018 4:23 PM

the green check mark makes it look like it enables hook (especially since in some maps black/white markings are reversed)

Ravie 12/07/2018 4:25 PM

bugged doodads (by cp 9)

Ravie 12/07/2018 4:36 PM

Stars layer. You can't even see this spam without zoom, so why keep it?

Ravie 12/07/2018 4:37 PM

check for buggy tiles where midground touches the map edge

Ravie 12/07/2018 4:38 PM

and also look for more bugs like this, I bet there are more

Ravie 12/07/2018 4:38 PM

actually there are a lot lol

Ravie 12/07/2018 4:40 PM

also weird grass under unhooks

Ravie 12/07/2018 5:10 PM

should also remove unused tiles from

and

1.3mb for such a design is really a lot

Im 'corneum 12/27/2018 2:47 PM

fixed all necessary bugs

Kicker 01/31/2019 12:07 PM

maybe add tile which allowing u to hook ur dummy here, annoying to do 100 hammers just for move ur dummy >

jao 01/31/2019 12:27 PM

since you already have a tune zone there, you can just add

to it

jao 01/31/2019 12:28 PM

idk if this map is good

jao 01/31/2019 12:28 PM

ideas are nice but implementation is meh

jao 01/31/2019 12:29 PM

especially the later parts are so long and way too packed with features

jao 01/31/2019 12:29 PM

(mainly talking about this)

jao 01/31/2019 12:30 PM

idk

jao 01/31/2019 12:30 PM

doesn't feel like a mature map too me. really short and plays super weird

texnonik 02/21/2019 9:55 AM

why dummy appears here ? Random place ? how i can know about it ? ( or its old version )

archimede67 02/21/2019 10:01 AM

Wut

texnonik 02/21/2019 10:03 AM

too short

texnonik 02/21/2019 10:03 AM

ups

Im 'corneum 02/21/2019 10:03 AM

why screnshot no appears here ? :/ old version or somethink

texnonik 02/21/2019 10:03 AM
texnonik 02/21/2019 10:03 AM
  • too short map
texnonik 02/21/2019 10:04 AM
Im 'corneum 02/21/2019 10:07 AM

just watch tje video

texnonik 02/21/2019 11:44 AM

? dummy is teleporting to random place that you didnt marked

skua 02/21/2019 5:06 PM

Blu

jao 05/09/2019 11:37 AM

seems like there is no interested in working on this

jao 05/09/2019 11:37 AM

$decline