#Cave_of_Harmony
"Cave of Harmony" by Welf [Brutal]
DDNet 08/22/2024 9:17 PM
@balami.

this is your map's testing channel! Post map updates here and remember to follow our mapper rules: https://ddnet.org/rules

DDNet 08/22/2024 9:17 PM

Map :lady_beetle: :

balami. 08/22/2024 9:17 PM

EHM

balami. 08/22/2024 9:24 PM
DDNet 08/22/2024 9:24 PM

Include a changelog alongside your map updates (preferably with screenshots).

soulyvevo 08/22/2024 9:42 PM

hi

omegakysiku 08/22/2024 11:15 PM

map is not on testing?

balami. 08/22/2024 11:17 PM

it takes some time after the first post, i can put it

omegakysiku 08/22/2024 11:18 PM

it takes almost 2 hrs to do for bot?

balami. 08/22/2024 11:19 PM

i don't know how much time it takes, but yeah there is a delay or something 😅

balami. 08/22/2024 11:20 PM
@murpi

is it a bug or something, that it takes some time to get the maps from here into the votelist?

murpi 08/22/2024 11:38 PM

From my own personal experience it always takes a couple of minutes

murpi 08/22/2024 11:38 PM

But I don't exactly know how the uploading process works in our website backend

pipou_tw 08/22/2024 11:49 PM

You can rcon change_map [mapname] if it takes too long

balami. 08/23/2024 12:21 AM

i can do that, I.K.U can't

balami. 08/23/2024 12:23 AM

The issue usually is, that the map is on the server, but the votelist doesn't show it (voting reload or another map wont work)

papotav 08/23/2024 5:11 AM
  • skips
papotav 08/23/2024 5:11 AM

add unf here

mirfay123 08/23/2024 5:19 AM

Meh... And here comes another brutal :/

papotav 08/23/2024 5:20 AM

if u dont like brutals dont play em

cyberfrighter 08/23/2024 5:23 AM

it doesnt feel like a brutal

papotav 08/23/2024 5:23 AM

it feels like a big novice to me

cyberfrighter 08/23/2024 5:24 AM

mod 5

balami. 08/23/2024 11:24 AM

how to do the first one? the 2nd is intended and the 3rd is similar to the normal way, just a harder version of it (the normal way to get the 2nd tee is not really a part)

balami. 08/23/2024 11:25 AM

it's supposed to be hard, if i put unfreeze there, the part is very free

papotav 08/23/2024 11:25 AM

throw

balami. 08/23/2024 11:25 AM

can you show me?

papotav 08/23/2024 11:25 AM

oh wait

papotav 08/23/2024 11:26 AM

which one is the first one for u

balami. 08/23/2024 11:27 AM
balami. 08/23/2024 11:27 AM

is there an easy way to fix like extending some blocks?

papotav 08/23/2024 11:27 AM

yeah

papotav 08/23/2024 11:28 AM

yeah that should fix it

balami. 08/23/2024 11:31 AM

i will put a block here then (and raise the ceiling and hookable) most likely

papotav 08/23/2024 11:32 AM

👍

mirfay123 08/23/2024 3:29 PM

i like, but so many ..

f0rtishka 08/23/2024 3:39 PM

no one forces you to play them

anthonyyx 08/23/2024 4:10 PM

not trying to hate, but do you even play brutals

mirfay123 08/23/2024 4:10 PM

ye i beat 2

balami. 08/23/2024 5:16 PM
  • tried to fix the skip papotav mentioned (as explained i raised stuff by 3 tiles)
  • lowered the ceiling at the self laser buffer part (idk how to call it xD)
  • replaced the unhookable tiles background with a jungle cave background
  • slightly increased the logo size

if anybody has a good idea to fix the self laser buffer part, tell me. i feel like any fix would just make the part worse and i dont want that to happen 😅 (i could add weapon teleport to force the selflaser xd)

balami. 08/23/2024 10:25 PM

the laser maze part is now symmetrical

_lowback_ 08/23/2024 10:50 PM
@balami.

i. i found some useless skip

louis.place 08/26/2024 11:02 PM

better to have unfreeze on the ground (so you can insta jump after unfreeze)

louis.place 08/26/2024 11:04 PM

buffer laser part is still chotable, i'd just remove unfreeze at the bottom

louis.place 08/26/2024 11:07 PM

do u want 2 way to do this? (hook from tee under or tee on top hooks)

louis.place 08/26/2024 11:07 PM

if not then u dont need hookthru, imo makes it confusing

louis.place 08/26/2024 11:08 PM

bad filler, why so much stuff if you're not going to use it? part would be better if you'd actually have to use more of the blocks that are mapped

louis.place 08/26/2024 11:11 PM

drags like this are unfun in my opinion especially in t0 (if you want to use the drag for a setup i'd make it simpler)

louis.place 08/26/2024 11:14 PM
louis.place 08/26/2024 11:14 PM

think this can be improved, it's really easy so kinda unbalanced compared to the rest of the map

louis.place 08/26/2024 11:15 PM

and it's really short so it feels a little awkward in context of the rest of the map

louis.place 08/26/2024 11:23 PM

likewise

louis.place 08/26/2024 11:26 PM
louis.place 08/26/2024 11:28 PM
louis.place 08/26/2024 11:29 PM
DDNet 08/27/2024 3:40 PM

Map channel has been moved to waiting mapper.

balami. 08/27/2024 6:09 PM

-changed some fillers -new background -lowered the mentioned unfreeze by 1

balami. 08/27/2024 6:12 PM

imo the buffer laser part gets worse, if i avoid cheats, like no matter what i do, it will still be possible. removing unfreeze is not a solution from my perspective, especially since it's a t0 map, where the unfreeze doesn't affect the cheat. no idea whats wrong about the laser maze part. if i change stuff, it gets ugly. well wouldnt even know what to change. the additional stuff is design, only the hooks on top aren't used for gameplay (the ones at the bottom are needed for saving). if i make the drag simpler, it becomes novice, i don't think that would be good. in t0 only one dummy is needed, so it shouldnt be annoying from my perspective.

louis.place 08/31/2024 12:55 PM

removing unfreeze on the buffer laser part still fixes the cheat for 2p, which is why i think its worth

louis.place 08/31/2024 12:55 PM

also the gores fillers haven't really been fixed

louis.place 08/31/2024 12:55 PM

i think u should require a weapon specific move in them similar to the one after nade

balami. 08/31/2024 1:05 PM

the buffer laser part is still cheatable for 2p then. i dont understand the issues about the fillers.

louis.place 08/31/2024 1:06 PM

u can still cheat that part without unfreeze in 2p?

balami. 08/31/2024 1:07 PM

yes, go into the middle, do a throw and laser

balami. 08/31/2024 1:07 PM

maybe need to swap tees in air to keep the dj

louis.place 08/31/2024 1:09 PM

hmm i see that's unfortunate

balami. 08/31/2024 1:15 PM

most likely i will make another map where i force that move (or some similar move), but i still think the current version is good enough to be kept in the map

balami. 09/05/2024 7:03 PM

-i cut the first part -added hook at the laser drag -changed a gores filller -some graphical stuff

balami. 09/05/2024 7:13 PM

i messed up some design stuff on my last fix ._.

DDNet 09/06/2024 2:05 PM

Map channel has been moved to waiting mapper.

balami. 09/06/2024 2:05 PM

(had a test with catseye and i am working on fixes)

balami. 09/06/2024 6:52 PM
  • reworked the shotgun drag
  • removed some freeze at the scary looking sg solo to add symmetry + improve the gameplay (on the previous version it was already changed a little, but i didnt mention that)
  • removed unffreeze at the shotgun pick up spot to avoid confusion
  • fixed some graphical issues (the design of this map is killing me help)
balami. 09/06/2024 8:12 PM

forgot one change ._. i added space at the selflaser gores thing and i removed 2 lamps

balami. 09/08/2024 12:45 PM

fixed 2 corner bugs

DDNet 09/09/2024 7:59 PM

Map filename must match channel name.

balami. 09/09/2024 7:59 PM

OPS

balami. 09/09/2024 8:00 PM

added a 3x3 hookable block at the grenade hookthrough part at the end to make it easier without dj

balami. 09/09/2024 8:09 PM

didn't really improve it so i repeated the process

balami. 09/09/2024 8:40 PM

further reworked that part, removed the last added hookables, but added more hookables later, so the first thing isnt too easy while both sections work without dj

catseyenebulous 09/10/2024 11:30 AM
@balami.

?

catseyenebulous 09/10/2024 11:30 AM

Unplayable.

catseyenebulous 09/10/2024 11:36 AM

And, uh.. this. :D

catseyenebulous 09/10/2024 11:36 AM
balami. 09/10/2024 11:54 AM
balami. 09/10/2024 12:41 PM

i fixed that and i fixed my automapper for the 1/4 stones (not many will notice but its more random now)

balami. 09/10/2024 12:54 PM

design ._.

DDNet 09/10/2024 1:09 PM

First ready set by Trial Tester. Map needs to be tested again by an official tester before fully evaluated. Suggested Difficulty Rating:★☆☆☆☆

catseyenebulous 09/10/2024 1:11 PM

Looks good to me now, couldn't find any more issues. Would also accept 2* but it's easier than Waldeinsamkeit.

soapysandwich 09/12/2024 8:21 PM

Time for release map really gets my nipples hard 10/10

balami. 09/12/2024 8:22 PM

thank you for your test, i appreciate it

balami. 09/16/2024 12:01 PM

added a platform so its easier to get up + changed the hookables on the start, so you can go down without using dj

balami. 09/16/2024 12:03 PM
  • added 2 blocks here so the left tube isn't much easier than the right one
DDNet 09/16/2024 12:04 PM

The map is now ready to be released! Difficulty Rating: ★☆☆☆☆ Optimized version attached. Changelog:

Unoptimized version: https://discord.com/channels/252358080522747904/1276289098734108792/1285208885228994561

balami. 09/16/2024 12:08 PM

first part works solo now, but that shouldn't be an issue (it can be annoying with alot of afk players and it's just a filler)

kollpotato 09/17/2024 5:19 AM

lets goooo

kollpotato 09/17/2024 5:19 AM

the best brutal map ever

DDNet 10/19/2024 12:06 PM
@balami.

your map has just been released, and you now have a 2-week grace period to identify and resolve any unnoticed bugs or skips. After these two weeks, only design and quality of life (QoL) fixes will be allowed, provided they don't impact the leaderboard rankings. Be aware that significant gameplay changes may impact and lead to the removal of ranks. Good luck with your map!

oxyzo. 10/19/2024 8:58 PM

$decline

DDNet 10/19/2024 8:58 PM

This command was not found.

itom6176 10/20/2024 3:24 PM

i like

happymaciek 10/21/2024 1:06 PM

🧀