#Solo_Castle
"Solo Castle" by патос [Solo]
DDNet 05/20/2026 11:47 AM

Mentions:

@patos0888_22984
DDNet 05/20/2026 11:47 AM
DDNet 05/20/2026 11:47 AM

Map 🐞: Debug output is too long, see attached file.

patos0888_22984 05/20/2026 11:49 AM

it's so important if the map is completed without it

ivanverba 05/20/2026 12:18 PM

1.A lot of design bugs throughout the map ( don't markered them all, just some examples) . Jetpack is not marked. 2.Huge imbalance between parts , sometimes it's too easy, sometimes too hard and frustrating. 3.Many parts feel similar to each other. 4.The map is very short. 5.The laser part can be completed without using the laser. 6.Infinite jumps can be saved in the ninja part. 7.Many checkpoint teleporters are missing unfreeze tiles where they should be (e.g. on CP 25).

Overall, there are many significant issues and in my opinion the map cannot be released without being completely reworked. It feels repetitive most of the time and gets boring quickly.

__limonchik__ 05/20/2026 8:38 PM

Hi! Thank you for submitting your map. The overall gameplay feels repetitive and lacks interesting flow or creative challenges. There is a major inconsistency in difficulty throughout the map. Some parts feel way too hard, while others are too easy, ruining the overall experience. Many parts of the map share the exact same concept. Adding more diverse tricks and changing the pace would help keep players engaged. Please try to bring more variety in your next maps. We appreciate the time and effort you put into building this map. We highly encourage you to keep practicing, look at recently released maps for inspiration, and try again with a new map! Good luck with your future mapping!

DDNet 05/20/2026 8:38 PM

Mention:

@patos0888_22984