map has been tested
and now we fix design, hope ready for release))
a little bit fixes for missing entities
very nice logo
ty for the bugs found, fixed
one billion year later testers: let's try to test it no way, we need to wait one more billion years again
big problem of ddnet testers, they do not want to test maps
i'm done
there are more maps in testing.
i can test all the maps for one day
you test it then
do it
but im not tester
syltoox new tester role
i wont get tester
even if im good enough
go ahaead
and show us how you properly test all maps in a day
multiple devices
Yes
@Imperiusgo write a proper review to all maps in 1 day
dude, he wrote about the test, but not about what the detailed review will do. which you almost never do
good try boyz i'm not going to do your work i say "i can" but not "i do"
first of all i want to say two things
- most of tester so lazy and u know it
- do something for create vision that you test the maps
I watched the test servers for two weeks and so rare see someone
I think Imperius wants to say that it is better to take a team of testers who will not ignore new maps and cry that it’s hard, a lot of maps and few of them. It would be nice to recruit really enthusiastic testers.
your claims have no value if you don't follow through
yeah yeah sure
this is only a call to action
you have no idea what an effort it is to test maps properly
ofcourse, im play in the game ten years and don't know what need to do for the test map
then go ahead and test all maps by today
or shut up
100$ and i do it
deal?
then you should pay testers to test your map LOL
you couldn't even get your own map bug free (that you probably spent a lot time on), so I doubt you could do it for other maps
but please prove me wrong :)
jao, I came here not to argue, but to ask that testers eventually start doing their job its only what i want
and you, as an administrator, should not argue with me, but support the user and check your testers how they do their work
then why are you so disrespectful?
I don't need to check if testers do their work
i'm not disrecpectful dude
because it's not work
it's voluntary
they don't have to test
they are doing it in their free time and without any return
it's often boring and demotivating, I can't force anyone to do it
I respect everyone, but I'm tired of waiting, like many mapmakers
- most of tester so lazy and u know it
this is very disrespectful
since you have absolutely no idea what it means to test maps
12:07 PM] kavo: i can test all the maps for one day
this is disrespectful too
but I'm tired of waiting ^ the only thing that causes negative emotions
you can help test other maps then instead of making cocky claims
Well, I apologize for the disrespect, if this, of course, hurt someone, it was emotions because of a long wait. In the end, do something, because the card has already been tested, and i tired to sit back, want to change something
then be the change yourself
test ur own map
drama
Testing maps takes time, you can't find all the bugs and errors in one playthrough. Getting a map ready can take several tests, in most cases we need to re-test a map after changes were made. There's only a few of us to test over a dozen of maps, and don't forget we, just like everyone else are people with our own things to do besides testing.
annoying to pass this one block wide hole. Especially with weak hook. Maybe add 1 more block of free space?
Not enough free space to get speed. Annoys
This part needs to be fixed
Thinking about solutions right now
Problems:
- very faily the way we try to do it
- gate closes right in your face if you dont have a lot of speed
you can't even see it's gate over there w/o entities ON
- Can theoretically be cheated by both guys going upside.
If it's possible even in theory - it needs to be fixed
Tired. Didn't finish testing
waiting for a more professional player with his report
lol
Ok, on each bug reported mapper have an argument:
-
It took a long time for me to figure out how this part works. Add some hints mapper: I know how it works. No problem here
-
As for me it's hard to understand which hookthrough goes which way, you could add some unhookables between, so it does nothing to a part, but it will be much easier for understanding mapper: I see everything fine. No problem here
-
This part is just annoying, boring and random. Should be deleted mapper: *Made 15 attempts. Failed.* mapper: I dont care. Good part. You can train this...
its not random you just dont know how
such as mapper?)
I don't know how to make this map "ready for release" with such attitude of mapper
so true xD. That's why 90% of ddnet maps are unplayable
even moderate ones
even some novice omg
thats testers fault. Maps with such parts shouldnt be released
lmao so you both would like to play maps where u first try every parts
how annoying that would be
and btw it's brutal
maybe u aren't good enough for it and that' why u find some parts too much faily/random
Let me invite you to the test server and see how you'll play that part I'm talking about
I will answer all:
- I am not going to correct the design, as well as to adapt to the tastes of testers and NOT testers. Everyone has their own taste.
- “This part is boring and faily. Delete. " Personally for you? Faily – no, but is it boring for everyone? Show me at least 10 adequate people who call him boring.
- I’ll fix some really big bugs, but the decision should NOT be taken by the “tester”.
- Delete novice maps, they are boring.
- Let's look at the maps im'corneum. Does he add clues everywhere to the walkthrough? The whole point of the map is that you think about how to go through it. Detailed guide to write to the map now the official requirement?
Dont argue while you don't understand what we're talking about, please
^^ thats for Gwendal
Finish this part please
Sorry Im not good enough to do it
Such as my friend.
Such as mapper himself.
dude, I passed it many times a month ago. Perhaps now changed speedups.
Im very happy you passed it and part is possible
It's not deny the fact its annoying and stupid
Again, just for you.
pun only one hookable
put*
what for?
@Jesus Christwhat for are there 3
in 1 it gets harder and looks ugly
its get easier, because u have to hook that specific tile to pass the part
optional this tile, it is possible and below
not sure about that
check first and then ask to fix it
i did
u think i would complain about it if i didnt try it over 50 times?
This is a design element that does not interfere with the part
added arrows, and fixed some tilebugs, lets try "random" part
u think i would complain about it if i didnt try it over 50 times? bro, a month ago it was all right. Test on the local server of old clients. It is not my fault that now it does not work, we issued the map in May.
this part is fixed
nothing has changed physics wise since may
however, the part stopped working
try with the server you were using before to confirm that please
ok, proofs will be in the evening if the fact of change is confirmed
@jaoBut if the map on the server is updated, I can not confirm anything. Imperius fixed the bug.
we have old version
all map versions are in this channel
unless you deleted them
I was able to pass on the new version. Probably someone noob, if out of 15 attempts any successful. In vain fixed
I love this map
+1
design sometimes ugly
but amazing map
70 minutes to understand
to finish it* xd
and at 5am
so it's not that hard map, it could be rsled
ty guys
stop testing our map, we do not have time to fix it for you
xd
don't listen to him)
one CTO added
delete this map please
why?
$decline
are you going to make a new version of Umbrella ?
no