I don't even know how to do the unsolo
enter the explosion radius a bit from the side
left side ?
it doesnt matter. you have to do it a copuple of time to gain height
like swinging
u sure that works with multiple people?
ah rght there was this bullet shit thing
no idk
it's not good anyways
fixed bugs
bullets are fixed since bullet master
5 corner bugs
😄
Map is really nice and the Info thing is really cool
thanks ^^
can you quickly show me on the zoomout view of the map where the cornerbugs are?
fixed the cornerbugs thx to coke i tried to remake the background with normal quads so hopefully the map isnt so big changed a part to make it flow better
ah great -590 kilobytes
forgot testing spawn
dont like it
1) weird and random filter which will hold people back from even trying the map 2) first part is faily in a bad way and can waste more time than it should 3) freezejump and last part require knowledge but arent unfaily 4) map is really short but is neither made for speedruns nor has crazy parts 5) design is not nice to play with (too high contrast in the bg)
remade the whole map
no startline/finishline markings
fixed thx
🙂
bugs: -put "cloud" and "a black" to HD
The design's depressingly flat tbh, it doesn't have any design advantage to the grass or the background more likely. :/ Gameplay is interestingly good, but i wanted more parts out of this 😦
I would rate it as brutal 3 if you can add some parts onto that
best design
compare it to yun_gu_2 and medium
lets not compare designs
too subjective
both made by bit (design) and it has more stucture elements than this
but we should since one of them has same difficulty mesures
same lenght, similar parts
but ye it's just a recommendation to make this map more interesting
Eh I made design of medium
bruh whatever
first part is still not great for t0 tele 5 and 9 could maybe be a tiny bit easier tele 5 should force the correct way i think, otherwise people will cheat it (which is harder imo) front layer has to be above game layer
otherwise good changes
tele 6 is cheatable i think? whats the correct way
feels more on the moderate side now
jao is 'first part for t0' killer
corner looks a little weird, idk
all hookthrus are broken in entities
front later is behind game layer
design rework
and some fixes
added nf
added logo, improved some parts
$ready 2
mod 3* imo
yea when i played it it didnt seem that easy
$ready 1
^ brutal 1, not moderate
Map is not brutal lel
wtf
@Ravieur high its def not brutal
unless something changed since i last saw
it has some hard/weird moves
im gonna look at it rn
i only remember one part being funky tho
there is stuff that needs good movement control
test with me
omg this isnt brutal 1 plz change mod 4 or 5
ravie is uber noob and cant finish map, i saw him testing and he couldn't even do a single part which is why he overrated it
xDD
nouis eats like a pig
5* moderate
Mod 4*
4-5 fine
mod 3-4 is fine
Ravie is pretty good at rating maps, louis bases rating on his own skill
mod 5 seems like a good compromise
did u test the map?
the complete map
yes
no
and whats ur opinion
mod 5
Ah xD
Thought u just took all opinions together to get to mod5
yea that seems to be the general opinion too
seems like corneum isnt happy with the changes u made
@Cøkeplease clarify it
$reset
Done
$ready 5