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Hope?
for what?
$decline
This command was not found.
bro
.
what the hell do i do in the map
theres too much stuff going on my screen
grenade there hookable there teleport there freeze ther
like wtf
just play?
i dunno what to do
👀
i mean, that's a pretty basic combination of entities xd
have you tried grenading there, hooking there, teleport there, freeze there
the original version of the part was without additional entities, they were added to make the part more difficult, not to counter the skip
in any case, it won't be difficult to fix this if necessary
desk?
part*
a okey
first of all, really nice work for your first map, but there are a lot problems and things which could be fixed. the screenshots are examples and there are more similar issues in the map which you will need to be looking for.
- similar and not really interesting filler parts.
- difficulty balancing of your map
- lack of space
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i would suggest to remove all the filler parts and rearrange existing parts + adding a smooth transition to them. you should get rid of those hammerfly parts and repetitive gores/rocket moves to make your map more interesting overall as at least 50% of it doesn't match the quality of your good parts.
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some parts are really long and some of them contain more edgehooks than other parts. you should take a look on all your parts and balance them as much as you can. also i believe that killtiles dont fit into your map, rather as deco, because your map is not faily overall. so you should get rid of them.
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parts will need to be optimized to be played smooth and to not feel restricted in some way. overall you did a good job already, but there is always some things which could be improved.
sadly this is a decline but it will be a huge step forward and imo a good increase of quality if you manage to fix all the issues in a fully reworked version of this map. i will also point out parts which i believe are good and have more potential so i hope you will keep it up (and not quit the game as you said xD)
Can I work on the same map and send it back for testing?
if thats possible for you. imo i would remove fillers/flys/gores as mentioned and rearrange parts to make it all look clean and have more space to work around to map new stuff and to not be restricted to a certain space
Your map submission has been declined.
everything that wasn't included in the screenshots was generally done well?
screenshots are examples of the mentioned issues and the issues occure in many other parts as well
Decline
bo
no
too bad
why bad
map is nice
im telling too bad to basicaly guy
i rly like this map, sad is getting decline
design and parts are cool
i dont rly think its a decline, more like hard waiting, sadge
I also liked the map, but killtiles are superfluous
considering a lot of rly rly bad maps were declined so fast, and looking at this map getting declined so fast aswel by being by far the way better map from all of this garbage that we witnessed, is just unfair
Dekael im with you this map is way above every other "first" map we have seen in the last few weeks but it still isnt in a releaseable position
but this map is easilly fixable, mapper was able to make all of this, so he is able for fuckin sure to fix all the problems
especially this map is 2p forced so u dont care about any t0 cheats etc
freeharakiri
freeharakiri
Json just posted like 30-40 screenshots and this map isnt even that long
You take whats good and start a new map
some screenshots are fixed in 5 minutes
A new start is often better than just making it somehow work
But, it's a good position
u are right
mapper is trying to fix all the issues and im happy to test it again when he posts it. lets wait :D
the time it takes to decline is not determined by the map quality. sometimes there are close cases which take some time.
harakiri will return
choo choo
chooo choo
chan ch0o