#Harakiri
"Harakiri" by Ybivawka~ & Wonderful [Brutal]
DDNet 10/01/2024 7:37 PM
@ybivawka

this is your map's testing channel! Post map updates here and remember to follow our mapper rules: https://ddnet.org/rules

exen9_11 10/01/2024 7:42 PM

Hope?

ybivawka 10/01/2024 7:45 PM

for what?

_nrx 10/01/2024 8:00 PM

$decline

DDNet 10/01/2024 8:00 PM

This command was not found.

maybetheguywasrights 10/01/2024 8:00 PM

bro

maybetheguywasrights 10/01/2024 8:00 PM

.

maybetheguywasrights 10/01/2024 8:00 PM

what the hell do i do in the map

maybetheguywasrights 10/01/2024 8:00 PM

theres too much stuff going on my screen

maybetheguywasrights 10/01/2024 8:01 PM

grenade there hookable there teleport there freeze ther

maybetheguywasrights 10/01/2024 8:01 PM

like wtf

ybivawka 10/01/2024 8:03 PM

just play?

maybetheguywasrights 10/01/2024 8:03 PM

i dunno what to do

vena6080 10/01/2024 8:05 PM

👀

f0rtishka 10/01/2024 8:05 PM

i mean, that's a pretty basic combination of entities xd

oxyzo. 10/01/2024 8:31 PM

have you tried grenading there, hooking there, teleport there, freeze there

dekael 10/01/2024 9:35 PM

unfreeze here for QoL

dekael 10/01/2024 10:14 PM

idk if u need to spam entities here to prevent ''cheat'', u can do much it much simplier and still requires to get speed into the edge

dekael 10/01/2024 10:22 PM

entities bug

dekael 10/01/2024 10:23 PM

kinda hard to see this refil jump icon on design

ybivawka 10/01/2024 10:24 PM

the original version of the part was without additional entities, they were added to make the part more difficult, not to counter the skip

ybivawka 10/01/2024 10:24 PM

in any case, it won't be difficult to fix this if necessary

dekael 10/01/2024 10:25 PM

desk?

ybivawka 10/01/2024 10:25 PM

part*

dekael 10/01/2024 10:25 PM

a okey

zjasi 10/02/2024 1:40 AM

first of all, really nice work for your first map, but there are a lot problems and things which could be fixed. the screenshots are examples and there are more similar issues in the map which you will need to be looking for.

  1. similar and not really interesting filler parts.
  2. difficulty balancing of your map
  3. lack of space
zjasi 10/02/2024 1:40 AM
  1. i would suggest to remove all the filler parts and rearrange existing parts + adding a smooth transition to them. you should get rid of those hammerfly parts and repetitive gores/rocket moves to make your map more interesting overall as at least 50% of it doesn't match the quality of your good parts.

  2. some parts are really long and some of them contain more edgehooks than other parts. you should take a look on all your parts and balance them as much as you can. also i believe that killtiles dont fit into your map, rather as deco, because your map is not faily overall. so you should get rid of them.

  3. parts will need to be optimized to be played smooth and to not feel restricted in some way. overall you did a good job already, but there is always some things which could be improved.

sadly this is a decline but it will be a huge step forward and imo a good increase of quality if you manage to fix all the issues in a fully reworked version of this map. i will also point out parts which i believe are good and have more potential so i hope you will keep it up (and not quit the game as you said xD)

ybivawka 10/02/2024 1:42 AM

Can I work on the same map and send it back for testing?

zjasi 10/02/2024 1:42 AM
zjasi 10/02/2024 1:44 AM
zjasi 10/02/2024 1:46 AM

some things you should look for next time so that these don't happen anymore

zjasi 10/02/2024 1:48 AM

if thats possible for you. imo i would remove fillers/flys/gores as mentioned and rearrange parts to make it all look clean and have more space to work around to map new stuff and to not be restricted to a certain space

DDNet 10/02/2024 1:48 AM
@ybivawka

Your map submission has been declined.

ybivawka 10/02/2024 1:50 AM

everything that wasn't included in the screenshots was generally done well?

zjasi 10/02/2024 2:01 AM

screenshots are examples of the mentioned issues and the issues occure in many other parts as well

zjasi 10/02/2024 2:06 AM

I think these are good parts and i think some of them can be improved more if you fix the issues.

bagler67 10/02/2024 5:47 AM

Decline

maybetheguywasrights 10/02/2024 5:52 AM

bo

maybetheguywasrights 10/02/2024 5:52 AM

no

oxyzo. 10/02/2024 6:36 AM

too bad

manikoo 10/02/2024 6:50 AM

why bad

manikoo 10/02/2024 6:50 AM

map is nice

oxyzo. 10/02/2024 7:43 AM

im telling too bad to basicaly guy

dekael 10/02/2024 11:06 AM

i rly like this map, sad is getting decline

dekael 10/02/2024 11:06 AM

design and parts are cool

dekael 10/02/2024 11:08 AM

i dont rly think its a decline, more like hard waiting, sadge

bagler67 10/02/2024 11:09 AM

I also liked the map, but killtiles are superfluous

dekael 10/02/2024 11:10 AM

considering a lot of rly rly bad maps were declined so fast, and looking at this map getting declined so fast aswel by being by far the way better map from all of this garbage that we witnessed, is just unfair

bumm. 10/02/2024 11:12 AM

Dekael im with you this map is way above every other "first" map we have seen in the last few weeks but it still isnt in a releaseable position

dekael 10/02/2024 11:13 AM

but this map is easilly fixable, mapper was able to make all of this, so he is able for fuckin sure to fix all the problems

dekael 10/02/2024 11:13 AM

especially this map is 2p forced so u dont care about any t0 cheats etc

dekael 10/02/2024 11:16 AM

freeharakiri

bagler67 10/02/2024 11:17 AM

freeharakiri

bumm. 10/02/2024 11:17 AM

Json just posted like 30-40 screenshots and this map isnt even that long

bumm. 10/02/2024 11:17 AM

You take whats good and start a new map

bagler67 10/02/2024 11:18 AM

some screenshots are fixed in 5 minutes

bumm. 10/02/2024 11:18 AM

A new start is often better than just making it somehow work

bagler67 10/02/2024 11:18 AM

But, it's a good position

bagler67 10/02/2024 11:18 AM

u are right

zjasi 10/02/2024 11:28 AM

mapper is trying to fix all the issues and im happy to test it again when he posts it. lets wait :D

balami. 10/02/2024 11:37 AM

the time it takes to decline is not determined by the map quality. sometimes there are close cases which take some time.

ybivawka 10/02/2024 1:11 PM

harakiri will return

bagler67 10/02/2024 1:56 PM

choo choo

kollpotato 10/03/2024 6:09 AM

chooo choo

kinki9487. 10/03/2024 10:10 AM

chan ch0o