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no
what the fuck dude this map is crazy xD
it would become the new stronghold likely, just from the name alone
but looks way harder to me
ye, feels like playing stronghold
do you mind if i start this map on my own server? few friends want to try later
idk if there are any rules about starting testing maps on other servers but, wanted to ask u anyway
of course you can, it's publicy available to anyone after the map has been submitted
even older maps: https://ddnet.tw/testlogs/
yes i mean its public now
alright thx
this map feels like it was made by popcorn
exept like 3 parts
it should also be multimap in heavier, some parts are therefore left as in the original, but there were also other parts which we have replaced
also like when testers cry for more space and then look at this maps 1st part
it doesnt feel like multimap at all
i think it is important to leave some parts of the old map in, otherwise we could have made a whole new map
the main 'idea' of a part was taken, and we tried to do it in a harder way
some parts are more changed, others less
nahh, multimap sux
heey but april fools was 2 months ago.... 😛
🙂
now im waiting for multimediummap, multiINSANEmap and a verion for trolls that would be named multiTSINISHmap
But multimap is the medium map
if thats medium then I think I will start thinking that skynet 10 is an ultra hard map ^^
i don't think "versions" of maps is a bad thing at all honestly
i mean we have approved stuff like kobra solo in the past
i think it's actually kinda fun
there is probably a creative way to remix several novice maps into harder mod/brut maps
imo the noobfilter needs unfreeze
U can kill, or u mean the walk of shame?
Why should it be ultra hard when it's all the same maps, it's a series and not a version of a map
In a series the difficulty does not interest
From my perspective skynet 10 is a medium skill map, multieasymap is a novice map and multimap is an easy map(not medium). On ddmax.easy we had waaaay harder maps from multieasymap and multimap(for example this one : https://ddnet.tw/mappreview/?map=vitaminC).
But getting to the topic. You should consider changing this 2 parts because now they are boring.
As said, some structures should be kept because they remind of the old map
the last part maybe just add some save'y hookable yellow tiles it will improve visualy the part and will make it less stupidly boring and faily
Other ppl said we should make some parts harder
then make them harder but not boring =]
"some structures should be kept" yeeeeeaaaaaahhhh specialy when you totaly changed the most iconic start that multi maps have ^^
We don't want a too long hh
Same like the last part
the map is fun but imo you should not remix a map that is not yours, you did it with the easy version and the excuse was for new players to have a "good" start to the game, you should not release this version even though it's funny it's disrespectful to TPaul
i don't understand how it's disrespectful
i dont think thats an excuse to make parts lazy tho xd
i mean it could fall under the subset of using parts that "aren't yours" but idk if it really has much of an effect here
I don't think we will replace whole parts because they are too boring, the point is to make a harder version of the map. If we want to make our own map then we will do it, but since many asked we made this map
I think it is more a recognition that his map was well received
the whole map is kinda boring tbh
it just feels idk lazy
The design fits multieasymap, some of the parts could be reminding. Way too big mapped have to zoom every part literally but that's common in your maps
@Cøke@TridemyI have realized. The style is heavily based on team 0 once again and thats nothing multimap was ever about. You miss the whole principle basically, if you play this map you dont get reminded of multimap, rather just another boring hh map. Get creative i think you should do way better as a tester yourself and you mapped many maps already. So back to the scaling, i dont really understand the reason behind your 10:1 scaling, instead of using 1x1 blocks or 2x2 or even 3x3 you are using 5x5 + thats just way too big. Considering it's name it should fill the purpose of it as well which as i said you miss almost completely.
However though you got a few parts that were somewhat a bit fun but that's just not enough.
No need to talk about flow, as multieasymap has no flow anyway.
Considering it's flaws this will be declined. Your testingleader.
$decline
Ah bot seems to be down, will do it later. Channel will explode in 3 days. 💥
Don't act as if the map is only created by Coke 😛 The downscaling makes somewhat sense, because the map was created by making everything bigger and transforming the parts into hh parts (or parts that fit into a hh map). Mostly i agree with Brokecdx, but my advice would be to not try creating a hard version of Multimap, because the map is trash compared to current standards.
We made the map for the people who wanted it, we don't care if the map goes on the ddnet servers or not, but as I notice opinions differ a lot. Some like the map very much. Others do not. Like with multeasymap, many hate the map but still the map is the most popular map ever, funny
The problem is, you cant compare this map with multeasymap at all tbh
I think that the majority of players for who this map is intended will like it, but as I said we have not made the map for us, like any map. This is not about creative parts or anything, we have seen in other maps that too creative parts are not liked.
Then rename it to whatever, but not multhardmap
No, in the map I think nothing will be changed, we have tried to map very simple parts that come close to the original. We will only recycle the occasional good parts of us again
I know that the map is simple, some parts are heavily modified, some less. Some parts are completely out, other parts that had no sense in multimap now have a sense
^ will just leave this here, no point to discuss this tbh
If other testers think the same way there will never be a hard map of it, then multifat map remains the hard fun one that no one plays, too bad but can not do anything. The people for whom this map is intended are unfortunately not represented here in the dc
This map was in contrast to a creative map such as best of three very quickly finished and would certainly be played more, because many do not want to think about parts, and then still faily... Unfeasible for the casual player
They want a map like stronghold, simple no brain and t0
This map is oriented to multimap, if you do not have the parts of multimap exactly in your head, you will not recognize many things. If you have the basic idea in mind you will notice it has similarity, it is very hard to make a decent heavy map based on an old bad map
With eliteenator we got only positive feedback, with multeasymap almost only negative. Eliteenator is not played although the parts are kept very simple, multeasymap is now the most played map ever
You can't compare the difficulty but here it's just about feedback
rename into multihhmap
I think we took hard since it is not feasible for most in 2player teams, but hh would fit as well
multihardmap sounds like multeasymap and i don't think that association makes sense
It is impossible to make a map on the size of multimap in hard. It is so easily said why so big and not 1x1, you can try it yourself, you will quickly realize that it is simply impossible to make the old parts just as heavy without it becoming trashy
i agree
I don't think that this is a fair comparison. Multeasymap was made to replace multimap, literally the most played map, and succeeded at that. I personally haven't heard much negative feedback except from a minority (Remember that the ones disliking the map will be much more vocal than the ones that like it). I personally thought that multeasymap was absolutely needed at that point and is mapped well. Eliteenator is a long brutal map, making it accessible for much much less players. I personally saw this map being played much more often than the usual brutal release and liked to spectate runs (although since its faily, most of the runs won't end in a finish)
(I don't think multeasymap would've been remotely as popular as it is now if it didn't have that association)
Without multimap there would never have been such a map of us - you are right, and I have never claimed otherwise. Also, multeasymap is not meant to replace multimap, it's just a light version of the original one. We do it only because people want it, not because we want it, we know ourselves that these maps are not creative... I think this is obvious if you look at our other maps
I think many still have not understood the meaning of these maps, just like with patchwork, I have to listen until today it is only copied and I should think up my own parts. Please what? Look at my 35 other maps where I have my own parts xD
i think it's good that multeasymap replaced multimap
It's not meant to replace them, it's a lighter version of a map that is very popular under bad players, and that's the majority. If here a few people who play better say it is uncreative and not releasable it has more weight than 100 others who say they would like to play it but don't even know that there is map testing 😁 it will be the same with this map
it will be the same with this map I don't understand how you can be so certain saying that. I do understand that it being associated with multeasymap could make it more likely for players to join, but apart from that? It is a brutal map, so the potential player base is already much much smaller.
Like I haven't properly tested the map yet, I don't know if its good or bad. It's just that I don't agree with that mindset (yet) ^^
As I said some like them, others less. Those who like them less usually say too boring and uncreative, there I think only that ppl has not understood the sense of the map idk
And I did not mean by the sentence that it is played the same way as multeasymap btw
I want to say that it will be rejected because a few player say the map is bad. Players who want to play and want to have it do not know the testing
multeasymap is for beginners who aren't represented in this discord, brutal players are at least somewhat represented. i agree that it's not a 1:1 representation, but it's something different. comparing those 2 maps like this doesn't make sense, otherwise you could say on any map "some people say it's boring or uncreative but we should release it because some players will like it".
No that is wrong and you have missed the point
If you would make such a map today it is clear that is rejected, because the quality today is much higher, but as I said that should not be the point here
It's just a reworked hard version of an old bad map
thats one way of disowning criticism by saying "the actual testers say its bad but 5000 other players for sure have told me its good" like what
Hm no, those who have asked for it, have not even seen the map
you might wanna ask them for some feedback
I think most of them are too bad, but maybe with time you will get further and further until you actually reach the finish
So for what players did you make the map again, first they are not on discord now they are too bad? Probably just 3 people said they would like a hard version of it, which clearly you missed out on, as you said it is hard to do it therefor good try. Better luck next time though. Map will stay declined.
Don't know exactly how you know that, but as I said I don't really care about the map, it's just for those who wanted it
If some people I have nothing to do with don't like it, I don't care. You want to do something for the community and it is trampled, maybe I should do that with other mappers instead of helping
But what do I know, you are the self-proclaimed best tester, I know nothing about it because I was probably inactive in mapping at the time
I've had to listen to a lot of trashtalker, even from people who have absolutely no idea, but this was one of the funniest.... I must admit
And again, we don't care about the map, it's for the community and not for us. If someone who has something to say rejects it, it's ok for us
i don't know why you act childish now. nobody is "trampling" the map, we say what we think. if you cared about the community, you would listen to feedback instead of just pointing out that you mapped it for some players who aren't here. i asked you to test the map with those who asked for it. if they want this map, they will most likely be happy about testing it with you. if they are "too bad" the map is either mapped for nobody or you can give them super to test the parts. i'm not saying that the map is totally unplayable or anything. there are players who would enjoy this map, but the name doesn't make sense to me, if you consider that multeasymap is the most played map these times and this map is not really similar to that one. i assume brokecdx doesn't like t0 maps, if they are not creative. that's a fair criticism. nobody is flaming this map.
There has been no real feedback or suggestions for improvement, only that the map is bad and cannot be released.
brokes feedback was based
The only feedback so far was from reo, he liked the map and also had suggestions for improvement, only I was too tired and am now waiting for screens etc
can u read this again
and say there is no feedback
wtf
it's not like you need us to point out which parts are not creative. if you scroll up there are screenshots of uncreative parts. don't act stupid.
I think everything is said, even multiple
Cøke with your logic we should release PopCorn's maps
yeh totally lets release the map 8-bits rn, good idea
Once they are good enough, why not
He already had a few maps that had potential
u also had some with some potential but this aint it chief
What is that supposed to tell me?
This map isn't releasable. Deal with it.
fax
I lost access to that other account. This is my new account.
oof
ok
You don't even know what a map needs to be released, if you had followed the conversation you would know that we don't mind
Do I look like I care?
Yes, you have been trashtalking me since submit, please never talk to me again, thank you
You're welcome
Please don't represent yourself as being ddnet staff, even if it's just for fun
aaaand that was the wrong message, oops
Someone has to prevent the testers bias, and i just repeated testerleaders words in a proper explanation
^
I've thickened the most important part just for you Brokecdx
thank you, where do i apply for testing lead
use speed from left
1st time failed with it to :/
There are 3 ways to do it
Use speed from the upper hookable, rls fast that u are on the ground, then use just 1 jump to go on the Plattform
Here again 3 ways to do it
failed once ( 1st time )
imo more than brutal, might be insane 1/5 or something around that difficulty
lol never
so at this point you are attacking people who don't like the map you don't care about?
??
i ask if he wants to test my other map because he writes as if he has knowledge of the material
you were sarcastic, stop playing stupid
good map. rls
That is correct 😄 but it's planned like this
Xd
Abyss
Milk the cow
yesssssssss
When release ?
rls
when multinsane map
BEST map (didnt watch but can only be good)
didnt you cry about multeasymap
no
lol
I just were sad multimap was moved out
Why did it get deleted
@Cøke?
because it makes no sense to copy and paste my message here?
so far no tester has said anything about the map, and i don't want to discuss with welf anymore
i wanted to point out that your criticism to the bunker was quite generic, because i could apply it to your own map aswell
i am jkjk
it's still map related and there is no reason to delete my messages
you shouldn't moderate your own map channel
I have said everything here, if you still do not understand the sense of the map I can not help
and you wanted to leave teeworlds, but you still piss me off
ill mute u
^
sorry one tester said something about the map
soapy sandwich, and he liked it xd
unlucky its not bias proof
what?
I don't understand why testers are more important players than others to you. Brokecdx, painn and me are all experienced players and ex testers. You also piss others off but i don't make that a topic on this discord.
and he dont even know that we made it
Do you genuinely think your map is a good fit to multimaps reputation objectively speaking? As soapy already mentioned bad parts to resemble multimap. Imo this map is nowhere close to being a hard multimap. Giving you a decent feedback to work with about this map: There was very little to be interesting when I played it through and honestly it doesnt have to be interesting for me. My point is that this map doesn't deserve the name as it is now + design. This is just a HH map while multimap is nowhere close to that. And just making it hard by adding freeze all around and putting the kind of team 0 style there, is very low effort. And i think every tester has to agree on that even yourself, if you think otherwise sure but then dont wonder why people question you as a tester. We are all just players with preferences so people who prefer team0 maps will like this for sure, but again not in it's current state (name+design).
Is there anything to disagree on?
yes
as I said before, I said in the tester channel that someone should take care of it, we don't care if decline or not. if decline then we would take out the good parts (our new additions) and make a new map of our own xd
i don't know why nobody from the testers cares about the map, seems to be too good for decline
you could say that for like 5 other maps in testing
but dont bother
and 2 from the 5 a decline but nobody did it yet
😄
when I played it I saw almost no resemblance to multimap, it felt like just a rushed t0 map so that's why I judge it like one, a few parts had some potential but overall really poorly made
if you want a quick decision, I can only offer a decline right now
i think it would be best, as i don't feel like explaining the reason for the map 50x more, and we won't change anything anyway, maybe just the last part
$decline salvage the good parts
@Cøke🙂
it feels kinda like eliteenator but way less good, so maybe try something in that direction and with actual effort
yes, of course, we kept all the bad stuff to remind us of multimap. otherwise we could have made a new map right away.
but there's pretty much nothing from multimap
but we have tried to maintain structures
thats why we added this hh at the end
just saying you can't blame bad parts on multimap when there are no multimap parts
for us are very many parts of multimap, and also relatively well recognizable if you have played multimap
much could not be included because it was simply worse than bad 😄
making a good heavy multimap on the same size is impossible, but i think you should actually know that 😄
original multimap is still the best one, change my mind
we know you don't like multeasymap
it was not meant to replace multimap, but now multimap is not played anymore
the multimap version from silex was best, change my mind
I knew from the start that you can't turn multimap into anything good, you can only go down
i know myself that multimap is bad, but very many players like this map (now multeasymap)
I'm ok with old multimap sucking cause it's very old, if you try to rework it you'll be stuck with multimap's bad mapping practices and only go deeper down the hole
i think ddnet is much better when players play multeasymap instead of multimap. i am sure we could offer better gameplay for new players, but we are not taking that serious, which is rather a problem. if you think you can do a better map than multeasymap, prove it (if we are measuring by finish numbers, doing a better map will be hard but not impossible i guess).
it's not about numbers, new players can't tell good mapping from bad
Its not bad, or why is it one of the most finished maps ever?
silex you don't need to insult my mom. can you grow up?
keep it english and don't insult
i said welf not jkjk
gotcha
what if i'm his brother
i mean.. that would explain alot
lost
isn't bad, so much people play this map cuz is funny af and its better than multeasy, ppl only play multeasy cuz ddmafia forced to play it
if u dont like it doesnt mean that is bad
No one is forced to play anything 😄
it is
there was a lot of servers 64/64 multimap
then u removed it from novice server so nobos dont know how to find it
and instead u added multeasy
someone deleted it a 2nd time
i don't think coke should moderate his own channel since he will randomly delete criticism, because in his view negative criticism is an attack on him (he went into dms of multiple players who criticised his map)
all of u guys stop talking here pls
Very small simple map, parts were nothing special and even cheatable and poorly mapped Don't dwell on this map, I don't think it took you months to map it. To me it looks like you mapped it in about 3h. So try again, it can only get better If you don't want to/can't be creative, then you have to convince with something else, this was not the case with Multihardmap, but maybe with the next map 😄
(something like this was deleted by coke earlier, because i used his words on his own map. he described the bunker like this in
#mapping. just wanted to post it again for curious readers 😅. with using cokes own words i wanted to point out that often comments on maps are quite generic and fail to describe the actual issues of a map)
idk why someone keeps deleting this. coke shouldnt moderate his own channel
He threatened to ban me from testing after giving my feedback
Wtf
This map was great
Why decline
Read above why
Sad
it got declined because its worse than my recent maps
the parts are so faily and unoriginal xd
lol savage
That hurts
why changed name
poptroll181
you don't know what is good and what is bad 🙂
This map’s way higher in quality than pop’s maps xd
not really
no u
Do you know then?
you sure about that xd
Some things would be left on purpose to remind of multimap, but I had explained that often enough 😄
It doesn't improve the quality of the parts if you have a reason to make them bad
Just like the rating system of solo, race, dummy etc. Nevertheless, many do not understand it until today
I feel like you don't understand alot
VIOLATION😭 😭 😭 😭 😭 😭 😭 😭 😭 😭 😭 😭
someone should delete this channel
ye