#Shaft
"Shaft" by clefairy' [Brutal]
DDNet 06/10/2020 1:42 PM
@Clefairy'
Shaft.map
520.4 KB
DDNet 06/10/2020 1:42 PM
Lenah 06/10/2020 2:46 PM

the hook is hard to get cause theres so much feeze, its easier to hammerfly the whole way Also u dont have to use the hook in the left, if u wanted to be it that way that u hook up with speed u should make it solo (maybe with teleport) and less freeze in front of 1. hook?

Lenah 06/10/2020 2:47 PM

you can tower here with max. 3 tees (tested) -> to cheat way. so maybe add 2 more lines off freeze and lower the other ones so its easier to safe other ppl?

Lenah 06/10/2020 2:48 PM

delete 1 line of freeze so can rescue tees who are at on the edge over u

Lenah 06/10/2020 2:50 PM

if u dont hook the middle of this block ull get into freeze while swinging left

Lenah 06/10/2020 2:53 PM

this only worked with strong hook, maybe test again, make bigger hole, add speedups so u ont stuck on edge?

Lenah 06/10/2020 2:55 PM

you can just tower at end and skip hooks with hf

Starkiller 06/10/2020 3:00 PM

this only worked with strong hook, maybe test again, make bigger hole, add speedups so u ont stuck on edge?

@Lenah

add /spec and a "need strong "sign would be enough i guess

Lenah 06/10/2020 3:01 PM
@Starkiller

we just found out there is a way with strong + weak but its not obvious

Clefairy' 06/10/2020 9:09 PM

Fixed few bugs and skips found by Lenah and DarkOort

Shaft.map
518.37 KB
ᶰ°Konͧsti 06/10/2020 11:49 PM

this only worked with strong hook, maybe test again, make bigger hole, add speedups so u ont stuck on edge?

@Lenah

Thats strange. Weak/strong shouldnt influence a part like that if i understand the picture right

Lenah 06/10/2020 11:50 PM

Well even if I talk shit, I said there is a way that it works and DarkOort says its ok.

Qywinc 06/11/2020 12:12 PM

Map looks kind of ok, I just walkthrough with dummy (I will with some other guys later), so i did not find that much. There are no annoying fails you can get in and the flow is overall the same (and good). I found a few things I would change:

Qywinc 06/11/2020 12:12 PM

I do not know if you work with unfreeze that much but I would add some here.

Qywinc 06/11/2020 12:12 PM
Qywinc 06/11/2020 12:13 PM

I would change the triangle freeze in other direction so it looks better (like in picture)

Qywinc 06/11/2020 12:13 PM

This is pretty hard to save, maybe remove some freeze.

Qywinc 06/11/2020 12:14 PM

The part looks kind of uselss. It is much space just for drpping down in the end.

Qywinc 06/11/2020 12:16 PM

I tried this multiple times. I do not know what i am doing wrong but sometimes it works, sometimes not. I tried several positionings but did not find a way to do it 100%. Even if there is a way to do it 100% people will fail the part and its annoying to fail there. (I know just hold d but as I said, sometimes it does not work)

Qywinc 06/11/2020 12:17 PM

Ok I found out you just have to get to wall and hold jump + d 😅 but you can still fail there if you do not know it

Clefairy' 06/11/2020 1:25 PM

Hello Qywinc thank you for the test

Shaft.map
518.37 KB
Clefairy' 06/11/2020 10:40 PM

tested with I.K.U, thanks to him

Shaft.map
518.39 KB
Lenah 06/12/2020 8:56 PM

still cheataböe, add 1 more freezeline

Clefairy' 06/12/2020 9:55 PM

tested with Lenah and Ļåҕ | Qed, fixed several bugs and two small skips

Shaft.map
518.36 KB
ᶰ°Konͧsti 06/25/2020 8:22 PM

i love constructed parts

Clefairy' 07/20/2020 6:24 PM

I reworked a bit of design, and made one part easier.

Shaft.map
716.17 KB
Clefairy' 07/20/2020 10:36 PM

Still a little design fix

Shaft.map
739.99 KB
Clefairy' 07/23/2020 10:03 PM

Huge test with Konsti, thanks to him, fixed minor gameplay issues. Map should be ready right now.

Shaft.map
740.05 KB
Marcell_HUN 07/24/2020 3:16 PM

Release

cyberfighter 07/26/2020 5:41 PM

soon

Clefairy' 08/20/2020 8:40 PM

tested with Cøke and Tridemy, thanks to them

Shaft.map
677.06 KB
Clefairy' 10/27/2020 9:25 PM

totally reworked the dummy drag part which was too much janky

Shaft.map
678.64 KB
louis 11/07/2020 5:10 PM
louis 11/07/2020 5:11 PM

unbalanced, chotabale with 4 tees with waall which skips whole part too

louis 11/07/2020 5:11 PM

wallhaammer part pretty hard

louis 11/07/2020 5:11 PM

noobfilter is meh

louis 11/07/2020 5:11 PM

sometimes the speeder bugs u and u go too faar

louis 11/07/2020 5:15 PM
louis 11/07/2020 5:15 PM

its rly tight idk if u want it so narrow

Clefairy' 11/14/2020 8:04 PM

made the noobfilter less janky, made the two parts showed in your screenshots easier and I fixed some tee tower skips

Shaft.map
678.69 KB
DarkOort 11/14/2020 8:20 PM

Wrong spawn

DarkOort 11/14/2020 8:20 PM

(In the middle of the map)

Clefairy' 11/14/2020 8:22 PM

true mb, fixed

Shaft.map
678.68 KB
! Hood|Astral|Crying🌙ᴰᵐ ᶠᵒʳ ᴬᵈˢ 01/09/2021 12:34 PM

release

Pepe 01/09/2021 12:38 PM
コズミック猫 01/09/2021 12:54 PM
Astramast 02/05/2021 7:49 AM

is it normal that map has been submitted 7 months ago and still not released or declined ?

jao 02/05/2021 7:58 AM

y

sen pa'𖤐 02/05/2021 10:02 PM
#✅💀1andonlylife

is 1year+

Knuski 03/29/2021 1:01 PM

the map has way too many kill tiles and it is way too tight often

Knuski 03/29/2021 1:02 PM

also most parts are just auto/setup parts

Knuski 03/29/2021 1:02 PM

whole map is a blocker paradise and the kill tiles just force an unnecessary difficulty

Knuski 03/29/2021 1:06 PM

tight and janky

Knuski 03/29/2021 1:06 PM

extremely tight

Knuski 03/29/2021 1:12 PM

really tight and the little gores at the bottom is hard

Knuski 03/29/2021 1:13 PM

gores is bad and tight and also the end of it is disgusting cause there is no space but a lot of stupid kill tiles right before finish

Knuski 03/29/2021 1:13 PM

cant imagine a better blocker spot

Knuski 03/29/2021 1:14 PM

the map overall is not all that enjoyable because of the excessive use of kill tiles tight and set up parts

Knuski 03/29/2021 2:07 PM

do u want to rework this map or decline it?

Knuski 03/29/2021 2:07 PM

$waiting

Clefairy' 03/30/2021 6:02 AM

Go decline I guess

Knuski 03/30/2021 8:17 AM

$decline