Mentions:
@spiritdoteI'm very sorry that I haven't checked the updates on the map channel for a long time because of my studies.
So I’m reposting the previous map, and I hope you don’t mind.

not at all :P
out of curiousity, did the bot state why your map was archived? us testers are confused - given it was merely set to
and not declined
nvm, seems like the bot just doesnt like maps in waiting if they dont have any action for more than 2 months :p
did you take cats feedback into consideration yet? we lost some history, espacially screenshots sent. https://ddnet.org/testlogs/show/dote
leave it, or the preview is bugged
Well, I finished the map, I liked it, it's very different from the others
this is novice
it's not
it is
no
ok ill take a mod 1
yes
but im not 100% agreed
Seems like most of my feedback is gone because the testlogs only include the first attachment of a multi attachment message..

I'll try to get it together again over the weekend.
As for this bug, everything looks normal on my end, and the texture in the editor appears fully filled. HD is normal as well, and I don’t know why this bug occurs.
just copy the thing and turn around
Hope everything is fine now.
Looking forward to your suggestions for improvements.

Would be nice to have this shifted one to the left so it's more straight forward to get the top tee a bit to the left to hit the unfreeze.
If you try to hammer here the second player sometimes hits the corner and you have to retry. Would be a QoL change. (You can also just hook from above if you want to fix that)
Suggestion to move the bottom unfreeze/jump refill up by one and delete the unfreeze above. Would look less messy. (The top unfreeze isn't necessary and you could even remove the jump refill)
QoL to remove one freeze here.
Similar to 2. (now already mentioned by Ybvawka as well) if you hammer and the second player ends up left wall it's a fail.
You have an extra 'leaves' layer in group 5. You could merge it with the one in group 6?
Same for the water? And I think you could make the two oceans a bit smaller. :)
Should be ready after.
The leaf layers in group 5 and group 6 have different offsets, so they can't be merged.
The same goes for the other water; the layer cropping for each water is different.
If there are no more levels that need to be modified later, I will consolidate these checkpoints.

and fixed the mentioned design errors.
Awesome, almost ready. Just some markings and cps.
It's currently impossible to go back on a lot of parts for people that failed behind. You might want to consider adding some more cps or change some of the teles to
- up to you.
- Design still shows jump refill.
- Cp 25 at the marked area?
- Cp 24 here?
- Cp 23.
- Cp 21 & 20?
I didn't go trough all of the parts but you could add some more cps to allow helping people behind there as well.
I didn’t add return tele to the upper part of the map because for some levels, adding them didn’t feel right—it would be too easy to return to the starting point. So, to keep it consistent, I decided not to add any to the upper part and only modified the lower part. If you have better suggestions for changes, please let me know, and I’ll make the adjustments.

That’s fair! Top isn’t too far from the spawn anyways, actually had the idea of doing it just for the bottom as well. ^^
Last cp28 is not needed but it doesn't matter. 😄
Think again about the rating
It has long been a problem that maps are still rated incorrectly
I hope that at least this problem will be fixed soon
Moved channel back to TESTING.
Changed the Server Type to
.
Happy now?
novice?
wtf
quick add kill tiles
That's what Cøke wanted?
Even more worse now
xd
Can you explain what you want and why? I have a hard time following your reasoning.
Yeah I don't understand what you want either.
I tested the map long time ago and it's clearly not novice and not mod 2
Maybe it has changed over time
What else is it?
yeah i agree ot should be like 3-4*
Well since you are so sure, what is it then?
Right
Thank you, that's all you had to say!
Changed the Server Type to
.
I still don't like your wording and it is hard to follow what you actually mean/want if you don't provide more context. Your message could've equally sounded like this map was brutal rated for novice. Just tell us your thoughts why the rating was off (parts too hard, map too faily, etc.) or what you would rate it.
Why should I directly say everything that is wrong and not let you find out for yourselves
because your definition of something being wrong is subjective and we might not grasp it even when you think it's obvious
I think you should think for yourself a little, then the learning process is better
I mean it was clearly not novice rating xd
So you think that ratings are objective?
Let's move to
#💬meta-testingLooks like that's the last thing. Release after.

yes
🤡
fixed

Optimized:
nice design, f3
A mix of one of new Wartoz's novice maps(but even more boring) and some randomly faily(for av tee) moments. Difficulty of parts on this map is really random, those boring wall hammers with holding a button for another tee r also not enjoyable. Played this map before and if u compare it to new version it became better, but still looks unbalanced and like it's just created to release without any idea. Could be 3 star moderate maximum only if u r a dummy player, but not really sure. Was looking other 3 star moderates, most of them r 5 times harder, but it's a complicated thing to compare a difficulty if this map has such parts (some r very novice and some r just like why u did it on such map dude...). Conclusion: Map idea and a lot of parts - Novice or close to mod 1 star. Some faily things and mapper's ideas r raising it's difficulty randomly from 1.5 to 5x times compared to other parts. I'd rather do it less faily and fix some parts and move it to novice, also could be better to add atleast a weapon or solo part or whatever, cuz right now it's not enjoyable to play just as I said. Also those pushing-up freeze tiles looks not really cool, more like u tried to copy something but without any idea what u can do with it. Kinda sad that it will be released and given 11 points...
I didnt expect you to actually explain your thoughts, good job 👍 I agree that the map does not feel good and that it feels like a harder novice map. Nerfing might be helpfull but i'm not a fan of the mentioned novice style (i wouldn't name it after Wartoz...), so for me nerfing would just a shift to another difficulty. However i don't think that a solo part would be good for a 2p map and i don't know if a weapon part would make the map better, because they can have the same issues as the parts in this map. Some players i talked to liked this map and the style is unique so i'm fine with a release 🙏
map is thought through and even better players need to think about those parts a little bit before doing them. brainy map
but you dont need to like it
the map looks nice, so its good
what is unique on this map? Like...literally nothing?
It's a very rare map, when u need to think how to do a part, but when u found it out u're getting disappointed, not happy
this is very subjective
That's how all testers work
For one map u can say it's too much difficulty difference between some parts, for this one it's not obvious for some reason 🙂
I like the map, gameplay too, its fresh
I wish they had added a second layer of bush tho
Love when people come like that after map was in testing for months, you didn't do anything yet blame others? You had an opportunity to point out problems yet you didn't, therefore i can't take those nitpicks seriously.
U were writing this message for so long, mr Amethyst 2 star solo map
I found some bugs on this map before, just didn't write it cuz I had an agent to do that. Didn't really paid any attention that it will be released that soon, wasn't even looking here
And if it's possible to still write anything here what's the point to cry about my opinion?
Imagine Amethyst by S1mple was tested for that long and was released as 2!!! TWO star solo map, when it cannot be higher that 1
Compared to Deeper's "Van Gogh" - also 2 star solo it's so frustrating
can be changed, if you give examples of what to change, and people agree, there is still time, but they already like how it is, so you can't say the whole map is bad, they won't denie realease
Pathetic insult
It's to hard to live ur life, if everything is looking as insults for u
Keep in mind solo is rated 1-5* but has to cover novice to insane difficulty, van gogh might've been under rated
Eleborate on second part of your message
what is your mapper name?
my mapper?

wondering which maps you created
Welf is my favorite
oh u mean the maps xd
Then sorry, no one is guilty for the fact you were lazy enough to give feedback. Yet you are not lazy now to complain about system i guess.
Should I create a lot of maps to see that something is bad? Play and finish tons of maps - that's what can help u to see if the map is playable or not
not just solo, but many maps need to be rerated, since they don't account for how long maps are, you work way to hard for points on some maps, and get them free on others
Where did u see that it's someone's guilty? I just said my opinion about the map as a finished version on release. I gave feedback now, and there's no problem in it, so relax, kid. There's still a possibility to write, so why would I don't?
what is your player profile
Because you now look like a big complainer for no reason
not really obvious thing
And yes you guilted someone
U r the only who's crying about my messages xd
No guilty. Testing is something not objective. That's just a fact, I g
Your second message after this looks way too passive aggressive that's the guilt part
One could argue you are just passive aggressive in general
Whole conversation
That's how u see my messages, so it's not my problem I g
Depends on ur feelings. If u r offended that I think ur map isn't 2 star solo and should be 1 star max am sorry
If it's that hard to separate personal relationships and another person's subjective assessment of your work am so sry, but still looks it's not my problem
0 idea why you change the topic, to try make me angry? Gn troll, keep venom to yourself
much yap but map not change
your feedback is subjective as well. why do you think, that the testers made a mistake releasing this map then?
he will say this
but there is no examples
Right now it looks not really good to release(for me) if u see 3 star mod. It's kinda hard question, cuz as I said before, map's difficulty isn't stable from part to part. On the one hand, releasing it as 11 points is a gift for normal players. On the other hand, releasing it as a novice will be a mistake also. If difficulty of parts will be rebalanced could be a favorable outcome (for me atleast).
I mean the map isn't that bad, even if it's kinda boring for me there were some parts to think before, so it's not the worst. It's still more playable than Bouncyhold
going by the gameplay, i would rank it at low moderate difficulty. the first half seems a bit easier, but not drastically, as even the easy stuff is a little brainy as well. in my eyes 2-3* is appropriate, but rating can be slightly off sometimes, because that just happens. we testers are just humans playing the map and we rate them based on our experience.
as every player has their own opinion on maps, the thoughts about them are subjective and you may or may not like it. but mapping-wise it is a good map, thats why we testers are sure its release worthy
you should have pointed out your feedback relating to changes etc in the testing phase tho
If easy stuff became a little brainy it's not increasing the difficulty of the part btw
i didnt say its difficulty is getting increased because of that. I think the 1st half is easier at its first parts, which is not too bad. It will also avoid people stacking at those parts. But overall i dont think that there is a huge difficulty spike to the parts following later. The brainy part of the map is the same everywhere. It makes it somewhat more challenging which justifys the rating for me
but actually I have a question, where did all the claustrophobic testers go, because the parts are very tight
actually idk xd

Doesnt change what i said
but in fact i can argue why the map rating is very overrated. there is such a great map where you also have to think to pass a part, and it is also moderate, and it is called "Early Winter" (01/27/2024 it was released, all the way a year ago, not so long ago), but at the same time this map has a difficulty of 4 star. the dote map has a difficulty of 3 star having parts 4-5 times easier
previous miss ratings don't effect current ratings, we just igrone those and suffer forever
You can play the map in t0 but the parts are made for two players.
why would he say about solo parts then? There's no logic in it
it's not a miss rating, it's definitely 4 star moderate
what r u talking about xd
I also don’t think that a solo part would fit the map.
I said about solo part as an example, cuz rn this map is boring and repeats itself, if we're not telling about unbalanced parts
powerless maps was way better than this one
Only wartoz should do wartoz's maps
I don’t think the map is either boring or repeats itself.

But if you think so that’s okay, you don’t have to play it if you don’t want to. I will go sleep now, got two exams tomorrow.
Boosts r also the same
ye and I know why u think like that
Odd statement that doesn't makes sense
Pack your backpack for school, not sit in a discord
Instead of elaborating your point you just switch topic and insult, wartoz wasn't the first to make this style and i'd argue that this map stand out a lot from wartoz's maps (not in a bad way, they are just different yet you don't accept it). Spirit map that you took screenshot of, funnily enough, has spiritdote as the main mapper, who comes to be this maps mapper, thus it doesn't defend your point. Please, stop using this channel for odd and aggressive takes without reasoning, stop insulting random people or you can get punished.
For the map rating i'd say 2* should fit more i guess
Looks like u r the only one here who's trying to force some scandal. I know it's hard not to spread ur opinion even if u don't have any, but there's no sense in it. Idc if spiritdote is the main mapper on "spirit" map or not, there were no discussion about it. I just found out to myself that spiritdote did very... "different" maps b4, and now it looks like a copy of Wartoz's novices. I didn't know that he had some collab on the maps, but even w/out this information, WARTUZ was written in such bold type that it was impossible not to notice so what I did. Also u cannot tell about any punishments, u r just a trial tester, nothing more 🙂 Am not insulting anyone, it's a fact that u r a schoolkid, am I wrong? There's no agression in any of my messages, all just depends on the intonation you're reading it with
I can talk about punishments.
Get a grip dude - holy.
I had no doubt that you would be here, my main fan xd
Thanks a lot 🙂
your map has just been released, and you now have a 2-week grace period to identify and resolve any unnoticed bugs or skips. After these two weeks, only design and quality of life (QoL) fixes will be allowed, provided they don't impact the leaderboard rankings. Be aware that significant gameplay changes may impact and lead to the removal of ranks. Good luck with your map!
Chill map :D
I couldnt bring myself to read the whole convo but I wanna say that 1) the map was fun to figure out 2) zero doesnt know what hes saying 3) amethyst is def not 1 star wtf
my head hurts because of this map
My head hurts because of zero complaining for no reason
U forgot 4) This map is definitely 3 star moderate
Looks like you two could have an interesting conversation in dms!
?
About the rating.
ok
Wow, haven't checked test channel for a while, but it's always be the best way to find another portion of drama

