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deja vu ^
Seven Nades
soonTM
- added time cp
if there is unfreeze, its cheatable
same as in single nade 😄
thats just for memes
and its after the finish line, so it should not matter much
how so?
shoot nade, fall in tp, cto unfreezes you and the nade falls on top of you
come test server, Ill show ya
k
very clean design and nice parts, same as one-nade map i'll just match my feedback from game: last part felt way over the board, took me about 5-15mins to complete everything but last part and took me over 50mins to complete just the last part apart from this - very enjoyable map, hope to see it in official map pool
- minor gameplay changes for cp8, cp9 and cp12
- changed transition between cp13 to cp14
- added thanks to miss furry text
- minor gameplay change
can skip the double nade at 3 parts
otherwise nice map
$waiting
- fixed mentioned skips
- removed unused space
- fixed small design bug
- fixed corners
- changed colors
- used same colors as in single nade
- fixed some minor design bugs
cp14 doesn't seem to require a timer (remove the edge)
cp11 could only use weapon tele instead of a timer. Forcing it as it is is annoying, especially since it has to be perfect
cp8 seems to be the hardest part of all, it would need to be made easier to fit with the whole thing
most of the parts are 1 then at times the difficulty spikes up to 3
You should standardize your map, it's currently unbalanced
$waiting
- removed sound envelope
- removed timer @ cp14
- made cp 11 easier by increasing the timer/ I didnt get how to achieve it with wptp
- made cp8 easier
- tweaked the easier parts and made them harder
- made cp14 easier
- removed unnecessary unfreeze
$ready 2
thank you 🙂
$optimize
gg
@Destoros!
gg
Racers will optimize this
Hope triple nade soon, quadro nade and so on
googolplexplexplex nade incoming!
Destoros4Nether Nether_Nade :0
I would like to make a small change to map
the new part is more action and less sleeper
$ready 2