#ke-Feeo
"ke-Feeo" by ke [Moderate]
DDNet 08/13/2021 5:12 PM
@ke.zip

this is your map's testing channel! Post map updates here and remember to follow our mapper rules: https://ddnet.tw/rules

DDNet 08/13/2021 5:12 PM
FeaRZ 08/13/2021 6:41 PM

Qfeo

ke.zip 08/14/2021 1:35 AM

OMG

ke.zip 08/14/2021 1:36 AM

I I hope you can give me more advice. you can make more suggestions.

ke.zip 08/14/2021 1:37 AM

🥰

FeaRZ 08/14/2021 1:41 AM
FeaRZ 08/14/2021 1:41 AM

Sorry, I don't test the map already

ke.zip 08/14/2021 1:48 AM

OK

Arrow 08/14/2021 2:38 AM

maybe wrong version? bcs without laser its unfinishable

Arrow 08/14/2021 2:56 AM

First of all looks like is your first map, which its not that bad for to be the first one. I don't think tester will accept the map, but im going to give you the feedback anyway 1.- hh imo is not for moderate, if you want to do something like that put at least unfreeze 2.- im confuse what was your intention here bcs if you can go with you dummy under what is the the purpose of above u know? 3.- ? u cant do the part

Arrow 08/14/2021 2:57 AM

1.- there are spam shield here which it shouldn't, and also there are in other parts on the map 2.- Toteles/ctoteles shouldnt be on the ground except when its a solo part (not always), besides, with just two toteles its fine so dont put like 30 of those

Arrow 08/14/2021 3:06 AM

you must be consistent on your design

Arrow 08/14/2021 3:10 AM

1.- you should be more clear on the mark when you put a deep freeze 2.- you always should mark solo/no hammer/jetpack etc.. with a tile

Arrow 08/14/2021 3:13 AM

put unfreeze in every totele if exist a part when you have to touch the freeze (which is in most of the parts)

Arrow 08/14/2021 3:14 AM

as i said, be more clear when you mark spots like this

Arrow 08/14/2021 3:16 AM

u didnt put stoppers or whatever and also u didint marke the stoppers on the right

Arrow 08/14/2021 3:19 AM

u shouldnt use the same mark to different things, confuse the player

Arrow 08/14/2021 3:20 AM

em wtf? no need to go up and down

Arrow 08/14/2021 3:22 AM

1.- not fun at all 2.- don't make repetitive moves its boring and annoying

Arrow 08/14/2021 3:23 AM

dont make stupids deaths on the end of the map

Arrow 08/14/2021 3:24 AM

also really confusing u didnt mark anything

Arrow 08/14/2021 3:26 AM

Red= make no sense do two different parts if you going to need jetpack anyway green= xd?

Arrow 08/14/2021 3:28 AM

also the bg its weird bcs of the seagulls

Arrow 08/14/2021 3:30 AM

I'll give you an advice, start a new map from scratch bcs not worth waste more of your time in this map and try to take inspiration from new moderates, bcs looks like u take inspiration from ddmax

Arrow 08/14/2021 3:33 AM

Tsin im not saying its a bad thing

ke.zip 08/14/2021 3:58 AM

It's strange that my laser has disappeared in many places. Maybe it's a physical coincidence.

ke.zip 08/14/2021 4:26 AM
ke.zip 08/14/2021 4:29 AM

I changed it according to your opinion. My idea is to practice climbing the wall. I will change it seriously. Thank you for your opinion.

ke.zip 08/14/2021 4:32 AM
ke.zip 08/14/2021 4:50 AM
Sorah 08/14/2021 11:49 AM

This map is not exciting to play at all because it has nothing unique in it. You took alot of old parts known from other maps and put them in this map and thats not the way to go. Try to come up with your own ideas and create something new. Don't make long tunnels and repeating moves over and over again that is very uncreative. Many entities bugs, it almost looks like you mapped Design and entities at the same time and sometimes forgot to place stuff so everything matches, because of this atleast one part doesn't really make sense. The choice for your markings are misleading anyway ( look at newer maps how clear markings should look like). There are way to many Solo parts for a Moderate map the gameplay should focus on the teamplay with other tees in a Moderate map. No point in fixing this map I'm sorry

Sorah 08/14/2021 11:49 AM

$decline