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holy
saldy i made this map half year ago. and this is a bug
another great solo that i wont be able to play
this isnt that hard. id say 4*
but ty
4* in your dreams easier than ur shitty 1 finish in 2 years maps but still 5
this sucks with auto weapon switch enabled
especially cause you have to do it twice
map is quite ok but unnecessarily faily
if you want it 4 star just add some tele
design is garbage but i guess that doesnt matter
id recommend just removing the weird ass sun and it would look better already
tell me any way to fix it. or just turn auto switch off
map is not made to be unfaily. adding tele would make everything weird
stop hating the poor sun
and yea. thats why its a very shot map. and as i said i dont think its possible to add tele. tell me things u want to be less faily and ill try it
sun looks pog
also am not good enough to test it, so I rate it bad by default
unless a vid on how it plays pops out
nobo skip
Am I doing right or not?
Cool map, I like it for the first playthrough, it may feel like 10 strs, but if you practice, like all other maps, in principle, then well-deserved 4*
this is not even worth to fix xd
same here. map depends on speed. and beeing fast with good flow. if u want to make it a little bit easier but break the flow its ok for me
looks cool, ill wait for some other opinions if they like/dislike the laser.
these corners are no bugs
when you wrote that i was first like wtf oO but I took a look at the map again and yeah ur right this are not bugs, just not common design =] (removed the previous post - sorry xD)
however there are still some corners which makes no sense when you compare whole map but oh well 😛
yea i just forgot to post the fixed version xd
you still might want to fix the "nobo skip" because u can go like that too and skip the whole swing/going left. unless you dont care 😄
not 5 imo, id say 4 aswell
you could technically save up to 2 seconds with just going around the startline, idk if you want to fix that
i think u dont get the unfreeze there. its just there to get dj after u go back with rocket xD
but yea. dunno why i added it cuz its pretty easy to keep dj from down
fixed other skips thx for testing
@xenoohh so i did it correct in the first 2 demos? 😄 you could easily go there with less speed and relax on that unfreeze. going back from rocket without using dj is kinda janky tho
back to unfreeze then!
😅 No video this time Starkiller? map looks nice, doesn't look "that" hard like exanimus and i like the black line detail you added in freeze when bg is dark 👍 maybe mark the first "deep" so ppl know its a deep.
ty
. dont get what u mean. deep is marked as full black freeze xD
I'd fix this, such thing just adds mess, also for speedruns it's just boring
He fixed it already 👍
ops
oh another map by Starkiller that needs an own difficulty category
Killer Star/ 5 Star
We need 6* category 😆
1 2pts 2 4pts 3 8pts 4 16pts 5 * 32 pts
Is my suggestion
most 3* solos are way harder than 8points xd
Probably true. With an offset of 4 it would only affect 1, 4 and 5* maps
So 0 gives 4 pts 1 6pts 2 8 pts 3 12 pts 4 20 pts 5 36pts
6 12 18 32 48
ah yes, flappybird 4 points
how does this scale
too much imo
Should be a Fun map anyway. Also it was 4pts in the beginning
the only good one
wow
the second quad in layer 0 (the transparent one) and layers 2 and 3 should be set to detail:yes
awesome map as always
At first sight, the sun is way too bright over dark and saturated colors
I don't get those black bars everywhere
It looks like it's more than just freeze, it could be a door, or a teleport...
$waiting
dont get why u put the map in waiting
i dont want to change the sun, the black bars or the last screenshot. already talked 10 times about the part
Then it will remain in waiting
black bars are nothing but just estetics(don't see any problem here). White is the freeze that matters and its correct. About the sun it would be cool if you would both meet somewhere in the middle. However this start just pisses me totaly off:
just add one more later and make it nicely connected
for the start not connected I can only say this "lazy mappur" 😛 xD
second opinion please =]
found a better way to fix it 😛
pos x : 8, yeah
@Starkillerthats also a rly good idea =] add timecps please 😛
ur sun rotation jumps
make it a multiple of 360 for rotation
also add time cps
$waiting
On the first swing, if you are playing on a high ping you can't do the freezejump since the delay to grab the rocket exists when you're lagging. Maybe consider moving the rocket a block to the right to minimize this?
do you have a vid or a demo of the map?
nah sorry. can show u the map ingame if u want
sure
the red from the bg makes harder to see the unhookable sometimes (sounds weird, maybe is my monitor, my lack of sleep idk) put some white to the red unhookable
maybe #9C3C3C should be fine
$waiting we talk in game some stuff about design, the gameplay seems fine to me
how many ⭐ do you guys think?
$waiting
what do u mean? theres only 1 sun
ohh thougth u mean bg sun lel
I meant on the unfreeze
why? i think this is okay
Its okay yes.. but looks way better with just 1 on the center
AFTER THAT IS READY
AS 4 STAR
$waiting
caps
$optimize
$ready 4
$released