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@sasha34827Map ๐:
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here we go again!
the map certainly looks better than your other map submissions! you're only using default tiles but i like the way you used those.
now to the parts, i'll add screenshots to better explain some things.
1st Screenshot: parts like these are annoying to play espacially with multiple people, forcing people to not only wait for one person to reach his part just to land back down, this will get messy with a lot of people quickly.
second Screenshot: look out for obvious design bugs, there are great forum posts on how to handle these things, you could just place a freeze layer below your grass tile layer so they blend into each other, but the way they are now doesnt look good.
third Screenshot: try to avoid dangling tp's if not necessary, you could super easily just keep this open 2 tiles.
fourth screenshot: Blend in freeze with the surrounding blocks.
fifth Screenshot: it's common to make your freeze stand out with corners, now this isn't something you HAVE to do, but it most of the time just looks so much better with.
sixth Screenshot: what are the stoppers for? to accidentally walk in?, a general rule is, for every unneccessary stopper, a tee dies. (try to avoid stoppers unless necessary.
seventh Screenshot: try to avoid drag parts like these, they're decently annoying and even worse with weak hook, which just feels time consuming with no gain to it.
overall you improved in map quality considering your other maps, good job! - the parts feel somewhat repetitive, meaning you have the same move across 30 parts which tends to narrow the fun of it. The design is minimalistic but it has a lot of flaws, the freeze doesnt blend in with the rest of the map, you have background assets (like trees) bugging into blocks etc.
i actually enjoyed playing it!
i will decline this for now, but if you want to put the work in, feel free to ask questions in
#mappingif you need any help or have any questions.
Mention:
@sasha34827Can I fix this map or do I have to create everything from scratch?
as mentioned, you can take my suggestions and general feedback and work on this map, or recreate it - the choice is yours
Your improving i had fun playing this even if there are still many issues. Give yourself more time and you'll get a map on ddnet server sometime
Is it necessary to correct the error on the first screenshot? I think it's normal.
?
throw the updated version of the map into this chat or
#๐ฌsubmit-maps?
The Laser part is cool btw, but dont spam so many shields and lasers
there is a tile for double stoppers, no need to put 1 in front and 1 in game
and stop speedrun
Okay
?
if its this map - send it here
yea