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- This map was for the Trials new category, but since it looks like it's not coming anywhere soon xD it's already bit hard, but i was just wondering, should i make it longer or its fine like this or just idea of what should i do with the map. Or should i let it wait more if they decide to make it happen soon.
Uy xD i'll fix
👍
It's not, but its because of bg
need fix bg so everything is visible
👍
1st kill tile map that i kinda enjoyed
ggwp
but those random deep things only make it testing harder
if you tp into it in practice mode
so i would remove it imo
Glad you liked it ! (even if its a little xD)
- Redesign it
- Removed deep
fun map otherwise (in practice mode at least)
also nice logo
I'll redesign the part from the right side, i like the left side tp down and dj to edge
i think that would be a good idea 👍
ty
$waiting
Turned out pretty cool i think! and its timed good so you get to the left side in a good position all the time to hit the down tp and dj on edge (hopefully no design bugs)
- Changed pre-last part
( didn't save 🙂 )
- Changed some blocks structure (not important)
but left corner looks off and buggy to me, but your choice^^
otherwise nice map
That's alright, it's throughout the whole map, since I can't add corner on the left side I add it near it, idk I like it xD ... maybe I remove the ones that are like the right one, I'll see
You mean make freeze like that the border of unhook? U sure?
ye, i tried it - looks better to me. do what u like better, doesnt make a difference ig
can you show me how it looks on yours? doesnt seem cool on my end
but to do it, you need to edit the tileset not change color ingame ig
I like it more as it is tbh, but i did change the corners
- Changed freeze corners
im unsure on something now xD
do spikes look better, infront of everything or behind freeze but normal on gameplay
this makes spikes more visible atleast. both look good to me
if i had to decide i would choose spikes in front of freeze
yeah, right? ok
Yeah, looks better
- Changed spikes infront of freeze
$ready 3
First ready set. It needs to be tested again by a different tester before fully evaluated.
It's up to you, I think it's completely fine as it is now BUT
flow
Map is good btw
That was the main idea, hook block backwards xD (hook same block) i don't think it breaks that much flow, u stop for less than a sec (atlteast how I do it). Only requires 1 hook on that area (for speedrun).
Well sounds good to me
I took a quick look and didn't see any design error
$ready
The map is now ready to be released!
Pretty nice map, 3 Star is fair
your map has just been released, and you now have a 2-week grace period to identify and resolve any unnoticed bugs or skips. After these two weeks, only design and quality of life (QoL) fixes will be allowed, provided they don't impact the leaderboard rankings. Be aware that significant gameplay changes may impact and lead to the removal of ranks. Good luck with your map!
didnt find any issues besides this
wha
adding 2-3 blocks should fix it
gud map 👍
hook more
gl using this way
already used xd
i did
ok cool
mapper already left the server
makes a map, gets it released, immediately leaves server
did u change time cp aswell?
Done
@Moderator uhhh
ping broken or i dunno 🤔
ig @ Discord Moderator is pingable