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3ppl map
$decline
reason give in game
To be honest, the reasons for decline are not entirely convincing, and it seemed to me that there was only one reason. Some parts can be passed by 2 ppl? So what, in the old-school category there are enough examples like this, where parts are completed with fewer players.
I also don’t understand what principles are used to select maps for release. For example, Omega1, which is awaiting release, why do you think it is more suitable for release in comparison with this map? Fear is visually more attractive, more complex. Sometimes I am deeply confused as to why some maps that are not that bad are rejected, and maps that are not so bad at all (I mean old school maps) end up waiting for release.
new rules testing, we can't rls map with brocken part 2p or 3p, the "3p part" are bad it's like all 2p and need a fly for the 3rd player, part are badly made even for odlshcool
omega1 have no major problems, part are ok, oldschool is clearyl this type
i mean, it's a classic oldschool