#Formigueiro
"Formigueiro" by Athylas & JOYSOYUM [Brutal]
DDNet 05/15/2022 11:54 PM
@Athylas

this is your map's testing channel! Post map updates here and remember to follow our mapper rules: https://ddnet.tw/rules

Athylas 05/15/2022 11:55 PM
Andrew~ 05/16/2022 12:02 AM

👌 👍

Arrow 05/16/2022 12:30 AM

3.34 mb xd

Arrow 05/16/2022 12:31 AM

Just the one who submitted the map can upload

Arrow 05/16/2022 12:31 AM

Unless a tester give permission

Athylas 05/16/2022 12:34 AM

design update

Athylas 05/16/2022 3:06 PM

optimized map

Voxel 05/16/2022 3:27 PM

How much did you change for it to lose 1.5MB??

Athylas 05/16/2022 3:34 PM

we remove useless parts of mapress images

Sorah 05/16/2022 6:58 PM

are you sure about that ? why would you need 2 (3) unhook tilesets ?

Sorah 05/16/2022 6:58 PM

$optimize

DDNet 05/16/2022 6:58 PM
yāccreフレシュマイボイ 05/16/2022 6:58 PM

you can drop here direkt

yāccreフレシュマイボイ 05/16/2022 6:58 PM
Sorah 05/16/2022 6:59 PM
@Patiga
Sorah 05/16/2022 6:59 PM

bot doesnt check for dupes =P

Cøke 05/16/2022 7:03 PM

grass is bugged

Athylas 05/16/2022 7:13 PM

You can drop but isn't skip

Athylas 05/16/2022 7:14 PM

It's on purpose

Athylas 05/16/2022 7:19 PM

which part?

Cøke 05/16/2022 7:19 PM

tileset is bugged

yāccreフレシュマイボイ 05/16/2022 7:21 PM
Athylas 05/16/2022 7:26 PM

you lose rocket when you go down

yāccreフレシュマイボイ 05/16/2022 7:27 PM

you lose rocket when you go up

Athylas 05/16/2022 7:28 PM

can't go down without losing the rocket

yāccreフレシュマイボイ 05/16/2022 7:29 PM

where did i use rocket

Athylas 05/16/2022 7:30 PM

Your video is bugged, can you send again? Complete video

Athylas 05/16/2022 7:30 PM

ok, we are going to fix it

Athylas 05/16/2022 7:32 PM

The hookable, right?

yāccreフレシュマイボイ 05/16/2022 7:38 PM
Athylas 05/16/2022 7:40 PM

Lol, we will remove this block

Athylas 05/16/2022 7:40 PM

Thanks

Patiga 05/16/2022 7:49 PM

wanna phrase this as a feature request? I don't know what you mean ^^ the bot just has a set of things it checks, we can increase how much it checks

Cøke 05/16/2022 7:57 PM

yes the grass, zoom in and u will notice what i mean

Athylas 05/16/2022 7:59 PM

Ok thanks

Athylas 05/16/2022 8:46 PM
Athylas 05/16/2022 8:46 PM
Athylas 05/18/2022 12:49 AM

-

Athylas 05/18/2022 12:49 AM
Athylas 05/18/2022 12:49 AM
Athylas 05/18/2022 12:50 AM
Athylas 05/18/2022 12:50 AM
Athylas 05/18/2022 12:50 AM

skip removed corrected tileset and optimized map

TicTac 05/19/2022 2:51 AM

:o

Ryu 05/19/2022 3:37 PM

👍

Athylas 05/20/2022 11:17 PM
Athylas 05/20/2022 11:17 PM
Athylas 05/20/2022 11:17 PM

We updated the weapon shields at the ant store on the map extras

Arrow 05/21/2022 2:08 AM

Hi well here is my feedback. In general aspects there is no more content than the blue squares part that i felt not creative but enjoyable, the yellow squares are just aleds without a imaginative way to do them as the map Aled II does, just follows the same pattern of movement("deep" move a lil [i mean a drag, hf etc...] and then the aled) (i hope my point can be understandable) so its kinda boring, if u want to do a similar map as aled do it with "unique" initial movements that leads to the aled. Then we have the red square there are more of this on the map that i didnt mark but whatever, this one is 1/4 of the width and length of the map that could be fill with content, which besides could be one of the cause of the weight of the file, so take this in consideration next time.

Arrow 05/21/2022 2:14 AM

About the decoration, try to make more contrast between tile like Freeze/tele/unhook/ht etc... for example here the ht its as dark as the freeze

Arrow 05/21/2022 2:15 AM

check those details b4 the submit, not a big deal but its not hard go with super around the map

Athylas 05/21/2022 4:56 PM

Hi, thank you for the observations, we are going to take all of them in consideration.

About the yellow squares, all of the parts of the map are unique innovations, the aleds included, they are different from that ones of aled I and aled II. the map is balanced for both players: the dynamic one(speedrunner) and the objective one(the point maker), about 3 minutes in a perfect run, as a map should be.

About the red squares, it's only a extra of the map representing an anthill and for the players to have fun on it.

About the file size, sorry but do you really know how much it is? cuz this does not influence in basically anything of the file size, the only major things are the mapres images and in the extra we used the same of the map content. This would be the file size without the extra part, only 0.08mb of difference.

Athylas 05/21/2022 4:56 PM
Athylas 05/21/2022 4:56 PM

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Athylas 05/21/2022 4:57 PM

Thank you for the observation, we are going to make the contrast better, so the blocks turn more visible to the eye.

Athylas 05/21/2022 4:57 PM

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Athylas 05/21/2022 4:58 PM

This detail ocurred after the bot optimized the map, we happened to let it in the border and did not notice it. Thank you, we already corrected it and verified all the rest of the map!

Athylas 05/21/2022 4:59 PM

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Athylas 05/21/2022 5:04 PM
Athylas 05/21/2022 5:06 PM
Andrew~ 05/21/2022 5:26 PM

👍 👌

DisneyWorrlld 05/21/2022 6:39 PM

💯

Arrow 05/21/2022 6:58 PM

1)unique innovations? i dont think so buddy, the only one that i could give u credit is where you have to use rocket, the other ones are pretty standards. 2)About the file size i said it could be one of the reasons not the main issue

Akari 05/21/2022 7:31 PM

but you have to drag the deep and then do the aled 😞

Akari 05/21/2022 7:32 PM

the first one may be too basic though

Athylas 05/24/2022 12:29 AM

Some corrections on the details and adjusts in some parts with cireme's help

Athylas 06/08/2022 11:38 PM

Added Time Checkpoints

Andrew~ 06/12/2022 4:58 PM

👌 👍

Arrow 07/09/2022 3:24 PM

Hi 😄 well i stand my point here about the gameplay there are parts that have flow but thats not all what a map needs, the blue parts were cool i guess so u could reuse it in a future map, i dont want to be redundant but its really hard that this map with fixes could get released because u would have to rework the entire map which its not fun so i rather decline this, dont loose motivation tho you guys did it (in some aspects) great.

Arrow 07/09/2022 3:24 PM

$decline

Andrew~ 07/10/2022 6:17 AM

😔 👎

ᶰ°Konͧsti 07/13/2022 2:37 AM

Dont worry, no one gets his first map released. You will do much better in your next try!