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but i guess no one care about this
Why is everyone doing this stupid drag by drag maps? (No disrespect Pop)
what? who does (depressed_ex.map deleted)
they are pure single player, I myself am not quite sure why they aren't just dummy. Do people play them together for fun and having one sit back on each part?
I have no clue but I don't enjoy drag parts nowadays as much. Because I prefer doing hh with friends having fun and do brain parts and save others than just drags xD
a lot of useless cps
you only need part ideas and thats basically it
easiest to make theese kinds of map
why isn't it dummy though?
not sure
continue with the trend
most of theese non dummy
I'm fine with this, it's harder to do that anyways imo.
it was a first try but sure 😐
u sure u dont wanna expand the map? its quite short for a map like this. i would add like 4-6 parts
thats not even moderate, has to be changed anyway ._.
can u change the name
its giving starkiller vibes
But "just drags" also can be "brain parts"
nah not really, drag parts are straight forward, you just need to have aim to aim through the ht's and edgehooks xD. 2-5 tries and you can already do the parts (at least for pros).
Mostly yes, but sometimes it's not so obvious how to pass through the part
At least for me
Maybe i'm just nobo
you can also let it be easily misdirection from the intended way
like depressed2 part3
at least they are fun to watch speedrunners x'D anyway i think its getting off topic (Pop needs testing) ^^
Trollouis
That's okay (who's gonna play drags with weak anyways lmao)
if you dont spec it can save time if the r1 is that tight
doing it with weak is faster that spec
I don't mind the length.
but i do, for me its to short - but if u want, you can wait for other testers opinion
me
speedrunners
imo a good drag should just let the strong weak be an optional stuff, if people assuming that the map can be pass as long as they do the movement/hook right, theyll be someone in a thousand just waste time on this then take some times realise its over unbalance for weak
i mean, youre targeting it as a moderate map that not limited on how long how much player know about the game, not only old player
oh no
@PopCorn181made it
is 3 last parts even possible ? ( if yes i don't like them make them good and smooth gameplay )
too short map
try to follow one difficulty level
No progress here
$waiting
ending of part 2, part 3, beginning of part 6 are nice
rest seem a little low effort / boring edgehook stuff
the last few parts arent bad either, but they are also very tight and annoying to play
$decline
pls use those good parts in another map, + we don't really need any more "drag part spam" maps (like barren and depressed) as we have a lot of those recently
my future map get declined before i submit