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big

chungus


cool map i like it

idk i wanna keep that as a chill area

youre supposed to swing him in douring a nadefly


very cool map

Yes, maybe just delete 1 or 2 lines speedups at the bottom

I did it with double nade and one more right before speedups

i was trying to force this method. i like how it looks and i manage to get it very often.

i think this way is too faily. you have to get the dummy on the left wall too so i dont think its a good alternative. i wanna hear more opinions about it, specially bcs its hard to fix

is the throw a valid alternative? i tried a couple of times and figured its way too random

you can put dummy on edge and just swing close to him and hammer+catch

what do you think if i add one more layer of freeze infront of it?

that makes it a lot harder to skip

then i think its enough

unless you can somehow put him on the very edge and still get a hammer

probably not worth it at this point. maybe n9mkoik will try but most people will play as intended

yeah

i think yeah, because I found the swing alternative harder than the throw

hm

but stoppers are always ugly u know

maybe not too bad to keep a random but easier way for noobs? )))


map plays very smooth, great parts. 🙂


thanks for the BIG test!

thx to qed for testing


nice stars




$waiting


727 invisibles or blanks removed

$ready 3



should i add time cps?

yes

if you want