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Don't know how many people will be able to do this map.. i can get to the last part in about 20-30 mins
But the technique is hard to learn if you are new to it
this isnt even a dummy map, straight on gores kekw
? you have to bring the dummy
smh
first, add deep freeze for Dummy at the start and then you can test
The idea of how is not interesting for me, to be honest, it is very difficult and quickly boring
For me its quite fun.
Updated start line
can u share a demo or a video with the playthrough? horizontal parts looks weird af, i would want to see how is done
sure, ill record some bits
good map
thanx, forgor to record some bits, maybe will in a few days
busy irl atm
$waiting
yeah that could work ^^
Make the map so you can't fail by filling the holes in the hookable and by adding teleport all around the parts
$waiting
waw
pls tell me about that one server setting that increases hammer strength
cuz i couldn't find it
will fix more later
this is with a very small amount of things changed
this is intended
otherwise this part would be hella hard
how can i counter the switches?
uh fixed tele and some unhook and other random
play through for all who are noobs
u aske
i tink
Idk if it rly matters though
oh pog
never heard of map, ill have to check it out
ty for telling me
It's pretty old though, so it might not be an issue, maybe check with a tester to see if the part is okay
Np
ye frfr
ah i see the part now
All the vids use a skip version of it, can't find one where it's the original route
im amazed its this similar
ah, well i think this should be fine then, but idk
Think so, (cool map btw, neat concept)
ty
not again a map when you have to use just hammer D: for what i can see on the video the gamplay is not interesting at all, and overall is quite boring hammer the dummy through the map, i wouldnt release this map
^ shorter version "im too noob to do map, so i give decline"
its fun actually dont know why you say its boring, and no maps like at all have used the concept, so i wanted to see it done
if somone wants to come up with a better version of this im fine with that, but otherwise i dont get why it cant be accepted
it makes sense when maps that are well done still get declined because the parts are already popular and most people are used to them
but this is new and deserves to be tried
I wouldn’t play this map even if I was pro tbh. Disability is really creative with hammer parts, but still a bit boring keep hammering the dummy…well at least have some parts between them,. Like the only “real”part on this map is the 5 secs
the point of the map is to cover the concept so that you can become good at it ig
and to finish it obv
get some pro to play it then
nothing69 is a very skilled player!!
🥹
Cover the concept? XD but is All the same on every part
good map or no? ive noticed that u are good at this particular type of gameplay
u dont have to test it if u dont want, just wondering
I like the map and the concept seems fun. But do have to say it could be mapped slightly better. Might need some cleaning up and tweaking of some parts.
But overall it looks fun to speed run.
I wish I could play this map, I love this concept and it's cool someone decided to map this . Actually the gameplay is cool, I'm wondering if dummy has infinity jump tho ? Might be easier actually, why not. Maybe it could be mapped better actually, but the concept is good. +1 release when ready, fun idea
I didn't decline it because I believe the map can be released with a bit of work
It's ok to have at least 1 map that covers one idea
Toetap
💀
ok
It’s a really cool idea!! Although I can see this map being really fustrating like the disability map.. I hope to see it in game tho
why this part is so faily ?
well i didn't like it , kinda badly to hammer dummy to get him where you want to (maybe i am so noob) totelecp to 3 it too far from cp 3 . cp 3 is very easy you even don't need right wall ... i even don't know how could you improve this map . It's only my opinion .
You should rather tune instead of tune_zone
Stack those tele cps and time cps
And make the tele cps so they reach the top
Place 2 cto so you don't bump with your dummy
Don't put freeze in tele
Also, reorganise those layers into groups and leave the game group to entities only
Make it work so you don't need to hook, without doors if possible
That would be awful to fail just like that
$waiting
Do you still plan on updating the map or should we decline it ?
mapping2hard4me
decline it
2 many mapping rules to follow
i could make a fortune with minimum wages spending the time i put into mapping a rlseable ddnet map if i put it into a normal job
ok
$decline
thats older than moses
Wow nice don't even tried to fix . What a
ikr