#FruitVile_1
"FruitVile 1" by OneTwo [Novice]
DDNet 07/16/2024 8:11 PM
@argany

this is your map's testing channel! Post map updates here and remember to follow our mapper rules: https://ddnet.org/rules

DDNet 07/16/2024 8:11 PM

Map :lady_beetle: :

balami. 07/16/2024 8:33 PM
@murpi

the preview doesnt work i guess

patiga 07/16/2024 9:44 PM

thats on me

balami. 07/16/2024 10:10 PM

ops

argany 07/17/2024 7:53 AM

This map will be better and have fixed dragonfly just played my map and found that its impossible to finish dragonfly part and added more unfreeze for faster speedrun

DDNet 07/17/2024 7:53 AM

Map filename must match channel name.

argany 07/17/2024 7:53 AM
DDNet 07/17/2024 7:53 AM

Map :lady_beetle: :

DDNet 07/17/2024 7:53 AM

Include a changelog alongside your map updates (preferably with screenshots).

.cammo. 07/17/2024 8:31 AM

missing tile right at spawn

.cammo. 07/17/2024 8:32 AM

misplaced hookable

.cammo. 07/17/2024 8:59 AM

you dont need rocket + dont spam shields

.cammo. 07/17/2024 8:59 AM

bad tele placement

.cammo. 07/17/2024 8:59 AM

here too

.cammo. 07/17/2024 9:00 AM

dont use medium strength, it pulls me down faster than i go up

.cammo. 07/17/2024 9:02 AM

difficulty spike + missing stopper

.cammo. 07/17/2024 9:04 AM

some are 2 tiles off the ground, some are 1, some are 0

  • you should place atleast 2 teles
.cammo. 07/17/2024 9:04 AM

you do not need that many entities

.cammo. 07/17/2024 9:05 AM

difficulty spike

.cammo. 07/17/2024 9:06 AM

you can skip the shields and carry weapons out

.cammo. 07/17/2024 9:06 AM

bad tele placement again

.cammo. 07/17/2024 9:07 AM

sun makes it hard to see stoppers

.cammo. 07/17/2024 9:07 AM

unmarked

argany 07/17/2024 9:24 AM

That's novice

argany 07/17/2024 9:24 AM

I have make it harder?

.cammo. 07/17/2024 10:01 AM

i guarantee that every novice is going to struggle on those spikes

argany 07/17/2024 10:35 AM

I don't have spikes in my map

argany 07/17/2024 10:35 AM

And I rarely see that any Novice use them

anthonyyx 07/17/2024 12:46 PM

map looks like old novice/ddmax, i dont think it lives up to ''standards'' these days. half of the map is skipable and the only 3 real parts are too basic

tsin666 07/17/2024 1:10 PM

Anthony please don’t act this way, ur better than that. Theres no such thing „looks like old ddmax”. It can be like a certain map but not like whole category. The category have various types of maps with different set of gameplay required to finish it/them.

balami. 07/17/2024 1:11 PM

i thought vena logged into anthonys account, sus

tsin666 07/17/2024 1:22 PM

also it don’t have to be novice. It can easly be attached to moderate

https://ddnet.org/mappers/Megaman/

xD 😛

balami. 07/17/2024 1:24 PM

Why did you link this map?

tsin666 07/17/2024 1:28 PM

bcs so far everyone mentions novice but judging by ddnet maps library this map can be easly attached to moderate and I gave a proof for that

.cammo. 07/17/2024 1:54 PM

"looks like some sections were copied from 2long"

anthonyyx 07/17/2024 3:25 PM

Well I can probably link it to some novice or ddmax and use your same argument. Doesn't matter which category I use, but I do think that most people know what ''old novice/ddmax'' means.

balami. 07/17/2024 3:51 PM

The beginning is annoying in t0, the possibility to fail at part 2 makes that even worse the drag parts are rather outdated, the endless + grenade thing didnt work properly for me, overall some parts don't work properly (they are somewhat fixable) the map is also unbalanced, as already mentioned Besides that it has countless bugs

in future before uploading a map, i suggest you to test it with some friends and find some bugs by yourself, also you would find more stuff that could go wrong. i suggest to play more maps and get an idea about good gameplay, before working on this map again. you can also always ask questions in mapping about "good easy drag maps" etc. to find inspiration

DDNet 07/17/2024 3:51 PM
@argany

Your map submission has been declined.

tsin666 07/17/2024 5:52 PM

ive done it only to show how ridiculous this kind of writing is. Writing that map is like whole category have no sense at all. The only thing that would make sense is to just write that the map looks like some older maps and that it does not meet nowadays standards.(what ever those „standards” are… from most of what testers wrote it just looks like accept or decline is basing mostly on testers individual preferences)

.cammo. 07/17/2024 6:07 PM

not individual preferences, but more like if it plays like something from 2 weeks ago