hope it's good
it makes too much contrast to the rest of the map
changed Transparency
i like the map (i like gores drag) but there are a few annoying things
Thank you very much for the Test :) Fixed everything
But its still a nice map and i like it a lot :>
Fixed the freeze, the map is 200kb ... think the freeze wouldnt do much xd
Tested the map yesterday. Its fun to play + theres a good pattern in the map everything fits together. Although its kinda short it really is hard imo 4-5* dummy map. 🙂 +1
its not that important but if you can improve your map, why not? Its a work for 5min ._.
just look kinda strange if you sometimes miss freeze in the blocks
Done ❤️
❤️
I like map, dont find any bugs, improves. I think its ready, just waiting for tester to test it with me again.
the fall of the dummy is long, to avoid wasting time, put the door farther away, i think
https://cdn.discordapp.com/attachments/707009667573743668/714823306171121675/Annotation_2020-05-26_145335.png i guess its not, in my opinion but +1 for other posts
okay, after all i'm not a reference in drag
fixed it
@ZonsaThats the Style
But doesnbt make sense cause on some points there are edges
not really
@ZonsaStopper not needed, you cant hook out there
you can :§
Added stopper
more alpha on hookthru plz
at tele cp 3, u and ur dummy can go into tele at same time which is very annoying cause u can hit the freeze and maybe fail if ur holding a key
platform for cp tele 3 needs to be bigger, its too easy to dj off of it instead of get full jump
i dont think the last suggestions are necessary
$ready 4
oh so everything i said isnt necessary right
yeah it's not like i make maps or something lmao
slayer's suggestion makes sense too, it's annoying to have a fail like that
Its not just cause you map it dont mean you map good
No, now for real, I didnt have the feeling you played the map once, because then you would see that it is not necessary
I playthrough it 10times and I never even get close to fail, less space or even annoying fail
so imo its not needed
- I didnt said they are wrong so calm down
if they're not wrong then why not fix them
and i did play this map for like 2 parts and i said what happened to me xd
hookthru tiles should be below grass layers
or else it's transparent on the grass and looks bad
also ht tiles still need alpha
add unfreeze?
super lazy
idk why there's cp 5 because you basically never get the dummy into the tele
it's not even a part so idk
i would change this
Added unfreeze at the end Made platform bigger the rest isnt necessary, and/or does its purpos
You dont even play the map and want to know if smth didnt work right or is "lazy" maybe get your *** on the server and play it before talking
god damn
I played the whole map and it was fun, nothing lazy or too tight or smth else
if i wasnt on the server how did i get those screenshots 🙃
play the map pls
then talk
how you wanna know that you wont fall in tele if you didnt try
so its "useless"
do not speak from above as if you were something better
i played it xd
how tf are u going to say "do not speak from above as if you were something better" while also telling me not to talk? lmfao
just cause you have an orange name doesn't mean you're always right
you literally cannot get your dummy into that tele
unless you try
this map is short which is fine, but 60% of this map is gores
in that case, the parts should be good
this doesn't really look like much thought was put into it
i have a reason, why i said "do not speak from above as if you were something better" cause you try to correct someone without even really play the map but nvm i guess to discuss with you wont help anybody cause youre right anyways
@louisyou literally cannot get your dummy into that tele
i did
so dont talk bs
@louisthis doesn't really look like much thought was put into it
is still fun
Please talk about your perspective and say smth like: "I did play it and it wasnt fun, so i would change it." And dont talk "this looks like" when you never tried
im testing and say my opinion this doesnt mean im right
but atleast im testing
not just watching and write smth that come to my mind
ok fine lemme fix my words then
when i was playing, i saw this part and it looked bad to me when i was dragging my dummy. the ht should be below the grass, or else it looks messy.
also, when i was playing the map, this part didn't seem very fun or creative to me.
since the map only has 4 parts, i think it would be better if there weren't parts that seem low-effort like this. additionally, when i was playing the map, this part felt a little ddmax-y since it is just a hover drag repeated a few times.
also, when i was playing the map, this cp 5 didn't really seem like it was adding anything to the map
when i was dragging my dummy at cp 5, it felt like the cp wasn't even a cp because you basically never fail there. the tele is only hittable if you forget to jump before dragging the dummy (which nobody will forget to do)
i had mixed opinions on this map after i played through it. This is because, while i was playing the map, i noticed there were an abundance of gores dummy dragging parts. while these are totally okay to have, if it takes up the majority of your map it feels more like a gores map than a ddnet map. additionally, i felt like some of the parts were lacking creativity/didn't feel good, especially the last 2 parts.
Wasnt that hard right?
I liked this map because it has much gores parts
I dont remember a map in a simular stlye like this
so I think its kinda "new"
while playing the last part, i felt it could be made a little better since it is pretty repetitive and felt easier than the previous parts
I agree its not an new exotic map but it is still fun to play imo, not every map has to be smth crazy, it is enough that the gameplay is fun
yeah it wasn't that hard, i basically just copy pasted all the previous messages i sent and added "while i was playing this part" to them
i think if u just fix like 2 drag parts its fine
sometimes it matters how you write something and how it comes across
Wuw Guys chill xD
@louis Tele 5 is for the tele wall in the map, it's really important because the dummy would get tped to the last part . It's easy to go into that tele too.
The HT behind the wall looks like shit, I like it more over the wall
Ye I understand that the part looks uncreative, I can change it tomorrow
$reset
I wouldnt have changed a thing but I guess if you want to change it I have to reset until you are satisfied
@QywincI playthrough it 10times and I never even get close to fail, less space or even annoying fail
that is not an argument
No its my opinion
after you fix this i think its ready again
Too much and too hard gores
Freezefaller
hello
Ready? o.o
remove left spawns
its probably better if u move these teles like 1 block away from the platform or just make the platform 1 more long
2 toteles / remove the freeze above
this freeze poking out felt kinda redundant since u could just fall thru it, idk
id make a 1 tile space for dummy instead of 2 because some ppl might hold hook for a fraction second more and fail
w/e its pretty minor
remove freeze on wall plz
the only things i think should rly be fixed are screenshot 1 3 and 6
otherwise its probably ready
keep a consistent style maybe
btw failing the one tiler on the right side puts u back at the beginning which is kinda annoying
Everything fixed
$ready 3
4*?
since when do we release maps that consist of 80 % gores? Not to mention that these gores parts are way too unbalanced in comparison to the ddrace parts, especially for ddrace players
its a nice map for getting kog players to ddnet imo
The gores parts aren‘t even good enough for that (straight tunnels only)
and that is not a valid reason to release an unbalanced map
ppl love dragging dummies through gores
I liked the map
btw I tried to cheat last part idk if it's impossible or I'm just too bad
I dont think map is unbalanced
imo the combination of drag parts and failparts has always been unbalanced, but on the dummy server that combination makes more sense (because nobody has to wait)
i think the map is interesting. i also think that not many people will finish/play it, because of the gatekeeping gores parts. unless we are closing the insane server, "not many people will play this" is not an argument.
@Lady Saavikppl love dragging dummies through gores
that's made up but for sure gores players do which is why the map fits way better on kog dummy server where it probably gets rejected because of uncreativity
but feel free to release yet another bad map, we are getting used to it
we can't make everyone happy, there will be always ppl that like and dislike every map
nice map
that last throw is a bit risky tho , there is no much space to hook. If someone tries out, it has a lot of possibilities to fail
But it's directly at the start and not hard imo
You too pro m8
and i didnt know it was at the start, sry
No problem and I guess It can stay like that
Mappers choice I think, cause its not a big skip at all
yes some cuts for pros are fine
$reset
so they are not bored
^ (make a platform if you give both tees CP5)
or will more ppl do it other way?
you can do it solo but that's fine
I'm afraid cheat is hard, but possible here
Fixed 🙂
um... people have very different opinions about this map
should we release the map?
I liked the map but people don't like the gores thing
Each part is not very well thought through, gores drag after cp3 is bad if you dont have dj. TP 8 part is so ddmax like, felt like you went out of ideas and just tried new tiles. Also this kind of map shouldnt use CP teles. CP4 is somewhat good Design: lazy automap with huge clouds. There are many mappers out there that put more effort into maps, and i think you can do better than this
@Zonsa. Ah and dont get me wrong, gores drag is not the problem.
design is fine, we don't need super duper art
I don't like Gores too but I think we can give it a try 😁
Its 6 6 xD (Laddy Saavik voted f3 i think so her f4 doesnt count)
yea
looks liek it's 50:50
= better release it because some ppl would be happy about it
will still wait for more votes to be sure
It seems like the guys who did f4 are all ddrace player which dont play much gores. I think ppl who play more gores would be happy about this map.
actually brokecdx is a very good player who gave detailled feedback about the map. freezestyler is a gores player, too (at least i saw him on gores).
the Gores god
We have literally a dummy map that is made of gores drag
Anime
We need more
f3
i say f3 map f4 gores
unbalanced
I agree the map is a bit unbalanced but imo decend enough to get released
if you think the gores part of the map is too hard for ddrace players for example we can ask mapper to nerf it
instead of deciding about a release in this state, we might want wo wait what the mapper thinks. maybe the mapper wants to further work on the map after seeing this.
"unbalanced" can't be reason to decline the map because we can fix it!!!
I dont say decline
I say unbalanced cuz of hard gores
and I don't say you did
I cant really say its unbalanced because for me the gores drag is ez af
didn't even see you saying it when I was writing xd
gores is luck
there are 2(?) 1-tile tight places, maybe they shouldn't be there at all
this map is totally unbalanced for ddrace players
at a loss of understanding how you cant see that
ok make it everywhere harder so its balanced again?
idk, I like easy gores
and ppl like to drag afks through the parts
ye keep making up more random stuff without any proof
Its the truth
no its not
There are many ppl like dragging afk ppl
Its a fact
it always happens to me that I wake up 86390 parts later
Its the same thing as you would say there is nobody ever afk in stronghold
on gores it even happened that they told me to be afk again so they can drag me xd
it's like "people still love making towers" xd it's true
you dont often play kog right?
Im literally playing right now
that wasnt the question
and how does that even mattr
If you were playing kog more often you would see how they play, what they like etc.
there is a reason some tw player just play kog and other ones just ddrace
imo it would be nice to combine both
some people drag new players through whole maps instead of letting them learn :(
to get more only kog players to ddrace
gores is a part of ddrace
you have to climb everywhere
you try to release this on ddnet and not kog wtf
and often drag deep tee
whats wrong with the testers nowadays
Zonsa just put a lot of gores in this map xd
maybe we should wait for the response of the mapper before we waste too much time at arguing 😅
gores sucks
because kog maps should be doable solo or am I wrong?
ur e girl agrees with u
its not like the drag parts in this map would be anything special
There are dummy maps on KoG too
though the gores parts arent either
I really wonder what you see in this map
yea because it's an easy map
no idea who that is
The vote is 9 yes 6 no now, fast release!
when I was on a full test server there were literally no people liking the map
Its just that people liking maps are more likely to share their opinion here
gores isnt smth special in your eyes but a lot of ppl like playing it. Kog is always kinda the same...
I saw many ppl disliking this map too but somehow it was ready
only a DDRace player would say gores is always the same
and what's your opinion on #deleted-channel ? I can totally say it's nothing special there
see ezy took a flipplipp map and turned it 180°
It was going to be released until flipplipp checked it
but would you release it?
wtf
WE ARE ON DDNET; IT DOESNT MATTER WHAT KOG PLAYERS LIKE
?????????????
calm down
it does
we are not divided lol
all are Teeworld players
i didnt look at #deleted-channel
I know but can you take a look
ofc we are divided
I am playing rn
you are chatting xd
but later, sure
yea because you keep pinging me
why does it hurt you so much that we want to be once nice to a group of ppl xd
we already have a few pure gores maps tbh
and how can you tell a map has too much gores?
Some gores in ddrace is not the problem. read Brokecdx's feedback, this map is just low effort overall
nvm I actually saw #deleted-channel its bad imo but why does that matter here
I just asked
I didn't say it matters here
I repeat it so often
if it doesn't matter here, maybe don't ask on this channel to avoid spam?
it would matter if he liked the map
I don't think that his view on another hard to compare map would matter but w/e. For me it looked like offtopic. And it would be better structured and less confusing if you asked him in that channel i guess.
In my opinion the issue about this map on kog would be, that it would be unbalanced for kog players. So they might decline it for the same reason as we would decline it (if we choose this reason).
@WelfI don't think that his view on another hard to compare map would matter but w/e. For me it looked like offtopic. And it would be better structured and less confusing if you asked him in that channel i guess.
I........... don't care what you think...........................
Feel free to explain why you think that if freezestyler liked that other map, that would help us in this case.
it was end of topic
why do you off topic now
okay we might use dms for that
It was declined on kog before
@WelfOh thank you for that information, now this makes more sense to me.
Hey 🙂 sure i can change some stuff if its unbalanced! If the majority thinks this has nothing to do with ddrace you can for sure decline it. This Map was meant for combining ddnet and kog .... obviously ddnet and kog arent seperated, we all play Teeworlds, and if someone doesnt like gores he shouldnt play this map imo. But more people would like seeing a hybrid of gores and ddrace
are you going to work on this map? i can put this on waiting if you need more time
nobody said stuff to fix
so idk
From what i saw Freezestyler and Brokecdx gave some feedback, but they didn't post screens. I thought you somewhat understood their criticism and could work on the map.
just decline it, i actually didnt want it to be in testing for 4 months
oof, yeah sorry for that :x
$decline
next wasted time .-.