
DDNet
01/30/2020 3:02 PM
@I.K.U

DDNet
01/30/2020 3:02 PM

Bacon
01/30/2020 3:32 PM
Its basically oldschool mapping * back in the days?

I.K.U
01/30/2020 3:36 PM
i took more inspiration from stronghold

I.K.U
01/30/2020 3:37 PM
changed noobfilter

I.K.U
01/30/2020 4:00 PM
ok this should the one that is right

I.K.U
01/30/2020 5:46 PM
fixed more things

Cøke
01/30/2020 6:01 PM
delete suns on unfreezes, or use it for the whole map

Cøke
01/30/2020 6:05 PM
bg stones, bg and freeze doesent work well

I.K.U
01/30/2020 6:12 PM
ok

I.K.U
01/30/2020 6:13 PM
but there is no suns on unfreezes

Cøke
01/30/2020 6:13 PM
at the beginning

Cøke
01/30/2020 6:13 PM
suns

I.K.U
01/30/2020 6:13 PM
ok

I.K.U
01/30/2020 6:13 PM
thanks

I.K.U
01/30/2020 6:16 PM
fixed that

I.K.U
01/30/2020 6:21 PM
@texnonik
you can hook him out if you jump in the gap

Cøke
01/30/2020 6:21 PM
@texnonik
last pic, 12 tiles


I.K.U
01/30/2020 6:24 PM
if you know how to do it its not that faily ,but people doesnt know how to do it ye

texnonik
01/30/2020 6:30 PM
the parts are unbalanced :/ ( it's my opinion ) between drag parts and work together parts

I.K.U
01/30/2020 6:31 PM
how should i make drag parts harder?

Cha
01/30/2020 7:20 PM
great another stronghold

I.K.U
01/30/2020 7:54 PM
dont worry it wont get relesead

jao
01/30/2020 8:32 PM
$decline

Cha
01/30/2020 8:45 PM
xd

Salaziel
01/30/2020 8:58 PM
