DDNet
01/30/2020 3:02 PM
@I.K.U
DDNet
01/30/2020 3:02 PM
Bacon
01/30/2020 3:32 PM
Its basically oldschool mapping * back in the days?
I.K.U
01/30/2020 3:36 PM
i took more inspiration from stronghold
I.K.U
01/30/2020 3:37 PM
changed noobfilter
I.K.U
01/30/2020 4:00 PM
ok this should the one that is right
I.K.U
01/30/2020 5:46 PM
fixed more things
Cøke
01/30/2020 6:01 PM
delete suns on unfreezes, or use it for the whole map
Cøke
01/30/2020 6:05 PM
bg stones, bg and freeze doesent work well
I.K.U
01/30/2020 6:12 PM
ok
I.K.U
01/30/2020 6:13 PM
but there is no suns on unfreezes
Cøke
01/30/2020 6:13 PM
at the beginning
Cøke
01/30/2020 6:13 PM
suns
I.K.U
01/30/2020 6:13 PM
ok
I.K.U
01/30/2020 6:13 PM
thanks
I.K.U
01/30/2020 6:16 PM
fixed that
I.K.U
01/30/2020 6:21 PM
@texnonik
you can hook him out if you jump in the gap
Cøke
01/30/2020 6:21 PM
@texnonik
last pic, 12 tiles
I.K.U
01/30/2020 6:24 PM
if you know how to do it its not that faily ,but people doesnt know how to do it ye
texnonik
01/30/2020 6:30 PM
the parts are unbalanced :/ ( it's my opinion ) between drag parts and work together parts
I.K.U
01/30/2020 6:31 PM
how should i make drag parts harder?
Cha
01/30/2020 7:20 PM
great another stronghold
I.K.U
01/30/2020 7:54 PM
dont worry it wont get relesead
jao
01/30/2020 8:32 PM
$decline
Cha
01/30/2020 8:45 PM
xd
Salaziel
01/30/2020 8:58 PM