this is your map's testing channel! Post map updates here and remember to follow our mapper rules: https://ddnet.tw/rules
Some places are compact, but some places are loose.
Good luck on the next map.
$decline
Its oldschool
calm down my friend don't be rushed
its oldschool xd
criticism still stands
it's oldschool slow down !
sry i will observe the testing speed limit
Okok, I'm sorry.
I think you can use bricks around the corner so that there won't be such a problem.
There are a lot of big gaps in the map, but one way you can use it is to put the freeze map behind the hookable map, that is, the freeze map behind the hookable doesn't have the effect of freeze, you know?
i think u dont know how oldschool maps works. if theres no unmarked freeze or smth no one will change anything in design and theres no reason to change anything. map will be rlsd as it is now (when it gets rlsd)
ok
and also can just all go down (rocket)
do you know that you have to fix some things of the map right? its not just post and released
if you want to do something like secret skip with entities off, then forget what i say
is this not just a bunch of xyz parts with like 3 shitty parts added on
even if its oldschool does it really need release
- design game tiles aren't in the correct order
$waiting
$decline
no progress + issues stated above
i mean unless some teeworlds grandpas agree this is very nostalgic and oldschool
it didnt seem like that was the case however
declined oldschool map