| 1 | /* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */ |
| 2 | /* If you are missing that file, acquire a complete release at teeworlds.com. */ |
| 3 | #include "layer_tiles.h" |
| 4 | |
| 5 | #include "image.h" |
| 6 | |
| 7 | #include <engine/keys.h> |
| 8 | #include <engine/shared/config.h> |
| 9 | #include <engine/shared/map.h> |
| 10 | |
| 11 | #include <game/editor/editor.h> |
| 12 | #include <game/editor/editor_actions.h> |
| 13 | #include <game/editor/enums.h> |
| 14 | |
| 15 | #include <iterator> |
| 16 | #include <numeric> |
| 17 | |
| 18 | CLayerTiles::CLayerTiles(CEditorMap *pMap, int w, int h) : |
| 19 | CLayer(pMap, LAYERTYPE_TILES) |
| 20 | { |
| 21 | m_aName[0] = '\0'; |
| 22 | m_Width = w; |
| 23 | m_Height = h; |
| 24 | m_Image = -1; |
| 25 | m_HasGame = false; |
| 26 | m_Color.r = 255; |
| 27 | m_Color.g = 255; |
| 28 | m_Color.b = 255; |
| 29 | m_Color.a = 255; |
| 30 | m_ColorEnv = -1; |
| 31 | m_ColorEnvOffset = 0; |
| 32 | |
| 33 | m_HasTele = false; |
| 34 | m_HasSpeedup = false; |
| 35 | m_HasFront = false; |
| 36 | m_HasSwitch = false; |
| 37 | m_HasTune = false; |
| 38 | m_AutoMapperConfig = -1; |
| 39 | m_AutoMapperReference = -1; |
| 40 | m_Seed = 0; |
| 41 | m_AutoAutoMap = false; |
| 42 | |
| 43 | m_pTiles = new CTile[m_Width * m_Height]; |
| 44 | mem_zero(block: m_pTiles, size: (size_t)m_Width * m_Height * sizeof(CTile)); |
| 45 | } |
| 46 | |
| 47 | CLayerTiles::CLayerTiles(const CLayerTiles &Other) : |
| 48 | CLayer(Other) |
| 49 | { |
| 50 | m_Width = Other.m_Width; |
| 51 | m_Height = Other.m_Height; |
| 52 | m_pTiles = new CTile[m_Width * m_Height]; |
| 53 | mem_copy(dest: m_pTiles, source: Other.m_pTiles, size: (size_t)m_Width * m_Height * sizeof(CTile)); |
| 54 | |
| 55 | m_Image = Other.m_Image; |
| 56 | m_HasGame = Other.m_HasGame; |
| 57 | m_Color = Other.m_Color; |
| 58 | m_ColorEnv = Other.m_ColorEnv; |
| 59 | m_ColorEnvOffset = Other.m_ColorEnvOffset; |
| 60 | |
| 61 | m_AutoMapperConfig = Other.m_AutoMapperConfig; |
| 62 | m_AutoMapperReference = Other.m_AutoMapperReference; |
| 63 | m_Seed = Other.m_Seed; |
| 64 | m_AutoAutoMap = Other.m_AutoAutoMap; |
| 65 | m_HasTele = Other.m_HasTele; |
| 66 | m_HasSpeedup = Other.m_HasSpeedup; |
| 67 | m_HasFront = Other.m_HasFront; |
| 68 | m_HasSwitch = Other.m_HasSwitch; |
| 69 | m_HasTune = Other.m_HasTune; |
| 70 | |
| 71 | str_copy(dst&: m_aFilename, src: Other.m_aFilename); |
| 72 | } |
| 73 | |
| 74 | CLayerTiles::~CLayerTiles() |
| 75 | { |
| 76 | delete[] m_pTiles; |
| 77 | } |
| 78 | |
| 79 | CTile CLayerTiles::GetTile(int x, int y) const |
| 80 | { |
| 81 | return m_pTiles[y * m_Width + x]; |
| 82 | } |
| 83 | |
| 84 | void CLayerTiles::SetTile(int x, int y, CTile Tile) |
| 85 | { |
| 86 | auto CurrentTile = m_pTiles[y * m_Width + x]; |
| 87 | SetTileIgnoreHistory(x, y, Tile); |
| 88 | RecordStateChange(x, y, Previous: CurrentTile, Tile); |
| 89 | |
| 90 | if(m_FillGameTile != -1 && m_LiveGameTiles) |
| 91 | { |
| 92 | std::shared_ptr<CLayerTiles> pLayer = Map()->m_pGameLayer; |
| 93 | if(m_FillGameTile == TILE_TELECHECKIN || m_FillGameTile == TILE_TELECHECKINEVIL) |
| 94 | { |
| 95 | if(!Map()->m_pTeleLayer) |
| 96 | { |
| 97 | std::shared_ptr<CLayerTele> pLayerTele = std::make_shared<CLayerTele>(args: Map(), args&: m_Width, args&: m_Height); |
| 98 | Map()->MakeTeleLayer(pLayer: pLayerTele); |
| 99 | Map()->m_pGameGroup->AddLayer(pLayer: pLayerTele); |
| 100 | int GameGroupIndex = std::find(first: Map()->m_vpGroups.begin(), last: Map()->m_vpGroups.end(), val: Map()->m_pGameGroup) - Map()->m_vpGroups.begin(); |
| 101 | int LayerIndex = Map()->m_vpGroups[GameGroupIndex]->m_vpLayers.size() - 1; |
| 102 | Map()->m_EditorHistory.RecordAction(pAction: std::make_shared<CEditorActionAddLayer>(args: Map(), args&: GameGroupIndex, args&: LayerIndex)); |
| 103 | } |
| 104 | |
| 105 | pLayer = Map()->m_pTeleLayer; |
| 106 | } |
| 107 | |
| 108 | bool HasTile = Tile.m_Index != 0; |
| 109 | pLayer->SetTile(x, y, Tile: CTile{.m_Index: (unsigned char)(HasTile ? m_FillGameTile : TILE_AIR)}); |
| 110 | } |
| 111 | } |
| 112 | |
| 113 | void CLayerTiles::SetTileIgnoreHistory(int x, int y, CTile Tile) const |
| 114 | { |
| 115 | m_pTiles[y * m_Width + x] = Tile; |
| 116 | } |
| 117 | |
| 118 | void CLayerTiles::RecordStateChange(int x, int y, CTile Previous, CTile Tile) |
| 119 | { |
| 120 | if(!m_TilesHistory[y][x].m_Changed) |
| 121 | m_TilesHistory[y][x] = STileStateChange{.m_Changed: true, .m_Previous: Previous, .m_Current: Tile}; |
| 122 | else |
| 123 | m_TilesHistory[y][x].m_Current = Tile; |
| 124 | } |
| 125 | |
| 126 | void CLayerTiles::PrepareForSave() |
| 127 | { |
| 128 | for(int y = 0; y < m_Height; y++) |
| 129 | for(int x = 0; x < m_Width; x++) |
| 130 | m_pTiles[y * m_Width + x].m_Flags &= TILEFLAG_XFLIP | TILEFLAG_YFLIP | TILEFLAG_ROTATE; |
| 131 | |
| 132 | if(m_Image != -1 && m_Color.a == 255) |
| 133 | { |
| 134 | for(int y = 0; y < m_Height; y++) |
| 135 | for(int x = 0; x < m_Width; x++) |
| 136 | m_pTiles[y * m_Width + x].m_Flags |= Map()->m_vpImages[m_Image]->m_aTileFlags[m_pTiles[y * m_Width + x].m_Index]; |
| 137 | } |
| 138 | } |
| 139 | |
| 140 | void CLayerTiles::(int TilemapItemVersion, const CTile *pSavedTiles, size_t SavedTilesSize) const |
| 141 | { |
| 142 | const size_t DestSize = (size_t)m_Width * m_Height; |
| 143 | if(TilemapItemVersion >= CMapItemLayerTilemap::VERSION_TEEWORLDS_TILESKIP) |
| 144 | CMap::ExtractTiles(pDest: m_pTiles, DestSize, pSrc: pSavedTiles, SrcSize: SavedTilesSize); |
| 145 | else if(SavedTilesSize >= DestSize) |
| 146 | mem_copy(dest: m_pTiles, source: pSavedTiles, size: DestSize * sizeof(CTile)); |
| 147 | } |
| 148 | |
| 149 | void CLayerTiles::MakePalette() const |
| 150 | { |
| 151 | for(int y = 0; y < m_Height; y++) |
| 152 | for(int x = 0; x < m_Width; x++) |
| 153 | m_pTiles[y * m_Width + x].m_Index = y * 16 + x; |
| 154 | } |
| 155 | |
| 156 | void CLayerTiles::Render(bool Tileset) |
| 157 | { |
| 158 | IGraphics::CTextureHandle Texture; |
| 159 | if(m_Image >= 0 && (size_t)m_Image < Map()->m_vpImages.size()) |
| 160 | Texture = Map()->m_vpImages[m_Image]->m_Texture; |
| 161 | else if(m_HasGame) |
| 162 | Texture = Editor()->GetEntitiesTexture(); |
| 163 | else if(m_HasFront) |
| 164 | Texture = Editor()->GetFrontTexture(); |
| 165 | else if(m_HasTele) |
| 166 | Texture = Editor()->GetTeleTexture(); |
| 167 | else if(m_HasSpeedup) |
| 168 | Texture = Editor()->GetSpeedupTexture(); |
| 169 | else if(m_HasSwitch) |
| 170 | Texture = Editor()->GetSwitchTexture(); |
| 171 | else if(m_HasTune) |
| 172 | Texture = Editor()->GetTuneTexture(); |
| 173 | Graphics()->TextureSet(Texture); |
| 174 | |
| 175 | ColorRGBA ColorEnv = ColorRGBA(1.0f, 1.0f, 1.0f, 1.0f); |
| 176 | Editor()->EnvelopeEval(TimeOffsetMillis: m_ColorEnvOffset, Env: m_ColorEnv, Result&: ColorEnv, Channels: 4); |
| 177 | const ColorRGBA Color = ColorRGBA(m_Color.r / 255.0f, m_Color.g / 255.0f, m_Color.b / 255.0f, m_Color.a / 255.0f).Multiply(Other: ColorEnv); |
| 178 | |
| 179 | Graphics()->BlendNone(); |
| 180 | Editor()->RenderMap()->RenderTilemap(pTiles: m_pTiles, w: m_Width, h: m_Height, Scale: 32.0f, Color, RenderFlags: LAYERRENDERFLAG_OPAQUE); |
| 181 | Graphics()->BlendNormal(); |
| 182 | Editor()->RenderMap()->RenderTilemap(pTiles: m_pTiles, w: m_Width, h: m_Height, Scale: 32.0f, Color, RenderFlags: LAYERRENDERFLAG_TRANSPARENT); |
| 183 | |
| 184 | // Render DDRace Layers |
| 185 | if(!Tileset) |
| 186 | { |
| 187 | int OverlayRenderFlags = (g_Config.m_ClTextEntitiesEditor ? OVERLAYRENDERFLAG_TEXT : 0) | OVERLAYRENDERFLAG_EDITOR; |
| 188 | if(m_HasTele) |
| 189 | Editor()->RenderMap()->RenderTeleOverlay(pTele: static_cast<CLayerTele *>(this)->m_pTeleTile, w: m_Width, h: m_Height, Scale: 32.0f, OverlayRenderFlags); |
| 190 | if(m_HasSpeedup) |
| 191 | Editor()->RenderMap()->RenderSpeedupOverlay(pSpeedup: static_cast<CLayerSpeedup *>(this)->m_pSpeedupTile, w: m_Width, h: m_Height, Scale: 32.0f, OverlayRenderFlags); |
| 192 | if(m_HasSwitch) |
| 193 | Editor()->RenderMap()->RenderSwitchOverlay(pSwitch: static_cast<CLayerSwitch *>(this)->m_pSwitchTile, w: m_Width, h: m_Height, Scale: 32.0f, OverlayRenderFlags); |
| 194 | if(m_HasTune) |
| 195 | Editor()->RenderMap()->RenderTuneOverlay(pTune: static_cast<CLayerTune *>(this)->m_pTuneTile, w: m_Width, h: m_Height, Scale: 32.0f, OverlayRenderFlags); |
| 196 | } |
| 197 | } |
| 198 | |
| 199 | int CLayerTiles::ConvertX(float x) const { return (int)(x / 32.0f); } |
| 200 | int CLayerTiles::ConvertY(float y) const { return (int)(y / 32.0f); } |
| 201 | |
| 202 | void CLayerTiles::Convert(CUIRect Rect, CIntRect *pOut) const |
| 203 | { |
| 204 | pOut->x = ConvertX(x: Rect.x); |
| 205 | pOut->y = ConvertY(y: Rect.y); |
| 206 | pOut->w = ConvertX(x: Rect.x + Rect.w + 31) - pOut->x; |
| 207 | pOut->h = ConvertY(y: Rect.y + Rect.h + 31) - pOut->y; |
| 208 | } |
| 209 | |
| 210 | void CLayerTiles::Snap(CUIRect *pRect) const |
| 211 | { |
| 212 | CIntRect Out; |
| 213 | Convert(Rect: *pRect, pOut: &Out); |
| 214 | pRect->x = Out.x * 32.0f; |
| 215 | pRect->y = Out.y * 32.0f; |
| 216 | pRect->w = Out.w * 32.0f; |
| 217 | pRect->h = Out.h * 32.0f; |
| 218 | } |
| 219 | |
| 220 | void CLayerTiles::Clamp(CIntRect *pRect) const |
| 221 | { |
| 222 | if(pRect->x < 0) |
| 223 | { |
| 224 | pRect->w += pRect->x; |
| 225 | pRect->x = 0; |
| 226 | } |
| 227 | |
| 228 | if(pRect->y < 0) |
| 229 | { |
| 230 | pRect->h += pRect->y; |
| 231 | pRect->y = 0; |
| 232 | } |
| 233 | |
| 234 | if(pRect->x + pRect->w > m_Width) |
| 235 | pRect->w = m_Width - pRect->x; |
| 236 | |
| 237 | if(pRect->y + pRect->h > m_Height) |
| 238 | pRect->h = m_Height - pRect->y; |
| 239 | |
| 240 | if(pRect->h < 0) |
| 241 | pRect->h = 0; |
| 242 | if(pRect->w < 0) |
| 243 | pRect->w = 0; |
| 244 | } |
| 245 | |
| 246 | bool CLayerTiles::IsEntitiesLayer() const |
| 247 | { |
| 248 | return Map()->m_pGameLayer.get() == this || Map()->m_pTeleLayer.get() == this || Map()->m_pSpeedupLayer.get() == this || Map()->m_pFrontLayer.get() == this || Map()->m_pSwitchLayer.get() == this || Map()->m_pTuneLayer.get() == this; |
| 249 | } |
| 250 | |
| 251 | bool CLayerTiles::IsEmpty() const |
| 252 | { |
| 253 | for(int y = 0; y < m_Height; y++) |
| 254 | { |
| 255 | for(int x = 0; x < m_Width; x++) |
| 256 | { |
| 257 | if(GetTile(x, y).m_Index != 0) |
| 258 | { |
| 259 | return false; |
| 260 | } |
| 261 | } |
| 262 | } |
| 263 | return true; |
| 264 | } |
| 265 | |
| 266 | void CLayerTiles::BrushSelecting(CUIRect Rect) |
| 267 | { |
| 268 | Graphics()->TextureClear(); |
| 269 | Graphics()->QuadsBegin(); |
| 270 | Graphics()->SetColor(r: 1.0f, g: 1.0f, b: 1.0f, a: 0.4f); |
| 271 | Snap(pRect: &Rect); |
| 272 | IGraphics::CQuadItem QuadItem(Rect.x, Rect.y, Rect.w, Rect.h); |
| 273 | Graphics()->QuadsDrawTL(pArray: &QuadItem, Num: 1); |
| 274 | Graphics()->QuadsEnd(); |
| 275 | char aBuf[16]; |
| 276 | str_format(buffer: aBuf, buffer_size: sizeof(aBuf), format: "%d⨯%d" , ConvertX(x: Rect.w), ConvertY(y: Rect.h)); |
| 277 | TextRender()->Text(x: Rect.x + 3.0f, y: Rect.y + 3.0f, Size: Editor()->m_ShowPicker ? 15.0f : Editor()->MapView()->ScaleLength(Value: 15.0f), pText: aBuf, LineWidth: -1.0f); |
| 278 | } |
| 279 | |
| 280 | template<typename T> |
| 281 | static void InitGrabbedLayer(std::shared_ptr<T> &pLayer, CLayerTiles *pThisLayer) |
| 282 | { |
| 283 | pLayer->m_Image = pThisLayer->m_Image; |
| 284 | pLayer->m_HasGame = pThisLayer->m_HasGame; |
| 285 | pLayer->m_HasFront = pThisLayer->m_HasFront; |
| 286 | pLayer->m_HasTele = pThisLayer->m_HasTele; |
| 287 | pLayer->m_HasSpeedup = pThisLayer->m_HasSpeedup; |
| 288 | pLayer->m_HasSwitch = pThisLayer->m_HasSwitch; |
| 289 | pLayer->m_HasTune = pThisLayer->m_HasTune; |
| 290 | if(pThisLayer->Editor()->m_BrushColorEnabled) |
| 291 | { |
| 292 | pLayer->m_Color = pThisLayer->m_Color; |
| 293 | pLayer->m_Color.a = 255; |
| 294 | } |
| 295 | } |
| 296 | |
| 297 | int CLayerTiles::BrushGrab(CLayerGroup *pBrush, CUIRect Rect) |
| 298 | { |
| 299 | CIntRect r; |
| 300 | Convert(Rect, pOut: &r); |
| 301 | Clamp(pRect: &r); |
| 302 | |
| 303 | if(!r.w || !r.h) |
| 304 | return 0; |
| 305 | |
| 306 | // create new layers |
| 307 | if(m_HasTele) |
| 308 | { |
| 309 | std::shared_ptr<CLayerTele> pGrabbed = std::make_shared<CLayerTele>(args: pBrush->Map(), args&: r.w, args&: r.h); |
| 310 | InitGrabbedLayer(pLayer&: pGrabbed, pThisLayer: this); |
| 311 | |
| 312 | pBrush->AddLayer(pLayer: pGrabbed); |
| 313 | |
| 314 | for(int y = 0; y < r.h; y++) |
| 315 | { |
| 316 | for(int x = 0; x < r.w; x++) |
| 317 | { |
| 318 | // copy the tiles |
| 319 | pGrabbed->m_pTiles[y * pGrabbed->m_Width + x] = GetTile(x: r.x + x, y: r.y + y); |
| 320 | |
| 321 | // copy the tele data |
| 322 | if(!Editor()->Input()->KeyIsPressed(Key: KEY_SPACE)) |
| 323 | { |
| 324 | pGrabbed->m_pTeleTile[y * pGrabbed->m_Width + x] = static_cast<CLayerTele *>(this)->m_pTeleTile[(r.y + y) * m_Width + (r.x + x)]; |
| 325 | unsigned char TgtIndex = pGrabbed->m_pTeleTile[y * pGrabbed->m_Width + x].m_Type; |
| 326 | if(IsValidTeleTile(Index: TgtIndex)) |
| 327 | { |
| 328 | if(IsTeleTileNumberUsed(Index: TgtIndex, Checkpoint: false)) |
| 329 | Editor()->m_TeleNumber = pGrabbed->m_pTeleTile[y * pGrabbed->m_Width + x].m_Number; |
| 330 | else if(IsTeleTileNumberUsed(Index: TgtIndex, Checkpoint: true)) |
| 331 | Editor()->m_TeleCheckpointNumber = pGrabbed->m_pTeleTile[y * pGrabbed->m_Width + x].m_Number; |
| 332 | } |
| 333 | } |
| 334 | else |
| 335 | { |
| 336 | const CTile &Tile = pGrabbed->m_pTiles[y * pGrabbed->m_Width + x]; |
| 337 | if(IsValidTeleTile(Index: Tile.m_Index) && IsTeleTileNumberUsedAny(Index: Tile.m_Index)) |
| 338 | { |
| 339 | pGrabbed->m_pTeleTile[y * pGrabbed->m_Width + x].m_Type = Tile.m_Index; |
| 340 | pGrabbed->m_pTeleTile[y * pGrabbed->m_Width + x].m_Number = IsTeleTileCheckpoint(Index: Tile.m_Index) ? Editor()->m_TeleCheckpointNumber : Editor()->m_TeleNumber; |
| 341 | } |
| 342 | } |
| 343 | } |
| 344 | } |
| 345 | |
| 346 | pGrabbed->m_TeleNumber = Editor()->m_TeleNumber; |
| 347 | pGrabbed->m_TeleCheckpointNumber = Editor()->m_TeleCheckpointNumber; |
| 348 | |
| 349 | str_copy(dst&: pGrabbed->m_aFilename, src: Editor()->m_aFilename); |
| 350 | } |
| 351 | else if(m_HasSpeedup) |
| 352 | { |
| 353 | std::shared_ptr<CLayerSpeedup> pGrabbed = std::make_shared<CLayerSpeedup>(args: pBrush->Map(), args&: r.w, args&: r.h); |
| 354 | InitGrabbedLayer(pLayer&: pGrabbed, pThisLayer: this); |
| 355 | |
| 356 | pBrush->AddLayer(pLayer: pGrabbed); |
| 357 | |
| 358 | for(int y = 0; y < r.h; y++) |
| 359 | { |
| 360 | for(int x = 0; x < r.w; x++) |
| 361 | { |
| 362 | // copy the tiles |
| 363 | pGrabbed->m_pTiles[y * pGrabbed->m_Width + x] = GetTile(x: r.x + x, y: r.y + y); |
| 364 | |
| 365 | // copy the speedup data |
| 366 | if(!Editor()->Input()->KeyIsPressed(Key: KEY_SPACE)) |
| 367 | { |
| 368 | pGrabbed->m_pSpeedupTile[y * pGrabbed->m_Width + x] = static_cast<CLayerSpeedup *>(this)->m_pSpeedupTile[(r.y + y) * m_Width + (r.x + x)]; |
| 369 | if(IsValidSpeedupTile(Index: pGrabbed->m_pSpeedupTile[y * pGrabbed->m_Width + x].m_Type)) |
| 370 | { |
| 371 | Editor()->m_SpeedupAngle = pGrabbed->m_pSpeedupTile[y * pGrabbed->m_Width + x].m_Angle; |
| 372 | Editor()->m_SpeedupForce = pGrabbed->m_pSpeedupTile[y * pGrabbed->m_Width + x].m_Force; |
| 373 | Editor()->m_SpeedupMaxSpeed = pGrabbed->m_pSpeedupTile[y * pGrabbed->m_Width + x].m_MaxSpeed; |
| 374 | } |
| 375 | } |
| 376 | else |
| 377 | { |
| 378 | const CTile &Tile = pGrabbed->m_pTiles[y * pGrabbed->m_Width + x]; |
| 379 | if(IsValidSpeedupTile(Index: Tile.m_Index)) |
| 380 | { |
| 381 | pGrabbed->m_pSpeedupTile[y * pGrabbed->m_Width + x].m_Type = Tile.m_Index; |
| 382 | pGrabbed->m_pSpeedupTile[y * pGrabbed->m_Width + x].m_Angle = Editor()->m_SpeedupAngle; |
| 383 | pGrabbed->m_pSpeedupTile[y * pGrabbed->m_Width + x].m_Force = Editor()->m_SpeedupForce; |
| 384 | pGrabbed->m_pSpeedupTile[y * pGrabbed->m_Width + x].m_MaxSpeed = Editor()->m_SpeedupMaxSpeed; |
| 385 | } |
| 386 | } |
| 387 | } |
| 388 | } |
| 389 | |
| 390 | pGrabbed->m_SpeedupForce = Editor()->m_SpeedupForce; |
| 391 | pGrabbed->m_SpeedupMaxSpeed = Editor()->m_SpeedupMaxSpeed; |
| 392 | pGrabbed->m_SpeedupAngle = Editor()->m_SpeedupAngle; |
| 393 | str_copy(dst&: pGrabbed->m_aFilename, src: Editor()->m_aFilename); |
| 394 | } |
| 395 | else if(m_HasSwitch) |
| 396 | { |
| 397 | std::shared_ptr<CLayerSwitch> pGrabbed = std::make_shared<CLayerSwitch>(args: pBrush->Map(), args&: r.w, args&: r.h); |
| 398 | InitGrabbedLayer(pLayer&: pGrabbed, pThisLayer: this); |
| 399 | |
| 400 | pBrush->AddLayer(pLayer: pGrabbed); |
| 401 | |
| 402 | for(int y = 0; y < r.h; y++) |
| 403 | { |
| 404 | for(int x = 0; x < r.w; x++) |
| 405 | { |
| 406 | // copy the tiles |
| 407 | pGrabbed->m_pTiles[y * pGrabbed->m_Width + x] = GetTile(x: r.x + x, y: r.y + y); |
| 408 | |
| 409 | // copy the switch data |
| 410 | if(!Editor()->Input()->KeyIsPressed(Key: KEY_SPACE)) |
| 411 | { |
| 412 | pGrabbed->m_pSwitchTile[y * pGrabbed->m_Width + x] = static_cast<CLayerSwitch *>(this)->m_pSwitchTile[(r.y + y) * m_Width + (r.x + x)]; |
| 413 | if(IsValidSwitchTile(Index: pGrabbed->m_pSwitchTile[y * pGrabbed->m_Width + x].m_Type)) |
| 414 | { |
| 415 | Editor()->m_SwitchNumber = pGrabbed->m_pSwitchTile[y * pGrabbed->m_Width + x].m_Number; |
| 416 | Editor()->m_SwitchDelay = pGrabbed->m_pSwitchTile[y * pGrabbed->m_Width + x].m_Delay; |
| 417 | } |
| 418 | } |
| 419 | else |
| 420 | { |
| 421 | const CTile &Tile = pGrabbed->m_pTiles[y * pGrabbed->m_Width + x]; |
| 422 | if(IsValidSwitchTile(Index: Tile.m_Index)) |
| 423 | { |
| 424 | pGrabbed->m_pSwitchTile[y * pGrabbed->m_Width + x].m_Type = Tile.m_Index; |
| 425 | pGrabbed->m_pSwitchTile[y * pGrabbed->m_Width + x].m_Number = Editor()->m_SwitchNumber; |
| 426 | pGrabbed->m_pSwitchTile[y * pGrabbed->m_Width + x].m_Delay = Editor()->m_SwitchDelay; |
| 427 | pGrabbed->m_pSwitchTile[y * pGrabbed->m_Width + x].m_Flags = Tile.m_Flags; |
| 428 | } |
| 429 | } |
| 430 | } |
| 431 | } |
| 432 | |
| 433 | pGrabbed->m_SwitchNumber = Editor()->m_SwitchNumber; |
| 434 | pGrabbed->m_SwitchDelay = Editor()->m_SwitchDelay; |
| 435 | str_copy(dst&: pGrabbed->m_aFilename, src: Editor()->m_aFilename); |
| 436 | } |
| 437 | |
| 438 | else if(m_HasTune) |
| 439 | { |
| 440 | std::shared_ptr<CLayerTune> pGrabbed = std::make_shared<CLayerTune>(args: pBrush->Map(), args&: r.w, args&: r.h); |
| 441 | InitGrabbedLayer(pLayer&: pGrabbed, pThisLayer: this); |
| 442 | |
| 443 | pBrush->AddLayer(pLayer: pGrabbed); |
| 444 | |
| 445 | // copy the tiles |
| 446 | for(int y = 0; y < r.h; y++) |
| 447 | { |
| 448 | for(int x = 0; x < r.w; x++) |
| 449 | { |
| 450 | pGrabbed->m_pTiles[y * pGrabbed->m_Width + x] = GetTile(x: r.x + x, y: r.y + y); |
| 451 | |
| 452 | if(!Editor()->Input()->KeyIsPressed(Key: KEY_SPACE)) |
| 453 | { |
| 454 | pGrabbed->m_pTuneTile[y * pGrabbed->m_Width + x] = static_cast<CLayerTune *>(this)->m_pTuneTile[(r.y + y) * m_Width + (r.x + x)]; |
| 455 | if(IsValidTuneTile(Index: pGrabbed->m_pTuneTile[y * pGrabbed->m_Width + x].m_Type)) |
| 456 | { |
| 457 | Editor()->m_TuningNumber = pGrabbed->m_pTuneTile[y * pGrabbed->m_Width + x].m_Number; |
| 458 | } |
| 459 | } |
| 460 | else |
| 461 | { |
| 462 | const CTile &Tile = pGrabbed->m_pTiles[y * pGrabbed->m_Width + x]; |
| 463 | if(IsValidTuneTile(Index: Tile.m_Index)) |
| 464 | { |
| 465 | pGrabbed->m_pTuneTile[y * pGrabbed->m_Width + x].m_Type = Tile.m_Index; |
| 466 | pGrabbed->m_pTuneTile[y * pGrabbed->m_Width + x].m_Number = Editor()->m_TuningNumber; |
| 467 | } |
| 468 | } |
| 469 | } |
| 470 | } |
| 471 | |
| 472 | pGrabbed->m_TuningNumber = Editor()->m_TuningNumber; |
| 473 | str_copy(dst&: pGrabbed->m_aFilename, src: Editor()->m_aFilename); |
| 474 | } |
| 475 | else // game, front and tiles layers |
| 476 | { |
| 477 | std::shared_ptr<CLayerTiles> pGrabbed; |
| 478 | if(m_HasGame) |
| 479 | { |
| 480 | pGrabbed = std::make_shared<CLayerGame>(args: pBrush->Map(), args&: r.w, args&: r.h); |
| 481 | } |
| 482 | else if(m_HasFront) |
| 483 | { |
| 484 | pGrabbed = std::make_shared<CLayerFront>(args: pBrush->Map(), args&: r.w, args&: r.h); |
| 485 | } |
| 486 | else |
| 487 | { |
| 488 | pGrabbed = std::make_shared<CLayerTiles>(args: pBrush->Map(), args&: r.w, args&: r.h); |
| 489 | } |
| 490 | InitGrabbedLayer(pLayer&: pGrabbed, pThisLayer: this); |
| 491 | |
| 492 | pBrush->AddLayer(pLayer: pGrabbed); |
| 493 | |
| 494 | // copy the tiles |
| 495 | for(int y = 0; y < r.h; y++) |
| 496 | for(int x = 0; x < r.w; x++) |
| 497 | pGrabbed->m_pTiles[y * pGrabbed->m_Width + x] = GetTile(x: r.x + x, y: r.y + y); |
| 498 | str_copy(dst&: pGrabbed->m_aFilename, src: Editor()->m_aFilename); |
| 499 | } |
| 500 | |
| 501 | return 1; |
| 502 | } |
| 503 | |
| 504 | void CLayerTiles::FillSelection(bool Empty, CLayer *pBrush, CUIRect Rect) |
| 505 | { |
| 506 | if(m_Readonly || (!Empty && pBrush->m_Type != LAYERTYPE_TILES)) |
| 507 | return; |
| 508 | |
| 509 | Snap(pRect: &Rect); |
| 510 | |
| 511 | int sx = ConvertX(x: Rect.x); |
| 512 | int sy = ConvertY(y: Rect.y); |
| 513 | int w = ConvertX(x: Rect.w); |
| 514 | int h = ConvertY(y: Rect.h); |
| 515 | |
| 516 | CLayerTiles *pLt = static_cast<CLayerTiles *>(pBrush); |
| 517 | |
| 518 | bool Destructive = Editor()->m_BrushDrawDestructive || Empty || pLt->IsEmpty(); |
| 519 | |
| 520 | for(int y = 0; y < h; y++) |
| 521 | { |
| 522 | for(int x = 0; x < w; x++) |
| 523 | { |
| 524 | int fx = x + sx; |
| 525 | int fy = y + sy; |
| 526 | |
| 527 | if(fx < 0 || fx >= m_Width || fy < 0 || fy >= m_Height) |
| 528 | continue; |
| 529 | |
| 530 | bool HasTile = GetTile(x: fx, y: fy).m_Index; |
| 531 | if(!Empty && pLt->GetTile(x: x % pLt->m_Width, y: y % pLt->m_Height).m_Index == TILE_THROUGH_CUT) |
| 532 | { |
| 533 | if(m_HasGame && Map()->m_pFrontLayer) |
| 534 | { |
| 535 | HasTile = HasTile || Map()->m_pFrontLayer->GetTile(x: fx, y: fy).m_Index; |
| 536 | } |
| 537 | else if(m_HasFront) |
| 538 | { |
| 539 | HasTile = HasTile || Map()->m_pGameLayer->GetTile(x: fx, y: fy).m_Index; |
| 540 | } |
| 541 | } |
| 542 | |
| 543 | if(!Destructive && HasTile) |
| 544 | continue; |
| 545 | |
| 546 | SetTile(x: fx, y: fy, Tile: Empty ? CTile{.m_Index: TILE_AIR} : pLt->m_pTiles[(y * pLt->m_Width + x % pLt->m_Width) % (pLt->m_Width * pLt->m_Height)]); |
| 547 | } |
| 548 | } |
| 549 | FlagModified(x: sx, y: sy, w, h); |
| 550 | } |
| 551 | |
| 552 | void CLayerTiles::BrushDraw(CLayer *pBrush, vec2 WorldPos) |
| 553 | { |
| 554 | if(m_Readonly) |
| 555 | return; |
| 556 | |
| 557 | CLayerTiles *pTileLayer = static_cast<CLayerTiles *>(pBrush); |
| 558 | int sx = ConvertX(x: WorldPos.x); |
| 559 | int sy = ConvertY(y: WorldPos.y); |
| 560 | |
| 561 | bool Destructive = Editor()->m_BrushDrawDestructive || pTileLayer->IsEmpty(); |
| 562 | |
| 563 | for(int y = 0; y < pTileLayer->m_Height; y++) |
| 564 | for(int x = 0; x < pTileLayer->m_Width; x++) |
| 565 | { |
| 566 | int fx = x + sx; |
| 567 | int fy = y + sy; |
| 568 | |
| 569 | if(fx < 0 || fx >= m_Width || fy < 0 || fy >= m_Height) |
| 570 | continue; |
| 571 | |
| 572 | bool HasTile = GetTile(x: fx, y: fy).m_Index; |
| 573 | if(pTileLayer->GetTile(x, y).m_Index == TILE_THROUGH_CUT) |
| 574 | { |
| 575 | if(m_HasGame && Map()->m_pFrontLayer) |
| 576 | { |
| 577 | HasTile = HasTile || Map()->m_pFrontLayer->GetTile(x: fx, y: fy).m_Index; |
| 578 | } |
| 579 | else if(m_HasFront) |
| 580 | { |
| 581 | HasTile = HasTile || Map()->m_pGameLayer->GetTile(x: fx, y: fy).m_Index; |
| 582 | } |
| 583 | } |
| 584 | |
| 585 | if(!Destructive && HasTile) |
| 586 | continue; |
| 587 | |
| 588 | SetTile(x: fx, y: fy, Tile: pTileLayer->GetTile(x, y)); |
| 589 | } |
| 590 | |
| 591 | FlagModified(x: sx, y: sy, w: pTileLayer->m_Width, h: pTileLayer->m_Height); |
| 592 | } |
| 593 | |
| 594 | void CLayerTiles::BrushFlipX() |
| 595 | { |
| 596 | BrushFlipXImpl(pTiles: m_pTiles); |
| 597 | |
| 598 | if(m_HasTele || m_HasSpeedup || m_HasTune) |
| 599 | return; |
| 600 | |
| 601 | bool Rotate = !(m_HasGame || m_HasFront || m_HasSwitch) || Editor()->IsAllowPlaceUnusedTiles(); |
| 602 | for(int y = 0; y < m_Height; y++) |
| 603 | for(int x = 0; x < m_Width; x++) |
| 604 | if(!Rotate && !IsRotatableTile(Index: m_pTiles[y * m_Width + x].m_Index)) |
| 605 | m_pTiles[y * m_Width + x].m_Flags = 0; |
| 606 | else |
| 607 | m_pTiles[y * m_Width + x].m_Flags ^= (m_pTiles[y * m_Width + x].m_Flags & TILEFLAG_ROTATE) ? TILEFLAG_YFLIP : TILEFLAG_XFLIP; |
| 608 | } |
| 609 | |
| 610 | void CLayerTiles::BrushFlipY() |
| 611 | { |
| 612 | BrushFlipYImpl(pTiles: m_pTiles); |
| 613 | |
| 614 | if(m_HasTele || m_HasSpeedup || m_HasTune) |
| 615 | return; |
| 616 | |
| 617 | bool Rotate = !(m_HasGame || m_HasFront || m_HasSwitch) || Editor()->IsAllowPlaceUnusedTiles(); |
| 618 | for(int y = 0; y < m_Height; y++) |
| 619 | for(int x = 0; x < m_Width; x++) |
| 620 | if(!Rotate && !IsRotatableTile(Index: m_pTiles[y * m_Width + x].m_Index)) |
| 621 | m_pTiles[y * m_Width + x].m_Flags = 0; |
| 622 | else |
| 623 | m_pTiles[y * m_Width + x].m_Flags ^= (m_pTiles[y * m_Width + x].m_Flags & TILEFLAG_ROTATE) ? TILEFLAG_XFLIP : TILEFLAG_YFLIP; |
| 624 | } |
| 625 | |
| 626 | void CLayerTiles::BrushRotate(float Amount) |
| 627 | { |
| 628 | int Rotation = (round_to_int(f: 360.0f * Amount / (pi * 2)) / 90) % 4; // 0=0°, 1=90°, 2=180°, 3=270° |
| 629 | if(Rotation < 0) |
| 630 | Rotation += 4; |
| 631 | |
| 632 | if(Rotation == 1 || Rotation == 3) |
| 633 | { |
| 634 | // 90° rotation |
| 635 | CTile *pTempData = new CTile[m_Width * m_Height]; |
| 636 | mem_copy(dest: pTempData, source: m_pTiles, size: (size_t)m_Width * m_Height * sizeof(CTile)); |
| 637 | CTile *pDst = m_pTiles; |
| 638 | bool Rotate = !(m_HasGame || m_HasFront) || Editor()->IsAllowPlaceUnusedTiles(); |
| 639 | for(int x = 0; x < m_Width; ++x) |
| 640 | for(int y = m_Height - 1; y >= 0; --y, ++pDst) |
| 641 | { |
| 642 | *pDst = pTempData[y * m_Width + x]; |
| 643 | if(!Rotate && !IsRotatableTile(Index: pDst->m_Index)) |
| 644 | pDst->m_Flags = 0; |
| 645 | else |
| 646 | { |
| 647 | if(pDst->m_Flags & TILEFLAG_ROTATE) |
| 648 | pDst->m_Flags ^= (TILEFLAG_YFLIP | TILEFLAG_XFLIP); |
| 649 | pDst->m_Flags ^= TILEFLAG_ROTATE; |
| 650 | } |
| 651 | } |
| 652 | |
| 653 | std::swap(a&: m_Width, b&: m_Height); |
| 654 | delete[] pTempData; |
| 655 | } |
| 656 | |
| 657 | if(Rotation == 2 || Rotation == 3) |
| 658 | { |
| 659 | BrushFlipX(); |
| 660 | BrushFlipY(); |
| 661 | } |
| 662 | } |
| 663 | |
| 664 | std::shared_ptr<CLayer> CLayerTiles::Duplicate() const |
| 665 | { |
| 666 | return std::make_shared<CLayerTiles>(args: *this); |
| 667 | } |
| 668 | |
| 669 | const char *CLayerTiles::TypeName() const |
| 670 | { |
| 671 | return "tiles" ; |
| 672 | } |
| 673 | |
| 674 | void CLayerTiles::Resize(int NewW, int NewH) |
| 675 | { |
| 676 | CTile *pNewData = new CTile[NewW * NewH]; |
| 677 | mem_zero(block: pNewData, size: (size_t)NewW * NewH * sizeof(CTile)); |
| 678 | |
| 679 | // copy old data |
| 680 | for(int y = 0; y < minimum(a: NewH, b: m_Height); y++) |
| 681 | mem_copy(dest: &pNewData[y * NewW], source: &m_pTiles[y * m_Width], size: minimum(a: m_Width, b: NewW) * sizeof(CTile)); |
| 682 | |
| 683 | // replace old |
| 684 | delete[] m_pTiles; |
| 685 | m_pTiles = pNewData; |
| 686 | m_Width = NewW; |
| 687 | m_Height = NewH; |
| 688 | |
| 689 | // resize tele layer if available |
| 690 | if(m_HasGame && Map()->m_pTeleLayer && (Map()->m_pTeleLayer->m_Width != NewW || Map()->m_pTeleLayer->m_Height != NewH)) |
| 691 | Map()->m_pTeleLayer->Resize(NewW, NewH); |
| 692 | |
| 693 | // resize speedup layer if available |
| 694 | if(m_HasGame && Map()->m_pSpeedupLayer && (Map()->m_pSpeedupLayer->m_Width != NewW || Map()->m_pSpeedupLayer->m_Height != NewH)) |
| 695 | Map()->m_pSpeedupLayer->Resize(NewW, NewH); |
| 696 | |
| 697 | // resize front layer |
| 698 | if(m_HasGame && Map()->m_pFrontLayer && (Map()->m_pFrontLayer->m_Width != NewW || Map()->m_pFrontLayer->m_Height != NewH)) |
| 699 | Map()->m_pFrontLayer->Resize(NewW, NewH); |
| 700 | |
| 701 | // resize switch layer if available |
| 702 | if(m_HasGame && Map()->m_pSwitchLayer && (Map()->m_pSwitchLayer->m_Width != NewW || Map()->m_pSwitchLayer->m_Height != NewH)) |
| 703 | Map()->m_pSwitchLayer->Resize(NewW, NewH); |
| 704 | |
| 705 | // resize tune layer if available |
| 706 | if(m_HasGame && Map()->m_pTuneLayer && (Map()->m_pTuneLayer->m_Width != NewW || Map()->m_pTuneLayer->m_Height != NewH)) |
| 707 | Map()->m_pTuneLayer->Resize(NewW, NewH); |
| 708 | } |
| 709 | |
| 710 | void CLayerTiles::Shift(EShiftDirection Direction) |
| 711 | { |
| 712 | ShiftImpl(pTiles: m_pTiles, Direction, ShiftBy: Editor()->m_ShiftBy); |
| 713 | } |
| 714 | |
| 715 | void CLayerTiles::ShowInfo() |
| 716 | { |
| 717 | float ScreenX0, ScreenY0, ScreenX1, ScreenY1; |
| 718 | Graphics()->GetScreen(pTopLeftX: &ScreenX0, pTopLeftY: &ScreenY0, pBottomRightX: &ScreenX1, pBottomRightY: &ScreenY1); |
| 719 | Graphics()->TextureSet(Texture: Editor()->Client()->GetDebugFont()); |
| 720 | Graphics()->QuadsBegin(); |
| 721 | |
| 722 | int StartY = maximum(a: 0, b: (int)(ScreenY0 / 32.0f) - 1); |
| 723 | int StartX = maximum(a: 0, b: (int)(ScreenX0 / 32.0f) - 1); |
| 724 | int EndY = minimum(a: (int)(ScreenY1 / 32.0f) + 1, b: m_Height); |
| 725 | int EndX = minimum(a: (int)(ScreenX1 / 32.0f) + 1, b: m_Width); |
| 726 | |
| 727 | for(int y = StartY; y < EndY; y++) |
| 728 | for(int x = StartX; x < EndX; x++) |
| 729 | { |
| 730 | int c = x + y * m_Width; |
| 731 | if(m_pTiles[c].m_Index) |
| 732 | { |
| 733 | char aBuf[4]; |
| 734 | if(Editor()->m_ShowTileInfo == CEditor::SHOW_TILE_HEXADECIMAL) |
| 735 | { |
| 736 | str_hex(dst: aBuf, dst_size: sizeof(aBuf), data: &m_pTiles[c].m_Index, data_size: 1); |
| 737 | aBuf[2] = '\0'; // would otherwise be a space |
| 738 | } |
| 739 | else |
| 740 | { |
| 741 | str_format(buffer: aBuf, buffer_size: sizeof(aBuf), format: "%d" , m_pTiles[c].m_Index); |
| 742 | } |
| 743 | Graphics()->QuadsText(x: x * 32, y: y * 32, Size: 16.0f, pText: aBuf); |
| 744 | |
| 745 | char aFlags[4] = {m_pTiles[c].m_Flags & TILEFLAG_XFLIP ? 'X' : ' ', |
| 746 | m_pTiles[c].m_Flags & TILEFLAG_YFLIP ? 'Y' : ' ', |
| 747 | m_pTiles[c].m_Flags & TILEFLAG_ROTATE ? 'R' : ' ', |
| 748 | 0}; |
| 749 | Graphics()->QuadsText(x: x * 32, y: y * 32 + 16, Size: 16.0f, pText: aFlags); |
| 750 | } |
| 751 | x += m_pTiles[c].m_Skip; |
| 752 | } |
| 753 | |
| 754 | Graphics()->QuadsEnd(); |
| 755 | Graphics()->MapScreen(TopLeftX: ScreenX0, TopLeftY: ScreenY0, BottomRightX: ScreenX1, BottomRightY: ScreenY1); |
| 756 | } |
| 757 | |
| 758 | void CLayerTiles::FillGameTiles(EGameTileOp Fill) |
| 759 | { |
| 760 | if(!CanFillGameTiles()) |
| 761 | return; |
| 762 | |
| 763 | auto GameTileOpToIndex = [](EGameTileOp Op) -> int { |
| 764 | switch(Op) |
| 765 | { |
| 766 | case EGameTileOp::AIR: return TILE_AIR; |
| 767 | case EGameTileOp::HOOKABLE: return TILE_SOLID; |
| 768 | case EGameTileOp::DEATH: return TILE_DEATH; |
| 769 | case EGameTileOp::UNHOOKABLE: return TILE_NOHOOK; |
| 770 | case EGameTileOp::HOOKTHROUGH: return TILE_THROUGH_CUT; |
| 771 | case EGameTileOp::FREEZE: return TILE_FREEZE; |
| 772 | case EGameTileOp::UNFREEZE: return TILE_UNFREEZE; |
| 773 | case EGameTileOp::DEEP_FREEZE: return TILE_DFREEZE; |
| 774 | case EGameTileOp::DEEP_UNFREEZE: return TILE_DUNFREEZE; |
| 775 | case EGameTileOp::BLUE_CHECK_TELE: return TILE_TELECHECKIN; |
| 776 | case EGameTileOp::RED_CHECK_TELE: return TILE_TELECHECKINEVIL; |
| 777 | case EGameTileOp::LIVE_FREEZE: return TILE_LFREEZE; |
| 778 | case EGameTileOp::LIVE_UNFREEZE: return TILE_LUNFREEZE; |
| 779 | default: return -1; |
| 780 | } |
| 781 | }; |
| 782 | |
| 783 | int Result = GameTileOpToIndex(Fill); |
| 784 | if(Result > -1) |
| 785 | { |
| 786 | std::shared_ptr<CLayerGroup> pGroup = Map()->m_vpGroups[Editor()->m_SelectedGroup]; |
| 787 | m_FillGameTile = Result; |
| 788 | const int OffsetX = -pGroup->m_OffsetX / 32; |
| 789 | const int OffsetY = -pGroup->m_OffsetY / 32; |
| 790 | |
| 791 | std::vector<std::shared_ptr<IEditorAction>> vpActions; |
| 792 | std::shared_ptr<CLayerTiles> pGLayer = Map()->m_pGameLayer; |
| 793 | int GameLayerIndex = std::find(first: Map()->m_pGameGroup->m_vpLayers.begin(), last: Map()->m_pGameGroup->m_vpLayers.end(), val: pGLayer) - Map()->m_pGameGroup->m_vpLayers.begin(); |
| 794 | int GameGroupIndex = std::find(first: Map()->m_vpGroups.begin(), last: Map()->m_vpGroups.end(), val: Map()->m_pGameGroup) - Map()->m_vpGroups.begin(); |
| 795 | |
| 796 | if(Result != TILE_TELECHECKIN && Result != TILE_TELECHECKINEVIL) |
| 797 | { |
| 798 | if(pGLayer->m_Width < m_Width + OffsetX || pGLayer->m_Height < m_Height + OffsetY) |
| 799 | { |
| 800 | std::map<int, std::shared_ptr<CLayer>> SavedLayers; |
| 801 | SavedLayers[LAYERTYPE_TILES] = pGLayer->Duplicate(); |
| 802 | SavedLayers[LAYERTYPE_GAME] = SavedLayers[LAYERTYPE_TILES]; |
| 803 | |
| 804 | int PrevW = pGLayer->m_Width; |
| 805 | int PrevH = pGLayer->m_Height; |
| 806 | const int NewW = pGLayer->m_Width < m_Width + OffsetX ? m_Width + OffsetX : pGLayer->m_Width; |
| 807 | const int NewH = pGLayer->m_Height < m_Height + OffsetY ? m_Height + OffsetY : pGLayer->m_Height; |
| 808 | pGLayer->Resize(NewW, NewH); |
| 809 | vpActions.push_back(x: std::make_shared<CEditorActionEditLayerTilesProp>(args: Map(), args&: GameGroupIndex, args&: GameLayerIndex, args: ETilesProp::PROP_WIDTH, args&: PrevW, args: NewW)); |
| 810 | const std::shared_ptr<CEditorActionEditLayerTilesProp> &Action1 = std::static_pointer_cast<CEditorActionEditLayerTilesProp>(r: vpActions[vpActions.size() - 1]); |
| 811 | vpActions.push_back(x: std::make_shared<CEditorActionEditLayerTilesProp>(args: Map(), args&: GameGroupIndex, args&: GameLayerIndex, args: ETilesProp::PROP_HEIGHT, args&: PrevH, args: NewH)); |
| 812 | const std::shared_ptr<CEditorActionEditLayerTilesProp> &Action2 = std::static_pointer_cast<CEditorActionEditLayerTilesProp>(r: vpActions[vpActions.size() - 1]); |
| 813 | |
| 814 | Action1->SetSavedLayers(SavedLayers); |
| 815 | Action2->SetSavedLayers(SavedLayers); |
| 816 | } |
| 817 | |
| 818 | int Changes = 0; |
| 819 | for(int y = OffsetY < 0 ? -OffsetY : 0; y < m_Height; y++) |
| 820 | { |
| 821 | for(int x = OffsetX < 0 ? -OffsetX : 0; x < m_Width; x++) |
| 822 | { |
| 823 | if(GetTile(x, y).m_Index) |
| 824 | { |
| 825 | pGLayer->SetTile(x: x + OffsetX, y: y + OffsetY, Tile: CTile{.m_Index: (unsigned char)Result}); |
| 826 | Changes++; |
| 827 | } |
| 828 | } |
| 829 | } |
| 830 | |
| 831 | vpActions.push_back(x: std::make_shared<CEditorBrushDrawAction>(args: Map(), args&: GameGroupIndex)); |
| 832 | char aDisplay[256]; |
| 833 | str_format(buffer: aDisplay, buffer_size: sizeof(aDisplay), format: "Construct '%s' game tiles (x%d)" , GAME_TILE_OP_NAMES[(int)Fill], Changes); |
| 834 | Map()->m_EditorHistory.RecordAction(pAction: std::make_shared<CEditorActionBulk>(args: Map(), args&: vpActions, args&: aDisplay, args: true)); |
| 835 | } |
| 836 | else |
| 837 | { |
| 838 | if(!Map()->m_pTeleLayer) |
| 839 | { |
| 840 | std::shared_ptr<CLayerTele> pLayer = std::make_shared<CLayerTele>(args: Map(), args&: m_Width, args&: m_Height); |
| 841 | Map()->MakeTeleLayer(pLayer); |
| 842 | Map()->m_pGameGroup->AddLayer(pLayer); |
| 843 | |
| 844 | vpActions.push_back(x: std::make_shared<CEditorActionAddLayer>(args: Map(), args&: GameGroupIndex, args: Map()->m_pGameGroup->m_vpLayers.size() - 1)); |
| 845 | |
| 846 | if(m_Width != pGLayer->m_Width || m_Height > pGLayer->m_Height) |
| 847 | { |
| 848 | std::map<int, std::shared_ptr<CLayer>> SavedLayers; |
| 849 | SavedLayers[LAYERTYPE_TILES] = pGLayer->Duplicate(); |
| 850 | SavedLayers[LAYERTYPE_GAME] = SavedLayers[LAYERTYPE_TILES]; |
| 851 | |
| 852 | int NewW = pGLayer->m_Width; |
| 853 | int NewH = pGLayer->m_Height; |
| 854 | if(m_Width > pGLayer->m_Width) |
| 855 | { |
| 856 | NewW = m_Width; |
| 857 | } |
| 858 | if(m_Height > pGLayer->m_Height) |
| 859 | { |
| 860 | NewH = m_Height; |
| 861 | } |
| 862 | |
| 863 | int PrevW = pGLayer->m_Width; |
| 864 | int PrevH = pGLayer->m_Height; |
| 865 | pLayer->Resize(NewW, NewH); |
| 866 | vpActions.push_back(x: std::make_shared<CEditorActionEditLayerTilesProp>(args: Map(), args&: GameGroupIndex, args&: GameLayerIndex, args: ETilesProp::PROP_WIDTH, args&: PrevW, args&: NewW)); |
| 867 | const std::shared_ptr<CEditorActionEditLayerTilesProp> &Action1 = std::static_pointer_cast<CEditorActionEditLayerTilesProp>(r: vpActions[vpActions.size() - 1]); |
| 868 | vpActions.push_back(x: std::make_shared<CEditorActionEditLayerTilesProp>(args: Map(), args&: GameGroupIndex, args&: GameLayerIndex, args: ETilesProp::PROP_HEIGHT, args&: PrevH, args&: NewH)); |
| 869 | const std::shared_ptr<CEditorActionEditLayerTilesProp> &Action2 = std::static_pointer_cast<CEditorActionEditLayerTilesProp>(r: vpActions[vpActions.size() - 1]); |
| 870 | |
| 871 | Action1->SetSavedLayers(SavedLayers); |
| 872 | Action2->SetSavedLayers(SavedLayers); |
| 873 | } |
| 874 | } |
| 875 | |
| 876 | std::shared_ptr<CLayerTele> pTLayer = Map()->m_pTeleLayer; |
| 877 | int TeleLayerIndex = std::find(first: Map()->m_pGameGroup->m_vpLayers.begin(), last: Map()->m_pGameGroup->m_vpLayers.end(), val: pTLayer) - Map()->m_pGameGroup->m_vpLayers.begin(); |
| 878 | |
| 879 | if(pTLayer->m_Width < m_Width + OffsetX || pTLayer->m_Height < m_Height + OffsetY) |
| 880 | { |
| 881 | std::map<int, std::shared_ptr<CLayer>> SavedLayers; |
| 882 | SavedLayers[LAYERTYPE_TILES] = pTLayer->Duplicate(); |
| 883 | SavedLayers[LAYERTYPE_TELE] = SavedLayers[LAYERTYPE_TILES]; |
| 884 | |
| 885 | int PrevW = pTLayer->m_Width; |
| 886 | int PrevH = pTLayer->m_Height; |
| 887 | int NewW = pTLayer->m_Width < m_Width + OffsetX ? m_Width + OffsetX : pTLayer->m_Width; |
| 888 | int NewH = pTLayer->m_Height < m_Height + OffsetY ? m_Height + OffsetY : pTLayer->m_Height; |
| 889 | pTLayer->Resize(NewW, NewH); |
| 890 | std::shared_ptr<CEditorActionEditLayerTilesProp> Action1, Action2; |
| 891 | vpActions.push_back(x: Action1 = std::make_shared<CEditorActionEditLayerTilesProp>(args: Map(), args&: GameGroupIndex, args&: TeleLayerIndex, args: ETilesProp::PROP_WIDTH, args&: PrevW, args&: NewW)); |
| 892 | vpActions.push_back(x: Action2 = std::make_shared<CEditorActionEditLayerTilesProp>(args: Map(), args&: GameGroupIndex, args&: TeleLayerIndex, args: ETilesProp::PROP_HEIGHT, args&: PrevH, args&: NewH)); |
| 893 | |
| 894 | Action1->SetSavedLayers(SavedLayers); |
| 895 | Action2->SetSavedLayers(SavedLayers); |
| 896 | } |
| 897 | |
| 898 | int Changes = 0; |
| 899 | for(int y = OffsetY < 0 ? -OffsetY : 0; y < m_Height; y++) |
| 900 | { |
| 901 | for(int x = OffsetX < 0 ? -OffsetX : 0; x < m_Width; x++) |
| 902 | { |
| 903 | if(GetTile(x, y).m_Index) |
| 904 | { |
| 905 | auto TileIndex = (y + OffsetY) * pTLayer->m_Width + x + OffsetX; |
| 906 | Changes++; |
| 907 | |
| 908 | STeleTileStateChange::SData Previous{ |
| 909 | .m_Number: pTLayer->m_pTeleTile[TileIndex].m_Number, |
| 910 | .m_Type: pTLayer->m_pTeleTile[TileIndex].m_Type, |
| 911 | .m_Index: pTLayer->m_pTiles[TileIndex].m_Index}; |
| 912 | |
| 913 | pTLayer->m_pTiles[TileIndex].m_Index = TILE_AIR + Result; |
| 914 | pTLayer->m_pTeleTile[TileIndex].m_Number = 1; |
| 915 | pTLayer->m_pTeleTile[TileIndex].m_Type = TILE_AIR + Result; |
| 916 | |
| 917 | STeleTileStateChange::SData Current{ |
| 918 | .m_Number: pTLayer->m_pTeleTile[TileIndex].m_Number, |
| 919 | .m_Type: pTLayer->m_pTeleTile[TileIndex].m_Type, |
| 920 | .m_Index: pTLayer->m_pTiles[TileIndex].m_Index}; |
| 921 | |
| 922 | pTLayer->RecordStateChange(x, y, Previous, Current); |
| 923 | } |
| 924 | } |
| 925 | } |
| 926 | |
| 927 | vpActions.push_back(x: std::make_shared<CEditorBrushDrawAction>(args: Map(), args&: GameGroupIndex)); |
| 928 | char aDisplay[256]; |
| 929 | str_format(buffer: aDisplay, buffer_size: sizeof(aDisplay), format: "Construct 'tele' game tiles (x%d)" , Changes); |
| 930 | Map()->m_EditorHistory.RecordAction(pAction: std::make_shared<CEditorActionBulk>(args: Map(), args&: vpActions, args&: aDisplay, args: true)); |
| 931 | } |
| 932 | } |
| 933 | } |
| 934 | |
| 935 | bool CLayerTiles::CanFillGameTiles() const |
| 936 | { |
| 937 | const bool EntitiesLayer = IsEntitiesLayer(); |
| 938 | if(EntitiesLayer) |
| 939 | return false; |
| 940 | |
| 941 | std::shared_ptr<CLayerGroup> pGroup = Map()->m_vpGroups[Editor()->m_SelectedGroup]; |
| 942 | |
| 943 | // Game tiles can only be constructed if the layer is relative to the game layer |
| 944 | return !(pGroup->m_OffsetX % 32) && !(pGroup->m_OffsetY % 32) && pGroup->m_ParallaxX == 100 && pGroup->m_ParallaxY == 100; |
| 945 | } |
| 946 | |
| 947 | CUi::EPopupMenuFunctionResult CLayerTiles::RenderProperties(CUIRect *pToolBox) |
| 948 | { |
| 949 | CUIRect Button; |
| 950 | |
| 951 | const bool EntitiesLayer = IsEntitiesLayer(); |
| 952 | |
| 953 | if(CanFillGameTiles()) |
| 954 | { |
| 955 | pToolBox->HSplitBottom(Cut: 12.0f, pTop: pToolBox, pBottom: &Button); |
| 956 | static int s_GameTilesButton = 0; |
| 957 | |
| 958 | auto GameTileToOp = [](int TileIndex) -> EGameTileOp { |
| 959 | switch(TileIndex) |
| 960 | { |
| 961 | case TILE_AIR: return EGameTileOp::AIR; |
| 962 | case TILE_SOLID: return EGameTileOp::HOOKABLE; |
| 963 | case TILE_DEATH: return EGameTileOp::DEATH; |
| 964 | case TILE_NOHOOK: return EGameTileOp::UNHOOKABLE; |
| 965 | case TILE_THROUGH_CUT: return EGameTileOp::HOOKTHROUGH; |
| 966 | case TILE_FREEZE: return EGameTileOp::FREEZE; |
| 967 | case TILE_UNFREEZE: return EGameTileOp::UNFREEZE; |
| 968 | case TILE_DFREEZE: return EGameTileOp::DEEP_FREEZE; |
| 969 | case TILE_DUNFREEZE: return EGameTileOp::DEEP_UNFREEZE; |
| 970 | case TILE_TELECHECKIN: return EGameTileOp::BLUE_CHECK_TELE; |
| 971 | case TILE_TELECHECKINEVIL: return EGameTileOp::RED_CHECK_TELE; |
| 972 | case TILE_LFREEZE: return EGameTileOp::LIVE_FREEZE; |
| 973 | case TILE_LUNFREEZE: return EGameTileOp::LIVE_UNFREEZE; |
| 974 | default: return EGameTileOp::AIR; |
| 975 | } |
| 976 | }; |
| 977 | |
| 978 | char aBuf[128] = "Game tiles" ; |
| 979 | if(m_LiveGameTiles) |
| 980 | { |
| 981 | auto TileOp = GameTileToOp(m_FillGameTile); |
| 982 | if(TileOp != EGameTileOp::AIR) |
| 983 | str_format(buffer: aBuf, buffer_size: sizeof(aBuf), format: "Game tiles: %s" , GAME_TILE_OP_NAMES[(size_t)TileOp]); |
| 984 | } |
| 985 | if(Editor()->DoButton_Editor(pId: &s_GameTilesButton, pText: aBuf, Checked: 0, pRect: &Button, Flags: BUTTONFLAG_LEFT, pToolTip: "Construct game tiles from this layer." )) |
| 986 | Editor()->PopupSelectGametileOpInvoke(x: Editor()->Ui()->MouseX(), y: Editor()->Ui()->MouseY()); |
| 987 | const int Selected = Editor()->PopupSelectGameTileOpResult(); |
| 988 | FillGameTiles(Fill: (EGameTileOp)Selected); |
| 989 | } |
| 990 | |
| 991 | if(Map()->m_pGameLayer.get() != this) |
| 992 | { |
| 993 | if(m_Image >= 0 && (size_t)m_Image < Map()->m_vpImages.size() && Map()->m_vpImages[m_Image]->m_AutoMapper.IsLoaded() && m_AutoMapperConfig != -1) |
| 994 | { |
| 995 | pToolBox->HSplitBottom(Cut: 2.0f, pTop: pToolBox, pBottom: nullptr); |
| 996 | pToolBox->HSplitBottom(Cut: 12.0f, pTop: pToolBox, pBottom: &Button); |
| 997 | if(m_Seed != 0) |
| 998 | { |
| 999 | CUIRect ButtonAuto; |
| 1000 | Button.VSplitRight(Cut: 16.0f, pLeft: &Button, pRight: &ButtonAuto); |
| 1001 | Button.VSplitRight(Cut: 2.0f, pLeft: &Button, pRight: nullptr); |
| 1002 | static int s_AutoMapperButtonAuto = 0; |
| 1003 | if(Editor()->DoButton_Editor(pId: &s_AutoMapperButtonAuto, pText: "A" , Checked: m_AutoAutoMap, pRect: &ButtonAuto, Flags: BUTTONFLAG_LEFT, pToolTip: "Automatically run the automapper after modifications." )) |
| 1004 | { |
| 1005 | m_AutoAutoMap = !m_AutoAutoMap; |
| 1006 | FlagModified(x: 0, y: 0, w: m_Width, h: m_Height); |
| 1007 | if(!m_TilesHistory.empty()) // Sometimes pressing that button causes the automap to run so we should be able to undo that |
| 1008 | { |
| 1009 | // record undo |
| 1010 | Map()->m_EditorHistory.RecordAction(pAction: std::make_shared<CEditorActionTileChanges>(args: Map(), args&: Editor()->m_SelectedGroup, args&: Editor()->m_vSelectedLayers[0], args: "Auto map" , args&: m_TilesHistory)); |
| 1011 | ClearHistory(); |
| 1012 | } |
| 1013 | } |
| 1014 | } |
| 1015 | |
| 1016 | static int s_AutoMapperButton = 0; |
| 1017 | if(Editor()->DoButton_Editor(pId: &s_AutoMapperButton, pText: "Automap" , Checked: 0, pRect: &Button, Flags: BUTTONFLAG_LEFT, pToolTip: "Run the automapper." )) |
| 1018 | { |
| 1019 | Map()->m_vpImages[m_Image]->m_AutoMapper.Proceed(pLayer: this, pGameLayer: Map()->m_pGameLayer.get(), ReferenceId: m_AutoMapperReference, ConfigId: m_AutoMapperConfig, Seed: m_Seed); |
| 1020 | // record undo |
| 1021 | Map()->m_EditorHistory.RecordAction(pAction: std::make_shared<CEditorActionTileChanges>(args: Map(), args&: Editor()->m_SelectedGroup, args&: Editor()->m_vSelectedLayers[0], args: "Auto map" , args&: m_TilesHistory)); |
| 1022 | ClearHistory(); |
| 1023 | return CUi::POPUP_CLOSE_CURRENT; |
| 1024 | } |
| 1025 | } |
| 1026 | } |
| 1027 | |
| 1028 | CProperty aProps[] = { |
| 1029 | {"Width" , m_Width, PROPTYPE_INT, 1, 100000}, |
| 1030 | {"Height" , m_Height, PROPTYPE_INT, 1, 100000}, |
| 1031 | {"Shift" , 0, PROPTYPE_SHIFT, 0, 0}, |
| 1032 | {"Shift by" , Editor()->m_ShiftBy, PROPTYPE_INT, 1, 100000}, |
| 1033 | {"Image" , m_Image, PROPTYPE_IMAGE, 0, 0}, |
| 1034 | {"Color" , PackColor(Color: m_Color), PROPTYPE_COLOR, 0, 0}, |
| 1035 | {"Color Env" , m_ColorEnv + 1, PROPTYPE_ENVELOPE, 0, 0}, |
| 1036 | {"Color TO" , m_ColorEnvOffset, PROPTYPE_INT, -1000000, 1000000}, |
| 1037 | {"Auto Rule" , m_AutoMapperConfig, PROPTYPE_AUTOMAPPER, m_Image, 0}, |
| 1038 | {"Reference" , m_AutoMapperReference, PROPTYPE_AUTOMAPPER_REFERENCE, 0, 0}, |
| 1039 | {"Live Gametiles" , m_LiveGameTiles, PROPTYPE_BOOL, 0, 1}, |
| 1040 | {"Seed" , m_Seed, PROPTYPE_INT, 0, 1000000000}, |
| 1041 | {nullptr}, |
| 1042 | }; |
| 1043 | |
| 1044 | if(EntitiesLayer) // remove the image and color properties if this is a game layer |
| 1045 | { |
| 1046 | aProps[(int)ETilesProp::PROP_IMAGE].m_pName = nullptr; |
| 1047 | aProps[(int)ETilesProp::PROP_COLOR].m_pName = nullptr; |
| 1048 | aProps[(int)ETilesProp::PROP_AUTOMAPPER].m_pName = nullptr; |
| 1049 | aProps[(int)ETilesProp::PROP_AUTOMAPPER_REFERENCE].m_pName = nullptr; |
| 1050 | } |
| 1051 | if(m_Image == -1) |
| 1052 | { |
| 1053 | aProps[(int)ETilesProp::PROP_AUTOMAPPER].m_pName = nullptr; |
| 1054 | aProps[(int)ETilesProp::PROP_AUTOMAPPER_REFERENCE].m_pName = nullptr; |
| 1055 | aProps[(int)ETilesProp::PROP_SEED].m_pName = nullptr; |
| 1056 | } |
| 1057 | |
| 1058 | static int s_aIds[(int)ETilesProp::NUM_PROPS] = {0}; |
| 1059 | int NewVal = 0; |
| 1060 | auto [State, Prop] = Editor()->DoPropertiesWithState<ETilesProp>(pToolbox: pToolBox, pProps: aProps, pIds: s_aIds, pNewVal: &NewVal); |
| 1061 | |
| 1062 | Map()->m_LayerTilesPropTracker.Begin(pObject: this, Prop, State); |
| 1063 | Map()->m_EditorHistory.BeginBulk(); |
| 1064 | |
| 1065 | if(Prop == ETilesProp::PROP_WIDTH && NewVal > 1) |
| 1066 | { |
| 1067 | if(NewVal > 1000 && !Editor()->m_LargeLayerWasWarned) |
| 1068 | { |
| 1069 | Editor()->m_PopupEventType = CEditor::POPEVENT_LARGELAYER; |
| 1070 | Editor()->m_PopupEventActivated = true; |
| 1071 | Editor()->m_LargeLayerWasWarned = true; |
| 1072 | } |
| 1073 | Resize(NewW: NewVal, NewH: m_Height); |
| 1074 | } |
| 1075 | else if(Prop == ETilesProp::PROP_HEIGHT && NewVal > 1) |
| 1076 | { |
| 1077 | if(NewVal > 1000 && !Editor()->m_LargeLayerWasWarned) |
| 1078 | { |
| 1079 | Editor()->m_PopupEventType = CEditor::POPEVENT_LARGELAYER; |
| 1080 | Editor()->m_PopupEventActivated = true; |
| 1081 | Editor()->m_LargeLayerWasWarned = true; |
| 1082 | } |
| 1083 | Resize(NewW: m_Width, NewH: NewVal); |
| 1084 | } |
| 1085 | else if(Prop == ETilesProp::PROP_SHIFT) |
| 1086 | { |
| 1087 | Shift(Direction: (EShiftDirection)NewVal); |
| 1088 | } |
| 1089 | else if(Prop == ETilesProp::PROP_SHIFT_BY) |
| 1090 | { |
| 1091 | Editor()->m_ShiftBy = NewVal; |
| 1092 | } |
| 1093 | else if(Prop == ETilesProp::PROP_IMAGE) |
| 1094 | { |
| 1095 | m_Image = NewVal; |
| 1096 | if(NewVal == -1) |
| 1097 | { |
| 1098 | m_Image = -1; |
| 1099 | } |
| 1100 | else |
| 1101 | { |
| 1102 | m_Image = NewVal % Map()->m_vpImages.size(); |
| 1103 | m_AutoMapperConfig = -1; |
| 1104 | |
| 1105 | if(Map()->m_vpImages[m_Image]->m_Width % 16 != 0 || Map()->m_vpImages[m_Image]->m_Height % 16 != 0) |
| 1106 | { |
| 1107 | Editor()->m_PopupEventType = CEditor::POPEVENT_IMAGEDIV16; |
| 1108 | Editor()->m_PopupEventActivated = true; |
| 1109 | m_Image = -1; |
| 1110 | } |
| 1111 | } |
| 1112 | } |
| 1113 | else if(Prop == ETilesProp::PROP_COLOR) |
| 1114 | { |
| 1115 | m_Color = UnpackColor(PackedColor: NewVal); |
| 1116 | } |
| 1117 | else if(Prop == ETilesProp::PROP_COLOR_ENV) |
| 1118 | { |
| 1119 | int Index = std::clamp(val: NewVal - 1, lo: -1, hi: (int)Map()->m_vpEnvelopes.size() - 1); |
| 1120 | const int Step = (Index - m_ColorEnv) % 2; |
| 1121 | if(Step != 0) |
| 1122 | { |
| 1123 | for(; Index >= -1 && Index < (int)Map()->m_vpEnvelopes.size(); Index += Step) |
| 1124 | { |
| 1125 | if(Index == -1 || Map()->m_vpEnvelopes[Index]->GetChannels() == 4) |
| 1126 | { |
| 1127 | m_ColorEnv = Index; |
| 1128 | break; |
| 1129 | } |
| 1130 | } |
| 1131 | } |
| 1132 | } |
| 1133 | else if(Prop == ETilesProp::PROP_COLOR_ENV_OFFSET) |
| 1134 | { |
| 1135 | m_ColorEnvOffset = NewVal; |
| 1136 | } |
| 1137 | else if(Prop == ETilesProp::PROP_SEED) |
| 1138 | { |
| 1139 | m_Seed = NewVal; |
| 1140 | } |
| 1141 | else if(Prop == ETilesProp::PROP_AUTOMAPPER) |
| 1142 | { |
| 1143 | if(m_Image >= 0 && Map()->m_vpImages[m_Image]->m_AutoMapper.ConfigNamesNum() > 0 && NewVal >= 0) |
| 1144 | m_AutoMapperConfig = NewVal % Map()->m_vpImages[m_Image]->m_AutoMapper.ConfigNamesNum(); |
| 1145 | else |
| 1146 | m_AutoMapperConfig = -1; |
| 1147 | } |
| 1148 | else if(Prop == ETilesProp::PROP_AUTOMAPPER_REFERENCE) |
| 1149 | { |
| 1150 | m_AutoMapperReference = NewVal; |
| 1151 | } |
| 1152 | else if(Prop == ETilesProp::PROP_LIVE_GAMETILES) |
| 1153 | { |
| 1154 | m_LiveGameTiles = NewVal != 0; |
| 1155 | } |
| 1156 | |
| 1157 | Map()->m_LayerTilesPropTracker.End(Prop, State); |
| 1158 | |
| 1159 | // Check if modified property could have an effect on automapper |
| 1160 | if((State == EEditState::END || State == EEditState::ONE_GO) && HasAutomapEffect(Prop)) |
| 1161 | { |
| 1162 | FlagModified(x: 0, y: 0, w: m_Width, h: m_Height); |
| 1163 | |
| 1164 | // Record undo if automapper was ran |
| 1165 | if(m_AutoAutoMap && !m_TilesHistory.empty()) |
| 1166 | { |
| 1167 | Map()->m_EditorHistory.RecordAction(pAction: std::make_shared<CEditorActionTileChanges>(args: Map(), args&: Editor()->m_SelectedGroup, args&: Editor()->m_vSelectedLayers[0], args: "Auto map" , args&: m_TilesHistory)); |
| 1168 | ClearHistory(); |
| 1169 | } |
| 1170 | } |
| 1171 | |
| 1172 | // End undo bulk, taking the first action display as the displayed text in the history |
| 1173 | // This is usually the resulting text of the edit layer tiles prop action |
| 1174 | // Since we may also squeeze a tile changes action, we want both to appear as one, thus using a bulk |
| 1175 | Map()->m_EditorHistory.EndBulk(DisplayToUse: 0); |
| 1176 | |
| 1177 | return CUi::POPUP_KEEP_OPEN; |
| 1178 | } |
| 1179 | |
| 1180 | CUi::EPopupMenuFunctionResult CLayerTiles::RenderCommonProperties(SCommonPropState &State, CEditorMap *pEditorMap, CUIRect *pToolbox, std::vector<std::shared_ptr<CLayerTiles>> &vpLayers, std::vector<int> &vLayerIndices) |
| 1181 | { |
| 1182 | CEditor *pEditor = pEditorMap->Editor(); |
| 1183 | if(State.m_Modified) |
| 1184 | { |
| 1185 | CUIRect Commit; |
| 1186 | pToolbox->HSplitBottom(Cut: 20.0f, pTop: pToolbox, pBottom: &Commit); |
| 1187 | static int s_CommitButton = 0; |
| 1188 | if(pEditor->DoButton_Editor(pId: &s_CommitButton, pText: "Commit" , Checked: 0, pRect: &Commit, Flags: BUTTONFLAG_LEFT, pToolTip: "Apply the changes." )) |
| 1189 | { |
| 1190 | bool HasModifiedSize = (State.m_Modified & SCommonPropState::MODIFIED_SIZE) != 0; |
| 1191 | bool HasModifiedColor = (State.m_Modified & SCommonPropState::MODIFIED_COLOR) != 0; |
| 1192 | |
| 1193 | std::vector<std::shared_ptr<IEditorAction>> vpActions; |
| 1194 | int j = 0; |
| 1195 | int GroupIndex = pEditor->m_SelectedGroup; |
| 1196 | for(auto &pLayer : vpLayers) |
| 1197 | { |
| 1198 | int LayerIndex = vLayerIndices[j++]; |
| 1199 | if(HasModifiedSize) |
| 1200 | { |
| 1201 | std::map<int, std::shared_ptr<CLayer>> SavedLayers; |
| 1202 | SavedLayers[LAYERTYPE_TILES] = pLayer->Duplicate(); |
| 1203 | if(pLayer->m_HasGame || pLayer->m_HasFront || pLayer->m_HasSwitch || pLayer->m_HasSpeedup || pLayer->m_HasTune || pLayer->m_HasTele) |
| 1204 | { // Need to save all entities layers when any entity layer |
| 1205 | if(pEditorMap->m_pFrontLayer && !pLayer->m_HasFront) |
| 1206 | SavedLayers[LAYERTYPE_FRONT] = pEditorMap->m_pFrontLayer->Duplicate(); |
| 1207 | if(pEditorMap->m_pTeleLayer && !pLayer->m_HasTele) |
| 1208 | SavedLayers[LAYERTYPE_TELE] = pEditorMap->m_pTeleLayer->Duplicate(); |
| 1209 | if(pEditorMap->m_pSwitchLayer && !pLayer->m_HasSwitch) |
| 1210 | SavedLayers[LAYERTYPE_SWITCH] = pEditorMap->m_pSwitchLayer->Duplicate(); |
| 1211 | if(pEditorMap->m_pSpeedupLayer && !pLayer->m_HasSpeedup) |
| 1212 | SavedLayers[LAYERTYPE_SPEEDUP] = pEditorMap->m_pSpeedupLayer->Duplicate(); |
| 1213 | if(pEditorMap->m_pTuneLayer && !pLayer->m_HasTune) |
| 1214 | SavedLayers[LAYERTYPE_TUNE] = pEditorMap->m_pTuneLayer->Duplicate(); |
| 1215 | if(!pLayer->m_HasGame) |
| 1216 | SavedLayers[LAYERTYPE_GAME] = pEditorMap->m_pGameLayer->Duplicate(); |
| 1217 | } |
| 1218 | |
| 1219 | int PrevW = pLayer->m_Width; |
| 1220 | int PrevH = pLayer->m_Height; |
| 1221 | pLayer->Resize(NewW: State.m_Width, NewH: State.m_Height); |
| 1222 | |
| 1223 | if(PrevW != State.m_Width) |
| 1224 | { |
| 1225 | std::shared_ptr<CEditorActionEditLayerTilesProp> pAction; |
| 1226 | vpActions.push_back(x: pAction = std::make_shared<CEditorActionEditLayerTilesProp>(args&: pEditorMap, args&: GroupIndex, args&: LayerIndex, args: ETilesProp::PROP_WIDTH, args&: PrevW, args&: State.m_Width)); |
| 1227 | pAction->SetSavedLayers(SavedLayers); |
| 1228 | } |
| 1229 | |
| 1230 | if(PrevH != State.m_Height) |
| 1231 | { |
| 1232 | std::shared_ptr<CEditorActionEditLayerTilesProp> pAction; |
| 1233 | vpActions.push_back(x: pAction = std::make_shared<CEditorActionEditLayerTilesProp>(args&: pEditorMap, args&: GroupIndex, args&: LayerIndex, args: ETilesProp::PROP_HEIGHT, args&: PrevH, args&: State.m_Height)); |
| 1234 | pAction->SetSavedLayers(SavedLayers); |
| 1235 | } |
| 1236 | } |
| 1237 | |
| 1238 | if(HasModifiedColor && !pLayer->IsEntitiesLayer()) |
| 1239 | { |
| 1240 | const int PackedColor = PackColor(Color: pLayer->m_Color); |
| 1241 | pLayer->m_Color = UnpackColor(PackedColor: State.m_Color); |
| 1242 | vpActions.push_back(x: std::make_shared<CEditorActionEditLayerTilesProp>(args&: pEditorMap, args&: GroupIndex, args&: LayerIndex, args: ETilesProp::PROP_COLOR, args: PackedColor, args&: State.m_Color)); |
| 1243 | } |
| 1244 | |
| 1245 | pLayer->FlagModified(x: 0, y: 0, w: pLayer->m_Width, h: pLayer->m_Height); |
| 1246 | } |
| 1247 | State.m_Modified = 0; |
| 1248 | |
| 1249 | char aDisplay[256]; |
| 1250 | str_format(buffer: aDisplay, buffer_size: sizeof(aDisplay), format: "Edit %d layers common properties: %s" , (int)vpLayers.size(), HasModifiedColor && HasModifiedSize ? "color, size" : (HasModifiedColor ? "color" : "size" )); |
| 1251 | pEditorMap->m_EditorHistory.RecordAction(pAction: std::make_shared<CEditorActionBulk>(args&: pEditorMap, args&: vpActions, args&: aDisplay)); |
| 1252 | } |
| 1253 | } |
| 1254 | else |
| 1255 | { |
| 1256 | for(auto &pLayer : vpLayers) |
| 1257 | { |
| 1258 | if(pLayer->m_Width > State.m_Width) |
| 1259 | State.m_Width = pLayer->m_Width; |
| 1260 | if(pLayer->m_Height > State.m_Height) |
| 1261 | State.m_Height = pLayer->m_Height; |
| 1262 | } |
| 1263 | |
| 1264 | State.m_Color = PackColor(Color: vpLayers[0]->m_Color); |
| 1265 | } |
| 1266 | |
| 1267 | { |
| 1268 | CUIRect Warning; |
| 1269 | pToolbox->HSplitTop(Cut: 13.0f, pTop: &Warning, pBottom: pToolbox); |
| 1270 | Warning.HMargin(Cut: 0.5f, pOtherRect: &Warning); |
| 1271 | |
| 1272 | pEditor->TextRender()->TextColor(Color: ColorRGBA(1.0f, 0.0f, 0.0f, 1.0f)); |
| 1273 | SLabelProperties Props; |
| 1274 | Props.m_MaxWidth = Warning.w; |
| 1275 | pEditor->Ui()->DoLabel(pRect: &Warning, pText: "Editing multiple layers" , Size: 9.0f, Align: TEXTALIGN_ML, LabelProps: Props); |
| 1276 | pEditor->TextRender()->TextColor(Color: ColorRGBA(1.0f, 1.0f, 1.0f, 1.0f)); |
| 1277 | pToolbox->HSplitTop(Cut: 2.0f, pTop: nullptr, pBottom: pToolbox); |
| 1278 | } |
| 1279 | |
| 1280 | CProperty aProps[] = { |
| 1281 | {"Width" , State.m_Width, PROPTYPE_INT, 1, 100000}, |
| 1282 | {"Height" , State.m_Height, PROPTYPE_INT, 1, 100000}, |
| 1283 | {"Shift" , 0, PROPTYPE_SHIFT, 0, 0}, |
| 1284 | {"Shift by" , pEditor->m_ShiftBy, PROPTYPE_INT, 1, 100000}, |
| 1285 | {"Color" , State.m_Color, PROPTYPE_COLOR, 0, 0}, |
| 1286 | {nullptr}, |
| 1287 | }; |
| 1288 | |
| 1289 | static int s_aIds[(int)ETilesCommonProp::NUM_PROPS] = {0}; |
| 1290 | int NewVal = 0; |
| 1291 | auto [PropState, Prop] = pEditor->DoPropertiesWithState<ETilesCommonProp>(pToolbox, pProps: aProps, pIds: s_aIds, pNewVal: &NewVal); |
| 1292 | |
| 1293 | pEditorMap->m_LayerTilesCommonPropTracker.m_vpLayers = vpLayers; |
| 1294 | pEditorMap->m_LayerTilesCommonPropTracker.m_vLayerIndices = vLayerIndices; |
| 1295 | |
| 1296 | pEditorMap->m_LayerTilesCommonPropTracker.Begin(pObject: nullptr, Prop, State: PropState); |
| 1297 | |
| 1298 | if(Prop == ETilesCommonProp::PROP_WIDTH && NewVal > 1) |
| 1299 | { |
| 1300 | if(NewVal > 1000 && !pEditor->m_LargeLayerWasWarned) |
| 1301 | { |
| 1302 | pEditor->m_PopupEventType = CEditor::POPEVENT_LARGELAYER; |
| 1303 | pEditor->m_PopupEventActivated = true; |
| 1304 | pEditor->m_LargeLayerWasWarned = true; |
| 1305 | } |
| 1306 | State.m_Width = NewVal; |
| 1307 | } |
| 1308 | else if(Prop == ETilesCommonProp::PROP_HEIGHT && NewVal > 1) |
| 1309 | { |
| 1310 | if(NewVal > 1000 && !pEditor->m_LargeLayerWasWarned) |
| 1311 | { |
| 1312 | pEditor->m_PopupEventType = CEditor::POPEVENT_LARGELAYER; |
| 1313 | pEditor->m_PopupEventActivated = true; |
| 1314 | pEditor->m_LargeLayerWasWarned = true; |
| 1315 | } |
| 1316 | State.m_Height = NewVal; |
| 1317 | } |
| 1318 | else if(Prop == ETilesCommonProp::PROP_SHIFT) |
| 1319 | { |
| 1320 | for(auto &pLayer : vpLayers) |
| 1321 | pLayer->Shift(Direction: (EShiftDirection)NewVal); |
| 1322 | } |
| 1323 | else if(Prop == ETilesCommonProp::PROP_SHIFT_BY) |
| 1324 | { |
| 1325 | pEditor->m_ShiftBy = NewVal; |
| 1326 | } |
| 1327 | else if(Prop == ETilesCommonProp::PROP_COLOR) |
| 1328 | { |
| 1329 | State.m_Color = NewVal; |
| 1330 | } |
| 1331 | |
| 1332 | pEditorMap->m_LayerTilesCommonPropTracker.End(Prop, State: PropState); |
| 1333 | |
| 1334 | if(PropState == EEditState::END || PropState == EEditState::ONE_GO) |
| 1335 | { |
| 1336 | if(Prop == ETilesCommonProp::PROP_WIDTH || Prop == ETilesCommonProp::PROP_HEIGHT) |
| 1337 | { |
| 1338 | State.m_Modified |= SCommonPropState::MODIFIED_SIZE; |
| 1339 | } |
| 1340 | else if(Prop == ETilesCommonProp::PROP_COLOR) |
| 1341 | { |
| 1342 | State.m_Modified |= SCommonPropState::MODIFIED_COLOR; |
| 1343 | } |
| 1344 | } |
| 1345 | |
| 1346 | return CUi::POPUP_KEEP_OPEN; |
| 1347 | } |
| 1348 | |
| 1349 | void CLayerTiles::FlagModified(int x, int y, int w, int h) |
| 1350 | { |
| 1351 | Map()->OnModify(); |
| 1352 | if(m_Seed != 0 && m_AutoMapperConfig != -1 && m_AutoAutoMap && m_Image >= 0) |
| 1353 | { |
| 1354 | Map()->m_vpImages[m_Image]->m_AutoMapper.ProceedLocalized(pLayer: this, pGameLayer: Map()->m_pGameLayer.get(), ReferenceId: m_AutoMapperReference, ConfigId: m_AutoMapperConfig, Seed: m_Seed, X: x, Y: y, Width: w, Height: h); |
| 1355 | } |
| 1356 | } |
| 1357 | |
| 1358 | void CLayerTiles::ModifyImageIndex(const FIndexModifyFunction &IndexModifyFunction) |
| 1359 | { |
| 1360 | IndexModifyFunction(&m_Image); |
| 1361 | } |
| 1362 | |
| 1363 | void CLayerTiles::ModifyEnvelopeIndex(const FIndexModifyFunction &IndexModifyFunction) |
| 1364 | { |
| 1365 | IndexModifyFunction(&m_ColorEnv); |
| 1366 | } |
| 1367 | |
| 1368 | void CLayerTiles::ShowPreventUnusedTilesWarning() |
| 1369 | { |
| 1370 | if(!Editor()->m_PreventUnusedTilesWasWarned) |
| 1371 | { |
| 1372 | Editor()->m_PopupEventType = CEditor::POPEVENT_PREVENTUNUSEDTILES; |
| 1373 | Editor()->m_PopupEventActivated = true; |
| 1374 | Editor()->m_PreventUnusedTilesWasWarned = true; |
| 1375 | } |
| 1376 | } |
| 1377 | |
| 1378 | bool CLayerTiles::HasAutomapEffect(ETilesProp Prop) |
| 1379 | { |
| 1380 | switch(Prop) |
| 1381 | { |
| 1382 | case ETilesProp::PROP_WIDTH: |
| 1383 | case ETilesProp::PROP_HEIGHT: |
| 1384 | case ETilesProp::PROP_SHIFT: |
| 1385 | case ETilesProp::PROP_IMAGE: |
| 1386 | case ETilesProp::PROP_AUTOMAPPER: |
| 1387 | case ETilesProp::PROP_SEED: |
| 1388 | return true; |
| 1389 | default: |
| 1390 | return false; |
| 1391 | } |
| 1392 | return false; |
| 1393 | } |
| 1394 | |