1 | #ifndef GAME_EDITOR_MAPITEMS_LAYER_SWITCH_H |
2 | #define GAME_EDITOR_MAPITEMS_LAYER_SWITCH_H |
3 | |
4 | #include "layer_tiles.h" |
5 | |
6 | struct SSwitchTileStateChange |
7 | { |
8 | bool m_Changed; |
9 | struct SData |
10 | { |
11 | int m_Number; |
12 | int m_Type; |
13 | int m_Flags; |
14 | int m_Delay; |
15 | int m_Index; |
16 | } m_Previous, m_Current; |
17 | }; |
18 | |
19 | class CLayerSwitch : public CLayerTiles |
20 | { |
21 | public: |
22 | CLayerSwitch(CEditor *pEditor, int w, int h); |
23 | CLayerSwitch(const CLayerSwitch &Other); |
24 | ~CLayerSwitch(); |
25 | |
26 | CSwitchTile *m_pSwitchTile; |
27 | unsigned char m_SwitchNumber; |
28 | unsigned char m_SwitchDelay; |
29 | |
30 | void Resize(int NewW, int NewH) override; |
31 | void Shift(int Direction) override; |
32 | bool IsEmpty(const std::shared_ptr<CLayerTiles> &pLayer) override; |
33 | void BrushDraw(std::shared_ptr<CLayer> pBrush, float wx, float wy) override; |
34 | void BrushFlipX() override; |
35 | void BrushFlipY() override; |
36 | void BrushRotate(float Amount) override; |
37 | void FillSelection(bool Empty, std::shared_ptr<CLayer> pBrush, CUIRect Rect) override; |
38 | virtual bool ContainsElementWithId(int Id); |
39 | virtual void GetPos(int Number, int Offset, ivec2 &SwitchPos); |
40 | |
41 | int m_GotoSwitchOffset; |
42 | ivec2 m_GotoSwitchLastPos; |
43 | |
44 | EditorTileStateChangeHistory<SSwitchTileStateChange> m_History; |
45 | inline void ClearHistory() override |
46 | { |
47 | CLayerTiles::ClearHistory(); |
48 | m_History.clear(); |
49 | } |
50 | |
51 | std::shared_ptr<CLayer> Duplicate() const override; |
52 | const char *TypeName() const override; |
53 | |
54 | private: |
55 | void RecordStateChange(int x, int y, SSwitchTileStateChange::SData Previous, SSwitchTileStateChange::SData Current); |
56 | }; |
57 | |
58 | #endif |
59 | |