| 1 | #ifndef GAME_EDITOR_MAPITEMS_LAYER_FRONT_H |
|---|---|
| 2 | #define GAME_EDITOR_MAPITEMS_LAYER_FRONT_H |
| 3 | |
| 4 | #include "layer_tiles.h" |
| 5 | |
| 6 | class CLayerFront : public CLayerTiles |
| 7 | { |
| 8 | public: |
| 9 | CLayerFront(CEditorMap *pMap, int w, int h); |
| 10 | |
| 11 | void SetTile(int x, int y, CTile Tile) override; |
| 12 | void Resize(int NewW, int NewH) override; |
| 13 | [[nodiscard]] bool IsEmpty() const override; |
| 14 | |
| 15 | const char *TypeName() const override; |
| 16 | }; |
| 17 | |
| 18 | #endif |
| 19 |