| 1 | #ifndef GAME_EDITOR_MAPITEMS_ENVELOPE_H |
|---|---|
| 2 | #define GAME_EDITOR_MAPITEMS_ENVELOPE_H |
| 3 | |
| 4 | #include <game/map/render_map.h> |
| 5 | #include <game/mapitems.h> |
| 6 | |
| 7 | #include <array> |
| 8 | #include <vector> |
| 9 | |
| 10 | class CEnvelope |
| 11 | { |
| 12 | public: |
| 13 | std::vector<CEnvPoint_runtime> m_vPoints; |
| 14 | char m_aName[32] = ""; |
| 15 | bool m_Synchronized = true; |
| 16 | |
| 17 | enum class EType |
| 18 | { |
| 19 | POSITION, |
| 20 | COLOR, |
| 21 | SOUND |
| 22 | }; |
| 23 | explicit CEnvelope(EType Type); |
| 24 | explicit CEnvelope(int NumChannels); |
| 25 | |
| 26 | std::pair<float, float> GetValueRange(int ChannelMask); |
| 27 | void Eval(float Time, ColorRGBA &Result, size_t Channels); |
| 28 | void AddPoint(CFixedTime Time, std::array<int, CEnvPoint::MAX_CHANNELS> aValues); |
| 29 | float EndTime() const; |
| 30 | int FindPointIndex(CFixedTime Time) const; |
| 31 | int GetChannels() const; |
| 32 | EType Type() const { return m_Type; } |
| 33 | |
| 34 | private: |
| 35 | void Resort(); |
| 36 | |
| 37 | EType m_Type; |
| 38 | |
| 39 | class CEnvelopePointAccess : public IEnvelopePointAccess |
| 40 | { |
| 41 | std::vector<CEnvPoint_runtime> *m_pvPoints; |
| 42 | |
| 43 | public: |
| 44 | CEnvelopePointAccess(std::vector<CEnvPoint_runtime> *pvPoints); |
| 45 | |
| 46 | int NumPoints() const override; |
| 47 | const CEnvPoint *GetPoint(int Index) const override; |
| 48 | const CEnvPointBezier *GetBezier(int Index) const override; |
| 49 | }; |
| 50 | CEnvelopePointAccess m_PointsAccess; |
| 51 | }; |
| 52 | |
| 53 | #endif |
| 54 |