| 1 | #ifndef GAME_EDITOR_MAPITEMS_LAYER_SPEEDUP_H |
| 2 | #define GAME_EDITOR_MAPITEMS_LAYER_SPEEDUP_H |
| 3 | |
| 4 | #include "layer_tiles.h" |
| 5 | |
| 6 | struct SSpeedupTileStateChange |
| 7 | { |
| 8 | bool m_Changed; |
| 9 | struct SData |
| 10 | { |
| 11 | int m_Force; |
| 12 | int m_Angle; |
| 13 | int m_MaxSpeed; |
| 14 | int m_Type; |
| 15 | int m_Index; |
| 16 | } m_Previous, m_Current; |
| 17 | }; |
| 18 | |
| 19 | class CLayerSpeedup : public CLayerTiles |
| 20 | { |
| 21 | public: |
| 22 | CLayerSpeedup(CEditorMap *pMap, int w, int h); |
| 23 | CLayerSpeedup(const CLayerSpeedup &Other); |
| 24 | ~CLayerSpeedup() override; |
| 25 | |
| 26 | CSpeedupTile *m_pSpeedupTile; |
| 27 | int m_SpeedupForce; |
| 28 | int m_SpeedupMaxSpeed; |
| 29 | int m_SpeedupAngle; |
| 30 | |
| 31 | void Resize(int NewW, int NewH) override; |
| 32 | void Shift(EShiftDirection Direction) override; |
| 33 | [[nodiscard]] bool IsEmpty() const override; |
| 34 | void BrushDraw(CLayer *pBrush, vec2 WorldPos) override; |
| 35 | void BrushFlipX() override; |
| 36 | void BrushFlipY() override; |
| 37 | void BrushRotate(float Amount) override; |
| 38 | void FillSelection(bool Empty, CLayer *pBrush, CUIRect Rect) override; |
| 39 | |
| 40 | EditorTileStateChangeHistory<SSpeedupTileStateChange> m_History; |
| 41 | void ClearHistory() override |
| 42 | { |
| 43 | CLayerTiles::ClearHistory(); |
| 44 | m_History.clear(); |
| 45 | } |
| 46 | |
| 47 | std::shared_ptr<CLayer> Duplicate() const override; |
| 48 | const char *TypeName() const override; |
| 49 | |
| 50 | private: |
| 51 | void RecordStateChange(int x, int y, SSpeedupTileStateChange::SData Previous, SSpeedupTileStateChange::SData Current); |
| 52 | }; |
| 53 | |
| 54 | #endif |
| 55 | |